diff options
Diffstat (limited to 'macros/scripts/battle_anims.asm')
-rw-r--r-- | macros/scripts/battle_anims.asm | 302 |
1 files changed, 302 insertions, 0 deletions
diff --git a/macros/scripts/battle_anims.asm b/macros/scripts/battle_anims.asm new file mode 100644 index 00000000..adb48e4a --- /dev/null +++ b/macros/scripts/battle_anims.asm @@ -0,0 +1,302 @@ +anim_wait: MACRO +if \1 >= $d0 + fail "anim_wait argument must be less than $d0." +endc + db \1 +ENDM + +; BattleAnimCommands indexes (see engine/battle_anims/anim_commands.asm) + enum_start $d0 + + enum anim_obj_command ; $d0 +anim_obj: MACRO + db anim_obj_command +if _NARG <= 4 + db \1 ; object + db \2 ; x + db \3 ; y + db \4 ; param +else +; LEGACY: Support the tile+offset format + db \1 ; object + db (\2) * 8 + (\3) ; x_tile, x + db (\4) * 8 + (\5) ; y_tile, y + db \6 ; param +endc +ENDM + + enum anim_1gfx_command ; $d1 +anim_1gfx: MACRO + db anim_1gfx_command + db \1 ; gfx1 +ENDM + + enum anim_2gfx_command ; $d2 +anim_2gfx: MACRO + db anim_2gfx_command + db \1 ; gfx1 + db \2 ; gfx2 +ENDM + + enum anim_3gfx_command ; $d3 +anim_3gfx: MACRO + db anim_3gfx_command + db \1 ; gfx1 + db \2 ; gfx2 + db \3 ; gfx3 +ENDM + + enum anim_4gfx_command ; $d4 +anim_4gfx: MACRO + db anim_4gfx_command + db \1 ; gfx1 + db \2 ; gfx2 + db \3 ; gfx3 + db \4 ; gfx4 +ENDM + + enum anim_5gfx_command ; $d5 +anim_5gfx: MACRO + db anim_5gfx_command + db \1 ; gfx1 + db \2 ; gfx2 + db \3 ; gfx3 + db \4 ; gfx4 + db \5 ; gfx5 +ENDM + + enum anim_incobj_command ; $d6 +anim_incobj: MACRO + db anim_incobj_command + db \1 ; object_id +ENDM + + enum anim_setobj_command ; $d7 +anim_setobj: MACRO + db anim_setobj_command + db \1 ; object_id + db \2 ; value +ENDM + + enum anim_incbgeffect_command ; $d8 +anim_incbgeffect: MACRO + db anim_incbgeffect_command + db \1 ; effect +ENDM + + enum anim_battlergfx_2row_command ; $d9 +anim_battlergfx_2row: MACRO + db anim_battlergfx_2row_command +ENDM + + enum anim_battlergfx_1row_command ; $da +anim_battlergfx_1row: MACRO + db anim_battlergfx_1row_command +ENDM + + enum anim_checkpokeball_command ; $db +anim_checkpokeball: MACRO + db anim_checkpokeball_command +ENDM + + enum anim_transform_command ; $dc +anim_transform: MACRO + db anim_transform_command +ENDM + + enum anim_raisesub_command ; $dd +anim_raisesub: MACRO + db anim_raisesub_command +ENDM + + enum anim_dropsub_command ; $de +anim_dropsub: MACRO + db anim_dropsub_command +ENDM + + enum anim_resetobp0_command ; $df +anim_resetobp0: MACRO + db anim_resetobp0_command +ENDM + + enum anim_sound_command ; $e0 +anim_sound: MACRO + db anim_sound_command + db (\1 << 2) | \2 ; duration, tracks + db \3 ; sound_id +ENDM + + enum anim_cry_command ; $e1 +anim_cry: MACRO + db anim_cry_command + db \1 ; pitch +ENDM + + enum anim_minimizeopp_command ; $e2 +anim_minimizeopp: MACRO + db anim_minimizeopp_command +ENDM + + enum anim_oamon_command ; $e3 +anim_oamon: MACRO + db anim_oamon_command +ENDM + + enum anim_oamoff_command ; $e4 +anim_oamoff: MACRO + db anim_oamoff_command +ENDM + + enum anim_clearobjs_command ; $e5 +anim_clearobjs: MACRO + db anim_clearobjs_command +ENDM + + enum anim_beatup_command ; $e6 +anim_beatup: MACRO + db anim_beatup_command +ENDM + + enum anim_0xe7_command ; $e7 +anim_0xe7: MACRO + db anim_0xe7_command +ENDM + + enum anim_updateactorpic_command ; $e8 +anim_updateactorpic: MACRO + db anim_updateactorpic_command +ENDM + + enum anim_minimize_command ; $e9 +anim_minimize: MACRO + db anim_minimize_command +ENDM + + enum anim_0xea_command ; $ea +anim_0xea: MACRO + db anim_0xea_command +ENDM + + enum anim_0xeb_command ; $eb +anim_0xeb: MACRO + db anim_0xeb_command +ENDM + + enum anim_0xec_command ; $ec +anim_0xec: MACRO + db anim_0xec_command +ENDM + + enum anim_0xed_command ; $ed +anim_0xed: MACRO + db anim_0xed_command +ENDM + + enum anim_if_param_and_command ; $ee +anim_if_param_and: MACRO + db anim_if_param_and_command + db \1 ; value + dw \2 ; address +ENDM + + enum anim_jumpuntil_command ; $ef +anim_jumpuntil: MACRO + db anim_jumpuntil_command + dw \1 ; address +ENDM + + enum anim_bgeffect_command ; $f0 +anim_bgeffect: MACRO + db anim_bgeffect_command + db \1 ; effect + db \2 ; jumptable index + db \3 ; battle turn + db \4 ; unknown +ENDM + + enum anim_bgp_command ; $f1 +anim_bgp: MACRO + db anim_bgp_command + db \1 ; colors +ENDM + + enum anim_obp0_command ; $f2 +anim_obp0: MACRO + db anim_obp0_command + db \1 ; colors +ENDM + + enum anim_obp1_command ; $f3 +anim_obp1: MACRO + db anim_obp1_command + db \1 ; colors +ENDM + + enum anim_keepsprites_command ; $f4 +anim_keepsprites: MACRO + db anim_keepsprites_command +ENDM + + enum anim_0xf5_command ; $f5 +anim_0xf5: MACRO + db anim_0xf5_command +ENDM + + enum anim_0xf6_command ; $f6 +anim_0xf6: MACRO + db anim_0xf6_command +ENDM + + enum anim_0xf7_command ; $f7 +anim_0xf7: MACRO + db anim_0xf7_command +ENDM + + enum anim_if_param_equal_command ; $f8 +anim_if_param_equal: MACRO + db anim_if_param_equal_command + db \1 ; value + dw \2 ; address +ENDM + + enum anim_setvar_command ; $f9 +anim_setvar: MACRO + db anim_setvar_command + db \1 ; value +ENDM + + enum anim_incvar_command ; $fa +anim_incvar: MACRO + db anim_incvar_command +ENDM + + enum anim_if_var_equal_command ; $fb +anim_if_var_equal: MACRO + db anim_if_var_equal_command + db \1 ; value + dw \2 ; address +ENDM + + enum anim_jump_command ; $fc +anim_jump: MACRO + db anim_jump_command + dw \1 ; address +ENDM + + enum anim_loop_command ; $fd +anim_loop: MACRO + db anim_loop_command + db \1 ; count + dw \2 ; address +ENDM + + enum anim_call_command ; $fe +anim_call: MACRO + db anim_call_command + dw \1 ; address +ENDM + + enum anim_ret_command ; $ff +anim_ret: MACRO + db anim_ret_command +ENDM |