diff options
Diffstat (limited to 'wram.asm')
-rw-r--r-- | wram.asm | 28 |
1 files changed, 25 insertions, 3 deletions
@@ -612,10 +612,18 @@ wc8f9:: ds 7 NEXTU ; c700 ; LCD expects wLYOverrides to have an alignment of $100 wLYOverrides:: ds SCREEN_HEIGHT_PX -wLYOverridesEnd:: ds 112 +wLYOverridesEnd:: +UNION ; c790 + ds 16 +wLYOverrides2:: ds SCREEN_HEIGHT_PX +wLYOverrides2End:: + +NEXTU ; c790 + ds $100 - SCREEN_HEIGHT_PX wLYOverridesBackup:: ds SCREEN_HEIGHT_PX -wLYOverridesBackupEnd:: ds 112 +wLYOverridesBackupEnd:: ds $100 - SCREEN_HEIGHT_PX +ENDU UNION ; c900 ; blank credits tile buffer @@ -720,8 +728,22 @@ wPlayerMoveStruct:: move_struct wPlayerMoveStruct wEnemyMonNick:: ds MON_NAME_LENGTH ; caf6 wBattleMonNick:: ds MON_NAME_LENGTH ; cb01 +UNION ; cb0c +; battle mon wBattleMon:: battle_struct wBattleMon ; cb0c +NEXTU ; cb0c +; intro water/grass/fire cutscene data + ds 4 +wIntroJumptableIndex:: db +wIntroBGMapPointer:: dw +wIntroTilemapPointer:: dw +wIntroTilesPointer:: dw +wIntroFrameCounter1:: db +wIntroFrameCounter2:: db +wcb19:: db +ENDU ; cb2c + wcb2c:: ds 1 ; cb2c wcb2d:: ds 1 ; cb2d wEnemyTrainerItem1:: db ; cb2e @@ -1114,7 +1136,7 @@ wce65:: db wce66:: db NEXTU ; ce64 -; intro and title data +; gfpresents, title, and intro menu timers wIntroSceneFrameCounter:: db UNION ; ce65 wIntroSceneTimer:: db |