diff options
Diffstat (limited to 'wram.asm')
-rw-r--r-- | wram.asm | 25 |
1 files changed, 23 insertions, 2 deletions
@@ -12,16 +12,17 @@ SECTION "Audio RAM", WRAM0 wMusicPlaying:: db wAudio:: - + table_width CHANNEL_STRUCT_LENGTH, wAudio wChannel1:: channel_struct wChannel1 wChannel2:: channel_struct wChannel2 wChannel3:: channel_struct wChannel3 wChannel4:: channel_struct wChannel4 - + assert_table_length NUM_MUSIC_CHANS wChannel5:: channel_struct wChannel5 wChannel6:: channel_struct wChannel6 wChannel7:: channel_struct wChannel7 wChannel8:: channel_struct wChannel8 + assert_table_length NUM_CHANNELS ds 1 @@ -159,6 +160,7 @@ wOBPals2:: ds 8 palettes SECTION "Sprites", WRAM0 wVirtualOAM:: + table_width SPRITEOAMSTRUCT_LENGTH, wVirtualOAM wVirtualOAMSprite00:: sprite_oam_struct wVirtualOAMSprite00 wVirtualOAMSprite01:: sprite_oam_struct wVirtualOAMSprite01 wVirtualOAMSprite02:: sprite_oam_struct wVirtualOAMSprite02 @@ -199,6 +201,7 @@ wVirtualOAMSprite36:: sprite_oam_struct wVirtualOAMSprite36 wVirtualOAMSprite37:: sprite_oam_struct wVirtualOAMSprite37 wVirtualOAMSprite38:: sprite_oam_struct wVirtualOAMSprite38 wVirtualOAMSprite39:: sprite_oam_struct wVirtualOAMSprite39 + assert_table_length NUM_SPRITE_OAM_STRUCTS wVirtualOAMEnd:: @@ -257,6 +260,7 @@ wSpriteAnimDict:: ds NUM_SPRITEANIMDICT_ENTRIES * 2 wSpriteAnimationStructs:: + table_width SPRITEANIMSTRUCT_LENGTH, wSpriteAnimationStructs ; field 0: index ; fields 1-3: loaded from SpriteAnimSeqData wSpriteAnim1:: sprite_anim_struct wSpriteAnim1 @@ -269,6 +273,7 @@ wSpriteAnim7:: sprite_anim_struct wSpriteAnim7 wSpriteAnim8:: sprite_anim_struct wSpriteAnim8 wSpriteAnim9:: sprite_anim_struct wSpriteAnim9 wSpriteAnim10:: sprite_anim_struct wSpriteAnim10 + assert_table_length NUM_SPRITE_ANIM_STRUCTS wSpriteAnimationStructsEnd:: wSpriteAnimCount:: db @@ -551,24 +556,28 @@ wLinkPartyEnd:: db ; older code doesn't check PartyCount UNION ; link player data wLinkPlayerData:: + table_width PARTYMON_STRUCT_LENGTH, wLinkPlayerData wLinkPlayerPartyMon1:: party_struct wLinkPlayerPartyMon1 wLinkPlayerPartyMon2:: party_struct wLinkPlayerPartyMon2 wLinkPlayerPartyMon3:: party_struct wLinkPlayerPartyMon3 wLinkPlayerPartyMon4:: party_struct wLinkPlayerPartyMon4 wLinkPlayerPartyMon5:: party_struct wLinkPlayerPartyMon5 wLinkPlayerPartyMon6:: party_struct wLinkPlayerPartyMon6 + assert_table_length PARTY_LENGTH wLinkPlayerPartyMonOTNames:: ds NAME_LENGTH * PARTY_LENGTH wLinkPlayerPartyMonNicks:: ds MON_NAME_LENGTH * PARTY_LENGTH NEXTU ; time capsule party data wTimeCapsulePlayerData:: + table_width REDMON_STRUCT_LENGTH, wTimeCapsulePlayerData wTimeCapsulePartyMon1:: red_party_struct wTimeCapsulePartyMon1 wTimeCapsulePartyMon2:: red_party_struct wTimeCapsulePartyMon2 wTimeCapsulePartyMon3:: red_party_struct wTimeCapsulePartyMon3 wTimeCapsulePartyMon4:: red_party_struct wTimeCapsulePartyMon4 wTimeCapsulePartyMon5:: red_party_struct wTimeCapsulePartyMon5 wTimeCapsulePartyMon6:: red_party_struct wTimeCapsulePartyMon6 + assert_table_length PARTY_LENGTH wTimeCapsulePartyMonOTNames:: ds NAME_LENGTH * PARTY_LENGTH wTimeCapsulePartyMonNicks:: ds MON_NAME_LENGTH * PARTY_LENGTH @@ -678,6 +687,7 @@ wBattleAnimTileDict:: ds NUM_BATTLEANIMTILEDICT_ENTRIES * 2 wActiveAnimObjects:: + table_width BATTLEANIMSTRUCT_LENGTH, wActiveAnimObjects wAnimObject01:: battle_anim_struct wAnimObject01 wAnimObject02:: battle_anim_struct wAnimObject02 wAnimObject03:: battle_anim_struct wAnimObject03 @@ -688,13 +698,16 @@ wAnimObject07:: battle_anim_struct wAnimObject07 wAnimObject08:: battle_anim_struct wAnimObject08 wAnimObject09:: battle_anim_struct wAnimObject09 wAnimObject10:: battle_anim_struct wAnimObject10 + assert_table_length NUM_ANIM_OBJECTS wActiveBGEffects:: + table_width BG_EFFECT_STRUCT_LENGTH, wActiveBGEffects wBGEffect1:: battle_bg_effect wBGEffect1 wBGEffect2:: battle_bg_effect wBGEffect2 wBGEffect3:: battle_bg_effect wBGEffect3 wBGEffect4:: battle_bg_effect wBGEffect4 wBGEffect5:: battle_bg_effect wBGEffect5 + assert_table_length NUM_BG_EFFECTS wLastAnimObjectIndex:: db @@ -2362,6 +2375,7 @@ wFollowerMovementQueueLength:: db wFollowMovementQueue:: ds 5 wObjectStructs:: + table_width OBJECT_LENGTH, wObjectStructs wPlayerStruct:: object_struct wPlayer wObject1Struct:: object_struct wObject1 wObject2Struct:: object_struct wObject2 @@ -2380,6 +2394,7 @@ wPlayerData2:: NEXTU wObject11Struct:: object_struct wObject11 wObject12Struct:: object_struct wObject12 + assert_table_length NUM_OBJECT_STRUCTS ENDU wCmdQueue:: ds CMDQUEUE_CAPACITY * CMDQUEUE_ENTRY_SIZE @@ -2387,6 +2402,7 @@ wCmdQueue:: ds CMDQUEUE_CAPACITY * CMDQUEUE_ENTRY_SIZE ds 40 wMapObjects:: + table_width MAPOBJECT_LENGTH, wMapObjects wPlayerObject:: map_object wPlayer wMap1Object:: map_object wMap1 wMap2Object:: map_object wMap2 @@ -2403,6 +2419,7 @@ wMap12Object:: map_object wMap12 wMap13Object:: map_object wMap13 wMap14Object:: map_object wMap14 wMap15Object:: map_object wMap15 + assert_table_length NUM_OBJECTS wObjectMasks:: ds NUM_OBJECTS @@ -2695,12 +2712,14 @@ wPartySpecies:: ds PARTY_LENGTH wPartyEnd:: db ; older code doesn't check wPartyCount wPartyMons:: + table_width PARTYMON_STRUCT_LENGTH, wPartyMons wPartyMon1:: party_struct wPartyMon1 wPartyMon2:: party_struct wPartyMon2 wPartyMon3:: party_struct wPartyMon3 wPartyMon4:: party_struct wPartyMon4 wPartyMon5:: party_struct wPartyMon5 wPartyMon6:: party_struct wPartyMon6 + assert_table_length PARTY_LENGTH wPartyMonOT:: ds NAME_LENGTH * PARTY_LENGTH @@ -2792,12 +2811,14 @@ ENDU UNION ; ot party mons wOTPartyMons:: + table_width PARTYMON_STRUCT_LENGTH, wOTPartyMons wOTPartyMon1:: party_struct wOTPartyMon1 wOTPartyMon2:: party_struct wOTPartyMon2 wOTPartyMon3:: party_struct wOTPartyMon3 wOTPartyMon4:: party_struct wOTPartyMon4 wOTPartyMon5:: party_struct wOTPartyMon5 wOTPartyMon6:: party_struct wOTPartyMon6 + assert_table_length PARTY_LENGTH wOTPartyMonsEnd:: wOTPartyMonOT:: ds NAME_LENGTH * PARTY_LENGTH |