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diff --git a/maps/OaksLab.asm b/maps/OaksLab.asm
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+ const_def 2 ; object constants
+ const OAKSLAB_OAK
+ const OAKSLAB_SCIENTIST1
+ const OAKSLAB_SCIENTIST2
+ const OAKSLAB_SCIENTIST3
+
+OaksLab_MapScripts:
+ db 0 ; scene scripts
+
+ db 0 ; callbacks
+
+.DummyScene:
+ end
+
+Oak:
+ faceplayer
+ opentext
+ checkevent EVENT_OPENED_MT_SILVER
+ iftrue .CheckPokedex
+ checkevent EVENT_TALKED_TO_OAK_IN_KANTO
+ iftrue .CheckBadges
+ writetext OakWelcomeKantoText
+ buttonsound
+ setevent EVENT_TALKED_TO_OAK_IN_KANTO
+.CheckBadges:
+ checkcode VAR_BADGES
+ ifequal NUM_BADGES, .OpenMtSilver
+ ifequal NUM_JOHTO_BADGES, .Complain
+ jump .AhGood
+
+.CheckPokedex:
+ writetext OakLabDexCheckText
+ waitbutton
+ special ProfOaksPCBoot
+ writetext OakLabGoodbyeText
+ waitbutton
+ closetext
+ end
+
+.OpenMtSilver:
+ writetext OakOpenMtSilverText
+ buttonsound
+ setevent EVENT_OPENED_MT_SILVER
+ jump .CheckPokedex
+
+.Complain:
+ writetext OakNoKantoBadgesText
+ buttonsound
+ jump .CheckPokedex
+
+.AhGood:
+ writetext OakYesKantoBadgesText
+ buttonsound
+ jump .CheckPokedex
+
+OaksAssistant1Script:
+ jumptextfaceplayer OaksAssistant1Text
+
+OaksAssistant2Script:
+ jumptextfaceplayer OaksAssistant2Text
+
+OaksAssistant3Script:
+ jumptextfaceplayer OaksAssistant3Text
+
+OaksLabBookshelf:
+ jumpstd difficultbookshelf
+
+OaksLabPoster1:
+ jumptext OaksLabPoster1Text
+
+OaksLabPoster2:
+ jumptext OaksLabPoster2Text
+
+OaksLabTrashcan:
+ jumptext OaksLabTrashcanText
+
+OaksLabPC:
+ jumptext OaksLabPCText
+
+OakWelcomeKantoText:
+ text "OAK: Ah, <PLAYER>!"
+ line "It's good of you"
+
+ para "to come all this"
+ line "way to KANTO."
+
+ para "What do you think"
+ line "of the trainers"
+
+ para "out here?"
+ line "Pretty tough, huh?"
+ done
+
+OakLabDexCheckText:
+ text "How is your #-"
+ line "DEX coming?"
+
+ para "Let's see…"
+ done
+
+OakLabGoodbyeText:
+ text "If you're in the"
+ line "area, I hope you"
+ cont "come visit again."
+ done
+
+OakOpenMtSilverText:
+ text "OAK: Wow! That's"
+ line "excellent!"
+
+ para "You collected the"
+ line "BADGES of GYMS in"
+ cont "KANTO. Well done!"
+
+ para "I was right in my"
+ line "assessment of you."
+
+ para "Tell you what,"
+ line "<PLAYER>. I'll make"
+
+ para "arrangements so"
+ line "that you can go to"
+ cont "MT.SILVER."
+
+ para "MT.SILVER is a big"
+ line "mountain that is"
+
+ para "home to many wild"
+ line "#MON."
+
+ para "It's too dangerous"
+ line "for your average"
+
+ para "trainer, so it's"
+ line "off limits. But"
+
+ para "we can make an"
+ line "exception in your"
+ cont "case, <PLAYER>."
+
+ para "Go up to INDIGO"
+ line "PLATEAU. You can"
+
+ para "reach MT.SILVER"
+ line "from there."
+ done
+
+OakNoKantoBadgesText:
+ text "OAK: Hmm? You're"
+ line "not collecting"
+ cont "KANTO GYM BADGES?"
+
+ para "The GYM LEADERS in"
+ line "KANTO are as tough"
+
+ para "as any you battled"
+ line "in JOHTO."
+
+ para "I recommend that"
+ line "you challenge"
+ cont "them."
+ done
+
+OakYesKantoBadgesText:
+ text "OAK: Ah, you're"
+ line "collecting KANTO"
+ cont "GYM BADGES."
+
+ para "I imagine that"
+ line "it's hard, but the"
+
+ para "experience is sure"
+ line "to help you."
+
+ para "Come see me when"
+ line "you get them all."
+
+ para "I'll have a gift"
+ line "for you."
+
+ para "Keep trying hard,"
+ line "<PLAYER>!"
+ done
+
+OaksAssistant1Text:
+ text "The PROF's #MON"
+ line "TALK radio program"
+
+ para "isn't aired here"
+ line "in KANTO."
+
+ para "It's a shame--I'd"
+ line "like to hear it."
+ done
+
+OaksAssistant2Text:
+ text "Thanks to your"
+ line "work on the #-"
+ cont "DEX, the PROF's"
+
+ para "research is coming"
+ line "along great."
+ done
+
+OaksAssistant3Text:
+ text "Don't tell anyone,"
+ line "but PROF.OAK'S"
+
+ para "#MON TALK isn't"
+ line "a live broadcast."
+ done
+
+OaksLabPoster1Text:
+ text "Press START to"
+ line "open the MENU."
+ done
+
+OaksLabPoster2Text:
+ text "The SAVE option is"
+ line "on the MENU."
+
+ para "Use it in a timely"
+ line "manner."
+ done
+
+OaksLabTrashcanText:
+ text "There's nothing in"
+ line "here…"
+ done
+
+OaksLabPCText:
+ text "There's an e-mail"
+ line "message on the PC."
+
+ para "…"
+
+ para "PROF.OAK, how is"
+ line "your research"
+ cont "coming along?"
+
+ para "I'm still plugging"
+ line "away."
+
+ para "I heard rumors"
+ line "that <PLAYER> is"
+
+ para "making quite a"
+ line "name for himself."
+
+ para "I'm delighted to"
+ line "hear that."
+
+ para "ELM in NEW BARK"
+ line "TOWN 8-)"
+ done
+
+OaksLab_MapEvents:
+ db 0, 0 ; filler
+
+ db 2 ; warp events
+ warp_event 4, 11, PALLET_TOWN, 3
+ warp_event 5, 11, PALLET_TOWN, 3
+
+ db 0 ; coord events
+
+ db 16 ; bg events
+ bg_event 6, 1, BGEVENT_READ, OaksLabBookshelf
+ bg_event 7, 1, BGEVENT_READ, OaksLabBookshelf
+ bg_event 8, 1, BGEVENT_READ, OaksLabBookshelf
+ bg_event 9, 1, BGEVENT_READ, OaksLabBookshelf
+ bg_event 0, 7, BGEVENT_READ, OaksLabBookshelf
+ bg_event 1, 7, BGEVENT_READ, OaksLabBookshelf
+ bg_event 2, 7, BGEVENT_READ, OaksLabBookshelf
+ bg_event 3, 7, BGEVENT_READ, OaksLabBookshelf
+ bg_event 6, 7, BGEVENT_READ, OaksLabBookshelf
+ bg_event 7, 7, BGEVENT_READ, OaksLabBookshelf
+ bg_event 8, 7, BGEVENT_READ, OaksLabBookshelf
+ bg_event 9, 7, BGEVENT_READ, OaksLabBookshelf
+ bg_event 4, 0, BGEVENT_READ, OaksLabPoster1
+ bg_event 5, 0, BGEVENT_READ, OaksLabPoster2
+ bg_event 9, 3, BGEVENT_READ, OaksLabTrashcan
+ bg_event 0, 1, BGEVENT_READ, OaksLabPC
+
+ db 4 ; object events
+ object_event 4, 2, SPRITE_OAK, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Oak, -1
+ object_event 1, 8, SPRITE_SCIENTIST, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, OaksAssistant1Script, -1
+ object_event 8, 9, SPRITE_SCIENTIST, SPRITEMOVEDATA_WALK_UP_DOWN, 0, 1, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, OaksAssistant2Script, -1
+ object_event 1, 4, SPRITE_SCIENTIST, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, OaksAssistant3Script, -1