diff options
Diffstat (limited to 'maps/TeamRocketBaseB1F.asm')
-rw-r--r-- | maps/TeamRocketBaseB1F.asm | 789 |
1 files changed, 789 insertions, 0 deletions
diff --git a/maps/TeamRocketBaseB1F.asm b/maps/TeamRocketBaseB1F.asm new file mode 100644 index 00000000..edf6134c --- /dev/null +++ b/maps/TeamRocketBaseB1F.asm @@ -0,0 +1,789 @@ + const_def 2 ; object constants + const TEAMROCKETBASEB1F_ROCKET1 + const TEAMROCKETBASEB1F_ROCKET2 + const TEAMROCKETBASEB1F_SCIENTIST + const TEAMROCKETBASEB1F_POKE_BALL1 + const TEAMROCKETBASEB1F_POKE_BALL2 + const TEAMROCKETBASEB1F_POKE_BALL3 + +TeamRocketBaseB1F_MapScripts: + db 1 ; scene scripts + scene_script .DummyScene ; SCENE_DEFAULT + + db 1 ; callbacks + callback MAPCALLBACK_OBJECTS, .HideSecurityGrunt + +.DummyScene: + end + +.HideSecurityGrunt: + disappear TEAMROCKETBASEB1F_ROCKET1 + return + +SecurityCamera1a: + checkevent EVENT_SECURITY_CAMERA_1 + iftrue NoSecurityCamera + scall PlaySecurityCameraSounds + checkevent EVENT_TEAM_ROCKET_BASE_POPULATION + iftrue NoSecurityCamera + showemote EMOTE_SHOCK, PLAYER, 15 + playmusic MUSIC_ROCKET_ENCOUNTER + moveobject TEAMROCKETBASEB1F_ROCKET1, 19, 2 + appear TEAMROCKETBASEB1F_ROCKET1 + turnobject PLAYER, LEFT + applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement1 + scall TrainerCameraGrunt1 + ifequal TRUE, NoSecurityCamera + scall PlaySecurityCameraSounds + showemote EMOTE_SHOCK, PLAYER, 15 + playmusic MUSIC_ROCKET_ENCOUNTER + moveobject TEAMROCKETBASEB1F_ROCKET1, 19, 2 + appear TEAMROCKETBASEB1F_ROCKET1 + applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement1 + scall TrainerCameraGrunt2 + ifequal TRUE, NoSecurityCamera + setevent EVENT_SECURITY_CAMERA_1 + end + +SecurityCamera1b: + checkevent EVENT_SECURITY_CAMERA_1 + iftrue NoSecurityCamera + scall PlaySecurityCameraSounds + checkevent EVENT_TEAM_ROCKET_BASE_POPULATION + iftrue NoSecurityCamera + showemote EMOTE_SHOCK, PLAYER, 15 + playmusic MUSIC_ROCKET_ENCOUNTER + moveobject TEAMROCKETBASEB1F_ROCKET1, 19, 3 + appear TEAMROCKETBASEB1F_ROCKET1 + turnobject PLAYER, LEFT + applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement1 + scall TrainerCameraGrunt1 + ifequal TRUE, NoSecurityCamera + scall PlaySecurityCameraSounds + showemote EMOTE_SHOCK, PLAYER, 15 + playmusic MUSIC_ROCKET_ENCOUNTER + moveobject TEAMROCKETBASEB1F_ROCKET1, 19, 3 + appear TEAMROCKETBASEB1F_ROCKET1 + applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement1 + scall TrainerCameraGrunt2 + ifequal TRUE, NoSecurityCamera + setevent EVENT_SECURITY_CAMERA_1 + end + +SecurityCamera2a: + checkevent EVENT_SECURITY_CAMERA_2 + iftrue NoSecurityCamera + scall PlaySecurityCameraSounds + checkevent EVENT_TEAM_ROCKET_BASE_POPULATION + iftrue NoSecurityCamera + showemote EMOTE_SHOCK, PLAYER, 15 + playmusic MUSIC_ROCKET_ENCOUNTER + moveobject TEAMROCKETBASEB1F_ROCKET1, 4, 7 + appear TEAMROCKETBASEB1F_ROCKET1 + turnobject PLAYER, LEFT + applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement2 + scall TrainerCameraGrunt1 + ifequal TRUE, NoSecurityCamera + scall PlaySecurityCameraSounds + showemote EMOTE_SHOCK, PLAYER, 15 + playmusic MUSIC_ROCKET_ENCOUNTER + turnobject PLAYER, RIGHT + moveobject TEAMROCKETBASEB1F_ROCKET1, 12, 5 + appear TEAMROCKETBASEB1F_ROCKET1 + applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement3 + scall TrainerCameraGrunt2 + ifequal TRUE, NoSecurityCamera + setevent EVENT_SECURITY_CAMERA_2 + end + +SecurityCamera2b: + checkevent EVENT_SECURITY_CAMERA_2 + iftrue NoSecurityCamera + scall PlaySecurityCameraSounds + checkevent EVENT_TEAM_ROCKET_BASE_POPULATION + iftrue NoSecurityCamera + showemote EMOTE_SHOCK, PLAYER, 15 + playmusic MUSIC_ROCKET_ENCOUNTER + moveobject TEAMROCKETBASEB1F_ROCKET1, 4, 8 + appear TEAMROCKETBASEB1F_ROCKET1 + turnobject PLAYER, LEFT + applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement4 + scall TrainerCameraGrunt1 + ifequal TRUE, NoSecurityCamera + scall PlaySecurityCameraSounds + showemote EMOTE_SHOCK, PLAYER, 15 + playmusic MUSIC_ROCKET_ENCOUNTER + turnobject PLAYER, RIGHT + moveobject TEAMROCKETBASEB1F_ROCKET1, 12, 5 + appear TEAMROCKETBASEB1F_ROCKET1 + applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement5 + scall TrainerCameraGrunt2 + ifequal TRUE, NoSecurityCamera + setevent EVENT_SECURITY_CAMERA_2 + end + +SecurityCamera3a: + checkevent EVENT_SECURITY_CAMERA_3 + iftrue NoSecurityCamera + scall PlaySecurityCameraSounds + checkevent EVENT_TEAM_ROCKET_BASE_POPULATION + iftrue NoSecurityCamera + showemote EMOTE_SHOCK, PLAYER, 15 + playmusic MUSIC_ROCKET_ENCOUNTER + moveobject TEAMROCKETBASEB1F_ROCKET1, 19, 6 + appear TEAMROCKETBASEB1F_ROCKET1 + turnobject PLAYER, LEFT + applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement1 + scall TrainerCameraGrunt1 + ifequal TRUE, NoSecurityCamera + scall PlaySecurityCameraSounds + showemote EMOTE_SHOCK, PLAYER, 15 + playmusic MUSIC_ROCKET_ENCOUNTER + turnobject PLAYER, RIGHT + moveobject TEAMROCKETBASEB1F_ROCKET1, 25, 11 + appear TEAMROCKETBASEB1F_ROCKET1 + applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement6 + scall TrainerCameraGrunt2 + ifequal TRUE, NoSecurityCamera + setevent EVENT_SECURITY_CAMERA_3 + end + +SecurityCamera3b: + checkevent EVENT_SECURITY_CAMERA_3 + iftrue NoSecurityCamera + scall PlaySecurityCameraSounds + checkevent EVENT_TEAM_ROCKET_BASE_POPULATION + iftrue NoSecurityCamera + showemote EMOTE_SHOCK, PLAYER, 15 + playmusic MUSIC_ROCKET_ENCOUNTER + moveobject TEAMROCKETBASEB1F_ROCKET1, 19, 7 + appear TEAMROCKETBASEB1F_ROCKET1 + turnobject PLAYER, LEFT + applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement1 + scall TrainerCameraGrunt1 + ifequal TRUE, NoSecurityCamera + scall PlaySecurityCameraSounds + showemote EMOTE_SHOCK, PLAYER, 15 + playmusic MUSIC_ROCKET_ENCOUNTER + turnobject PLAYER, RIGHT + moveobject TEAMROCKETBASEB1F_ROCKET1, 25, 12 + appear TEAMROCKETBASEB1F_ROCKET1 + applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement7 + scall TrainerCameraGrunt2 + ifequal TRUE, NoSecurityCamera + setevent EVENT_SECURITY_CAMERA_3 + end + +SecurityCamera4: + checkevent EVENT_SECURITY_CAMERA_4 + iftrue NoSecurityCamera + scall PlaySecurityCameraSounds + checkevent EVENT_TEAM_ROCKET_BASE_POPULATION + iftrue NoSecurityCamera + showemote EMOTE_SHOCK, PLAYER, 15 + playmusic MUSIC_ROCKET_ENCOUNTER + moveobject TEAMROCKETBASEB1F_ROCKET1, 17, 16 + appear TEAMROCKETBASEB1F_ROCKET1 + turnobject PLAYER, LEFT + applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement1 + scall TrainerCameraGrunt1 + ifequal TRUE, NoSecurityCamera + scall PlaySecurityCameraSounds + showemote EMOTE_SHOCK, PLAYER, 15 + playmusic MUSIC_ROCKET_ENCOUNTER + turnobject PLAYER, RIGHT + moveobject TEAMROCKETBASEB1F_ROCKET1, 25, 11 + appear TEAMROCKETBASEB1F_ROCKET1 + applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement8 + scall TrainerCameraGrunt2 + ifequal TRUE, NoSecurityCamera + setevent EVENT_SECURITY_CAMERA_4 + end + +SecurityCamera5: + checkevent EVENT_SECURITY_CAMERA_5 + iftrue NoSecurityCamera + scall PlaySecurityCameraSounds + checkevent EVENT_TEAM_ROCKET_BASE_POPULATION + iftrue NoSecurityCamera + showemote EMOTE_SHOCK, PLAYER, 15 + playmusic MUSIC_ROCKET_ENCOUNTER + moveobject TEAMROCKETBASEB1F_ROCKET1, 3, 16 + appear TEAMROCKETBASEB1F_ROCKET1 + turnobject PLAYER, LEFT + applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement1 + scall TrainerCameraGrunt1 + ifequal TRUE, NoSecurityCamera + scall PlaySecurityCameraSounds + showemote EMOTE_SHOCK, PLAYER, 15 + playmusic MUSIC_ROCKET_ENCOUNTER + turnobject PLAYER, RIGHT + moveobject TEAMROCKETBASEB1F_ROCKET1, 14, 16 + appear TEAMROCKETBASEB1F_ROCKET1 + applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement9 + scall TrainerCameraGrunt2 + ifequal TRUE, NoSecurityCamera + setevent EVENT_SECURITY_CAMERA_5 + end + +NoSecurityCamera: + end + +TrainerCameraGrunt1: + opentext + writetext CameraGrunt1SeenText + waitbutton + closetext + winlosstext CameraGrunt1BeatenText, 0 + setlasttalked TEAMROCKETBASEB1F_ROCKET1 + loadtrainer GRUNTM, GRUNTM_20 + startbattle + disappear TEAMROCKETBASEB1F_ROCKET1 + reloadmapafterbattle + end + +TrainerCameraGrunt2: + opentext + writetext CameraGrunt2SeenText + waitbutton + closetext + winlosstext CameraGrunt2BeatenText, 0 + setlasttalked TEAMROCKETBASEB1F_ROCKET1 + loadtrainer GRUNTM, GRUNTM_21 + startbattle + disappear TEAMROCKETBASEB1F_ROCKET1 + reloadmapafterbattle + end + +PlaySecurityCameraSounds: + playsound SFX_LICK + pause 10 + playsound SFX_LICK + pause 10 + playsound SFX_LICK + pause 10 + playsound SFX_LICK + pause 10 + playsound SFX_LICK + pause 10 + playsound SFX_LICK + end + +ExplodingTrap1: + checkevent EVENT_EXPLODING_TRAP_1 + iftrue NoExplodingTrap + scall KoffingExplodingTrap + reloadmapafterbattle + setevent EVENT_EXPLODING_TRAP_1 + end + +ExplodingTrap2: + checkevent EVENT_EXPLODING_TRAP_2 + iftrue NoExplodingTrap + scall VoltorbExplodingTrap + reloadmapafterbattle + setevent EVENT_EXPLODING_TRAP_2 + end + +ExplodingTrap3: + checkevent EVENT_EXPLODING_TRAP_3 + iftrue NoExplodingTrap + scall GeodudeExplodingTrap + reloadmapafterbattle + setevent EVENT_EXPLODING_TRAP_3 + end + +ExplodingTrap4: + checkevent EVENT_EXPLODING_TRAP_4 + iftrue NoExplodingTrap + scall VoltorbExplodingTrap + reloadmapafterbattle + setevent EVENT_EXPLODING_TRAP_4 + end + +ExplodingTrap5: + checkevent EVENT_EXPLODING_TRAP_5 + iftrue NoExplodingTrap + scall GeodudeExplodingTrap + reloadmapafterbattle + setevent EVENT_EXPLODING_TRAP_5 + end + +ExplodingTrap6: + checkevent EVENT_EXPLODING_TRAP_6 + iftrue NoExplodingTrap + scall KoffingExplodingTrap + reloadmapafterbattle + setevent EVENT_EXPLODING_TRAP_6 + end + +ExplodingTrap7: + checkevent EVENT_EXPLODING_TRAP_7 + iftrue NoExplodingTrap + scall VoltorbExplodingTrap + reloadmapafterbattle + setevent EVENT_EXPLODING_TRAP_7 + end + +ExplodingTrap8: + checkevent EVENT_EXPLODING_TRAP_8 + iftrue NoExplodingTrap + scall KoffingExplodingTrap + reloadmapafterbattle + setevent EVENT_EXPLODING_TRAP_8 + end + +ExplodingTrap9: + checkevent EVENT_EXPLODING_TRAP_9 + iftrue NoExplodingTrap + scall KoffingExplodingTrap + reloadmapafterbattle + setevent EVENT_EXPLODING_TRAP_9 + end + +ExplodingTrap10: + checkevent EVENT_EXPLODING_TRAP_10 + iftrue NoExplodingTrap + scall VoltorbExplodingTrap + reloadmapafterbattle + setevent EVENT_EXPLODING_TRAP_10 + end + +ExplodingTrap11: + checkevent EVENT_EXPLODING_TRAP_11 + iftrue NoExplodingTrap + scall GeodudeExplodingTrap + reloadmapafterbattle + setevent EVENT_EXPLODING_TRAP_11 + end + +ExplodingTrap12: + checkevent EVENT_EXPLODING_TRAP_12 + iftrue NoExplodingTrap + scall GeodudeExplodingTrap + reloadmapafterbattle + setevent EVENT_EXPLODING_TRAP_12 + end + +ExplodingTrap13: + checkevent EVENT_EXPLODING_TRAP_13 + iftrue NoExplodingTrap + scall GeodudeExplodingTrap + reloadmapafterbattle + setevent EVENT_EXPLODING_TRAP_13 + end + +ExplodingTrap14: + checkevent EVENT_EXPLODING_TRAP_14 + iftrue NoExplodingTrap + scall KoffingExplodingTrap + reloadmapafterbattle + setevent EVENT_EXPLODING_TRAP_14 + end + +ExplodingTrap15: + checkevent EVENT_EXPLODING_TRAP_15 + iftrue NoExplodingTrap + scall VoltorbExplodingTrap + reloadmapafterbattle + setevent EVENT_EXPLODING_TRAP_15 + end + +ExplodingTrap16: + checkevent EVENT_EXPLODING_TRAP_16 + iftrue NoExplodingTrap + scall KoffingExplodingTrap + reloadmapafterbattle + setevent EVENT_EXPLODING_TRAP_16 + end + +ExplodingTrap17: + checkevent EVENT_EXPLODING_TRAP_17 + iftrue NoExplodingTrap + scall VoltorbExplodingTrap + reloadmapafterbattle + setevent EVENT_EXPLODING_TRAP_17 + end + +ExplodingTrap18: + checkevent EVENT_EXPLODING_TRAP_18 + iftrue NoExplodingTrap + scall GeodudeExplodingTrap + reloadmapafterbattle + setevent EVENT_EXPLODING_TRAP_18 + end + +ExplodingTrap19: + checkevent EVENT_EXPLODING_TRAP_19 + iftrue NoExplodingTrap + scall GeodudeExplodingTrap + reloadmapafterbattle + setevent EVENT_EXPLODING_TRAP_19 + end + +ExplodingTrap20: + checkevent EVENT_EXPLODING_TRAP_20 + iftrue NoExplodingTrap + scall VoltorbExplodingTrap + reloadmapafterbattle + setevent EVENT_EXPLODING_TRAP_20 + end + +ExplodingTrap21: + checkevent EVENT_EXPLODING_TRAP_21 + iftrue NoExplodingTrap + scall KoffingExplodingTrap + reloadmapafterbattle + setevent EVENT_EXPLODING_TRAP_21 + end + +ExplodingTrap22: + checkevent EVENT_EXPLODING_TRAP_22 + iftrue NoExplodingTrap + scall VoltorbExplodingTrap + reloadmapafterbattle + setevent EVENT_EXPLODING_TRAP_22 + end + +VoltorbExplodingTrap: + special FadeOutPalettes + cry VOLTORB + special FadeInPalettes + setlasttalked -1 + writecode VAR_BATTLETYPE, BATTLETYPE_TRAP + loadwildmon VOLTORB, 23 + startbattle + end + +GeodudeExplodingTrap: + special FadeOutPalettes + cry GEODUDE + special FadeInPalettes + setlasttalked -1 + writecode VAR_BATTLETYPE, BATTLETYPE_TRAP + loadwildmon GEODUDE, 21 + startbattle + end + +KoffingExplodingTrap: + special FadeOutPalettes + cry KOFFING + special FadeInPalettes + setlasttalked -1 + writecode VAR_BATTLETYPE, BATTLETYPE_TRAP + loadwildmon KOFFING, 21 + startbattle + end + +NoExplodingTrap: + end + +TrainerScientistJed: + trainer SCIENTIST, JED, EVENT_BEAT_SCIENTIST_JED, ScientistJedSeenText, ScientistJedBeatenText, 0, .Script + +.Script: + endifjustbattled + opentext + writetext ScientistJedAfterBattleText + waitbutton + closetext + end + +TrainerGruntM16: + trainer GRUNTM, GRUNTM_16, EVENT_BEAT_ROCKET_GRUNTM_16, GruntM16SeenText, GruntM16BeatenText, 0, .Script + +.Script: + endifjustbattled + opentext + writetext GruntM16AfterBattleText + waitbutton + closetext + end + +TeamRocketBaseB1FSecurityCamera: + jumptext TeamRocketBaseB1FSecurityCameraText + +TeamRocketBaseB1FBookshelf: + jumpstd teamrocketoath + +TeamRocketBaseB1FSecretSwitch: + opentext + checkevent EVENT_TURNED_OFF_SECURITY_CAMERAS + iftrue .SecretSwitchOff + writetext TeamRocketBaseB1FSecretSwitchText + playsound SFX_TALLY + waitbutton + closetext + setevent EVENT_TURNED_OFF_SECURITY_CAMERAS + setevent EVENT_SECURITY_CAMERA_1 + setevent EVENT_SECURITY_CAMERA_2 + setevent EVENT_SECURITY_CAMERA_3 + setevent EVENT_SECURITY_CAMERA_4 + setevent EVENT_SECURITY_CAMERA_5 + end + +.SecretSwitchOff: + writetext TeamRocketBaseB1FSwitchOffText + waitbutton + closetext + end + +TeamRocketBaseB1FHyperPotion: + itemball HYPER_POTION + +TeamRocketBaseB1FNugget: + itemball NUGGET + +TeamRocketBaseB1FXAccuracy: + itemball X_ACCURACY + +TeamRocketBaseB1FHiddenRevive: + hiddenitem REVIVE, EVENT_TEAM_ROCKET_BASE_B1F_HIDDEN_REVIVE + +SecurityCameraMovement1: + big_step RIGHT + big_step RIGHT + big_step RIGHT + big_step RIGHT + step_end + +SecurityCameraMovement2: + big_step UP + big_step RIGHT + big_step UP + big_step UP + big_step UP + big_step UP + turn_head RIGHT + step_end + +SecurityCameraMovement3: + big_step LEFT + big_step LEFT + big_step LEFT + big_step UP + big_step UP + big_step UP + big_step LEFT + big_step LEFT + step_end + +SecurityCameraMovement4: +; he jumps over a trap + jump_step UP + big_step RIGHT + big_step UP + big_step UP + big_step UP + turn_head RIGHT + step_end + +SecurityCameraMovement5: + big_step LEFT + big_step LEFT + big_step LEFT + big_step UP + big_step UP + big_step LEFT + big_step LEFT + step_end + +SecurityCameraMovement6: + big_step UP + big_step UP + big_step RIGHT + big_step UP + big_step UP + big_step UP + big_step LEFT + step_end + +SecurityCameraMovement7: + big_step UP + big_step UP + big_step UP + big_step RIGHT + big_step UP + big_step UP + big_step LEFT + step_end + +SecurityCameraMovement8: + big_step DOWN + big_step DOWN + big_step RIGHT + big_step DOWN + big_step DOWN + big_step DOWN + big_step LEFT + big_step LEFT + big_step LEFT + step_end + +SecurityCameraMovement9: + big_step LEFT + big_step LEFT + big_step LEFT + big_step LEFT + big_step LEFT + step_end + +CameraGrunt1SeenText: + text "Hey!" + line "Intruder alert!" + done + +CameraGrunt1BeatenText: + text "Dang… I failed…" + done + +CameraGrunt2SeenText: + text "It's my turn!" + line "There's no escape!" + done + +CameraGrunt2BeatenText: + text "Surveillance cams" + line "are in the #MON" + cont "statues." + + para "We'll keep appear-" + line "ing until you trip" + cont "a secret switch." + done + +ScientistJedSeenText: + text "This was once a" + line "ninja hideout." + + para "There are traps to" + line "confound intruders" + cont "like you." + done + +ScientistJedBeatenText: + text "I get it…" + done + +ScientistJedAfterBattleText: + text "All right. I'll" + line "divulge a secret" + cont "about our hideout." + + para "That thing on the" + line "floor up ahead is" + cont "a warp panel." + + para "If you step on it," + line "you'll be warped" + + para "back to the en-" + line "trance." + done + +GruntM16SeenText: + text "Heheh. Feeling" + line "lucky, punk?" + + para "Go ahead, take" + line "another step." + + para "We've got traps" + line "set in the floor!" + done + +GruntM16BeatenText: + text "Kaboom!" + done + +GruntM16AfterBattleText: + text "I don't even know" + line "where the traps" + cont "are planted." + + para "You'll just have" + line "to collect your" + cont "courage and walk." + done + +TeamRocketBaseB1FSecurityCameraText: + text "It's a PERSIAN" + line "statue…" + + para "Its eyes are oddly" + line "shiny." + done + +TeamRocketBaseB1FSecretSwitchText: + text "A secret switch!" + line "Better press it." + done + +TeamRocketBaseB1FSwitchOffText: + text "The switch is" + line "turned off." + done + +TeamRocketBaseB1F_MapEvents: + db 0, 0 ; filler + + db 4 ; warp events + warp_event 27, 2, MAHOGANY_MART_1F, 3 + warp_event 3, 14, TEAM_ROCKET_BASE_B2F, 1 + warp_event 5, 15, TEAM_ROCKET_BASE_B1F, 4 + warp_event 25, 2, TEAM_ROCKET_BASE_B1F, 3 + + db 30 ; coord events + ; There are five security cameras in the base. + ; Walking in front of one triggers two Rocket Grunts. + coord_event 24, 2, SCENE_DEFAULT, SecurityCamera1a + coord_event 24, 3, SCENE_DEFAULT, SecurityCamera1b + coord_event 6, 2, SCENE_DEFAULT, SecurityCamera2a + coord_event 6, 3, SCENE_DEFAULT, SecurityCamera2b + coord_event 24, 6, SCENE_DEFAULT, SecurityCamera3a + coord_event 24, 7, SCENE_DEFAULT, SecurityCamera3b + coord_event 22, 16, SCENE_DEFAULT, SecurityCamera4 + coord_event 8, 16, SCENE_DEFAULT, SecurityCamera5 + ; There are spots on the floor that trigger a Pokémon battle. + ; Each Pokémon (Voltorb, Koffing, Geodude) knows Selfdestruct. + coord_event 2, 7, SCENE_DEFAULT, ExplodingTrap1 + coord_event 3, 7, SCENE_DEFAULT, ExplodingTrap2 + coord_event 4, 7, SCENE_DEFAULT, ExplodingTrap3 + coord_event 1, 8, SCENE_DEFAULT, ExplodingTrap4 + coord_event 3, 8, SCENE_DEFAULT, ExplodingTrap5 + coord_event 5, 8, SCENE_DEFAULT, ExplodingTrap6 + coord_event 3, 9, SCENE_DEFAULT, ExplodingTrap7 + coord_event 4, 9, SCENE_DEFAULT, ExplodingTrap8 + coord_event 1, 10, SCENE_DEFAULT, ExplodingTrap9 + coord_event 2, 10, SCENE_DEFAULT, ExplodingTrap10 + coord_event 3, 10, SCENE_DEFAULT, ExplodingTrap11 + coord_event 5, 10, SCENE_DEFAULT, ExplodingTrap12 + coord_event 2, 11, SCENE_DEFAULT, ExplodingTrap13 + coord_event 4, 11, SCENE_DEFAULT, ExplodingTrap14 + coord_event 1, 12, SCENE_DEFAULT, ExplodingTrap15 + coord_event 2, 12, SCENE_DEFAULT, ExplodingTrap16 + coord_event 4, 12, SCENE_DEFAULT, ExplodingTrap17 + coord_event 5, 12, SCENE_DEFAULT, ExplodingTrap18 + coord_event 1, 13, SCENE_DEFAULT, ExplodingTrap19 + coord_event 3, 13, SCENE_DEFAULT, ExplodingTrap20 + coord_event 4, 13, SCENE_DEFAULT, ExplodingTrap21 + coord_event 5, 13, SCENE_DEFAULT, ExplodingTrap22 + + db 9 ; bg events + bg_event 19, 11, BGEVENT_READ, TeamRocketBaseB1FSecretSwitch + bg_event 24, 1, BGEVENT_UP, TeamRocketBaseB1FSecurityCamera + bg_event 6, 1, BGEVENT_UP, TeamRocketBaseB1FSecurityCamera + bg_event 8, 15, BGEVENT_UP, TeamRocketBaseB1FSecurityCamera + bg_event 22, 15, BGEVENT_UP, TeamRocketBaseB1FSecurityCamera + bg_event 24, 5, BGEVENT_UP, TeamRocketBaseB1FSecurityCamera + bg_event 20, 11, BGEVENT_READ, TeamRocketBaseB1FBookshelf + bg_event 21, 11, BGEVENT_READ, TeamRocketBaseB1FBookshelf + bg_event 3, 11, BGEVENT_ITEM, TeamRocketBaseB1FHiddenRevive + + db 6 ; object events + object_event 0, 0, SPRITE_ROCKET, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_TEAM_ROCKET_BASE_SECURITY_GRUNTS + object_event 2, 4, SPRITE_ROCKET, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_TRAINER, 3, TrainerGruntM16, EVENT_TEAM_ROCKET_BASE_POPULATION + object_event 18, 12, SPRITE_SCIENTIST, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerScientistJed, EVENT_TEAM_ROCKET_BASE_POPULATION + object_event 27, 6, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TeamRocketBaseB1FHyperPotion, EVENT_TEAM_ROCKET_BASE_B1F_HYPER_POTION + object_event 14, 15, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TeamRocketBaseB1FNugget, EVENT_TEAM_ROCKET_BASE_B1F_NUGGET + object_event 21, 12, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TeamRocketBaseB1FXAccuracy, EVENT_TEAM_ROCKET_BASE_B1F_GUARD_SPEC |