Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-02-18 | Add copy_name.asm | libjet | |
2020-02-08 | Remove Crystal exlusives | libjet | |
2019-12-11 | Updated macros/scripts/text.asm and cleaned up macros.asm | libjet | |
2019-12-09 | Added engine/events stuff and cleaned up contest related code | libjet | |
2019-10-12 | Sync egg group constants from pokecrystal | Ryan Tandy | |
Copied from pret/pokecrystal@0eeb00d6ac67199b3343c5a6ddc739b251f7a68f and pret/pokecrystal@2d8f3a0654a0baa6ab0c6e64b610d52b34c6e068 | |||
2019-10-12 | Sync growth rate constants from pokecrystal | Ryan Tandy | |
Copied from pret/pokecrystal@0eeb00d6ac67199b3343c5a6ddc739b251f7a68f | |||
2019-10-12 | Use PSYCHIC_M for the Psychic TM. | yenatch | |
[Ryan Tandy: adapted from pret/pokecrystal@0b8b6f9259bedacad55bb4667de5b2bbe6eafda7] | |||
2019-10-11 | Add maps and map attributes. | IIMarckus | |
2019-10-11 | Sync tileset IDs with pokecrystal. | IIMarckus | |
2019-09-23 | Clarify naming of SFX_GET_EGG_* pointers | Ryan Tandy | |
In game, one receives eggs from the Aide and the Day-care Man, not the Day-care Lady. SFX 0x96 is used for both. Rename it to reflect it is not unique to the Day-care. SFX 0x95 is an alias of the same sound and appears to be unused. Rename the pointer to clarify that. | |||
2019-09-20 | Sync daycare from pokecrystal | Ryan Tandy | |
2019-08-16 | Sync home/audio.asm with pokecrystal. | IIMarckus | |
2019-08-16 | Incorporate the rest of the audio engine. | IIMarckus | |
2019-08-15 | Sync music with pokecrystal and add to the build. | IIMarckus | |
2019-08-14 | Disassemble battle animation scripts. | obskyr | |
Based on pokecrystal. Apparently, very few move animations were changed (Transform, Minimize, and Body Slam-likes)! | |||
2018-10-04 | Add map objects from bank 49. | IIMarckus | |
2018-10-04 | Add map objects from bank 48. | IIMarckus | |
2018-10-04 | Add map objects from bank 4A. | IIMarckus | |
2018-10-03 | Add map objects from bank 4B. | IIMarckus | |
2018-10-03 | Add map objects from bank 4C. | IIMarckus | |
2018-10-03 | Add map objects from bank 4D. | IIMarckus | |
2018-10-03 | Add map objects from bank 4E. | IIMarckus | |
2018-10-03 | Add map objects from bank 4F. | IIMarckus | |
2018-10-03 | Add map objects from bank 60. | IIMarckus | |
2018-09-24 | Add map objects from bank 5D. | IIMarckus | |
2018-09-24 | Add trainer data. | IIMarckus | |
2018-09-21 | Add map objects from bank 59. | IIMarckus | |
2018-09-21 | Add map objects from bank 47. | IIMarckus | |
2018-09-20 | Add map objects from bank 46. | IIMarckus | |
2018-09-20 | Add map scripts from bank 45. | IIMarckus | |
2018-09-16 | Add all map objects from bank 44. | IIMarckus | |
2018-09-16 | Add Radio Tower map constants. | IIMarckus | |
2018-09-16 | Add all map objects from bank 57. | IIMarckus | |
2018-08-21 | Label some known WRAM labels from pokecrystal. | luckytyphlosion | |
2018-08-20 | Add all map objects from bank 42. | IIMarckus | |
2018-08-19 | Add bank 61 map objects. | IIMarckus | |
2018-08-19 | Add all bank 54 map objects. | IIMarckus | |
2018-08-19 | Add map objects for National Park. | IIMarckus | |
2018-08-18 | Add map objects for Sprout Tower 3F. | IIMarckus | |
2018-08-16 | Add Ilex Forest gate objects. | IIMarckus | |
2018-08-16 | Import map objects for a single map (Day Care). | IIMarckus | |
2018-08-16 | Sync specials with pokecrystal. | IIMarckus | |
2018-08-16 | Sync many constant/macro files with pokecrystal. | IIMarckus | |
2018-08-16 | Sync with pokecrystal. | IIMarckus | |
2016-06-23 | Start disassembling Bank 4 | pikalaxalt | |
2016-06-21 | engine/health.asm; overworld move/item fns pt 1 | pikalaxalt | |
2016-06-21 | Implement macros for engine flags | pikalaxalt | |
2016-06-20 | Split out color predef files | pikalaxalt | |
2016-06-20 | Resolve predef pointers | pikalaxalt | |
2016-06-19 | Engine Flags | pikalaxalt | |