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-rw-r--r--engine/battle_anims/anim_commands.asm3
1 files changed, 2 insertions, 1 deletions
diff --git a/engine/battle_anims/anim_commands.asm b/engine/battle_anims/anim_commands.asm
index 433a8e5e..9bba60a3 100644
--- a/engine/battle_anims/anim_commands.asm
+++ b/engine/battle_anims/anim_commands.asm
@@ -218,7 +218,8 @@ BattleAnim_ClearOAM:
ld c, NUM_SPRITE_OAM_STRUCTS
.loop
ld a, [hl]
- and $ff ^ (PALETTE_MASK | VRAM_BANK_1) ; PAL_BATTLE_OB_ENEMY (0)
+ and $ff ^ (PALETTE_MASK | VRAM_BANK_1) ; zeros out the palette bits
+ assert PAL_BATTLE_OB_ENEMY == 0
ld [hli], a
rept SPRITEOAMSTRUCT_LENGTH - 1
inc hl