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+INCLUDE "constants.asm"
+
+; These are all the asm constants needed to make the gold_vc patch.
+
+vc_const: MACRO
+x = \1
+ println "00:{04x:x} \1" ; same format as rgblink's .sym file
+ENDM
+
+; [FPA 001 Begin]
+ vc_const "F"
+ vc_const "I"
+ vc_const "S"
+ vc_const "U"
+ vc_const "R"
+
+; [FPA 002 Begin]
+ vc_const "E"
+ vc_const "L"
+ vc_const "D"
+
+; [FPA 003 Begin]
+ vc_const "T"
+ vc_const "H"
+ vc_const "N"
+
+; [FPA 004 Begin]
+ vc_const "Y"
+ vc_const "P"
+ ; "<SPACE>" is necessary since spaces separate template command arguments
+ charmap "<SPACE>", " "
+ vc_const "<SPACE>"
+
+; [FPA 005 Begin]
+ vc_const "O"
+
+; [FPA 006 Begin]
+ vc_const "X"
+
+; [FPA 007 Begin]
+ vc_const "A"
+ vc_const "@"
+
+; [FPA 042801 Begin]
+ vc_const ANIM_GFX_BUBBLE
+
+; [fight begin]
+ vc_const SCREEN_HEIGHT_PX
+
+; [print forbid 2]
+ vc_const NO_INPUT
+ vc_const A_BUTTON
+ vc_const B_BUTTON
+ vc_const D_UP
+ vc_const D_DOWN
+
+; [print forbid 3]
+ vc_const MAPGROUP_CIANWOOD
+ vc_const MAP_CIANWOOD_PHOTO_STUDIO