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AgeCommit message (Collapse)Author
2021-11-23Use ~X instead of $ff ^ XRangi
2021-04-12Comment that unused music bytes are left over from more channelsRangi
2021-04-12Rename SOUND_REST to SOUND_CRYRangi
2021-03-24Add some comments regarding 16-bit increment/decrementRangi
2021-03-22Miscellaneous cleanupRangi
2021-03-16Revise some constant definitionsRangi
2021-03-11Verify script command table sizesRangi
2021-03-05Verify data table sizes with table_width and assert_table_length macrosRangi
It also uncovered some off-by-one issues with defining some constants. A few structs now use rsreset/_RS to define their offset constants.
2020-12-23Rename some labelsRangi
- Remove "Buffer" suffix from some byte and word quantities - Change "Ptr" to "Pointer"
2020-12-07Cleaned up some comments and changed a magic number to maskbits NUM_CHANNELS ↵aljohnston112
(#68) Improve the audio engine's comments and replace some magic numbers with constants
2020-10-28Replace many '; unused' with '; unreferenced'Rangi
2020-10-26Use more assertions to ensure correct code and dataRangi
2020-10-26Comment, remove, or revise many unreferenced labelsRangi
2020-10-05Identify some more unnamed labelsRangi
2020-08-04Label some audio commands as unusedmid-kid
2020-07-09Eliminate enum: use const instead, with case-by-case parallel const ↵Rangi
implementations
2020-06-29Identify more labels and constantsRangi
2020-06-29Identify more unnamed labelsRangi
2020-06-19Rename labels to stop cheating the unnamed.py script.entrpntr
2020-06-15Port miscellaneous recent updates from pokecrystalRangi
2020-06-05Fix file permissions.entrpntr
2020-05-15Remove remaining legacy macros from current code.entrpntr
2020-05-12Update music for newer audio macros.entrpntr
2020-04-27Sync with the recent updates to pokecrystal.entrpntr
2020-03-17Cleanup macros before continuing.entrpntr
2020-03-16Sync home/ with pokecrystallibjet
2019-09-23Clarify naming of SFX_GET_EGG_* pointersRyan Tandy
In game, one receives eggs from the Aide and the Day-care Man, not the Day-care Lady. SFX 0x96 is used for both. Rename it to reflect it is not unique to the Day-care. SFX 0x95 is an alias of the same sound and appears to be unused. Rename the pointer to clarify that.
2019-08-16Incorporate the rest of the audio engine.IIMarckus
2019-08-15Sync music with pokecrystal and add to the build.IIMarckus
2019-08-15Sync sfx with pokecrystal, and add to the build.IIMarckus
2019-08-15Fix cries, and integrate them into the build.IIMarckus
2016-01-29Import stuff from pokecrystal; diff gold and silverPikalaxALT