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2022-03-07Miscellaneous tweaks (#72)FrenchOrange
2022-02-12Define the `*_WILDDATA_LENGTH` equations to match their data representationRangi
2021-12-22Identify some overworld movement dataRangi
2021-11-28Swimmer♀ Mary is unusedRangi
2021-11-23Use compound assignment operatorsRangi
2021-11-03Comment unused trainersRangi
2021-10-24Add assertions to some more tablesRangi
2021-10-10Remove event flags left over from pokecrystalRangi
2021-06-07MON_PKRUS -> MON_POKERUSRangi
2021-05-30Move the dbbw, dbww, and dbwww macros to legacyRangi
2021-04-27Use {interpolation} to generate sequences of RAM labelsRangi
This makes the table_width/assert_table_length usages unnecessary, and also keeps the labels automatically up to date if the length constants change.
2021-04-20Use rgbds 0.5.0Rangi
2021-04-12Rename SOUND_REST to SOUND_CRYRangi
2021-03-23Verify uneven list sizes with list_start, li, and assert_list_length macrosRangi
2021-03-22Miscellaneous cleanupRangi
2021-03-21Clean up some macro definitionsRangi
2021-03-21Use numeric constants in text strings with "{d:interpolation}"Rangi
2021-03-21Assert the sBox1-14 tables have NUM_BOXES entriesRangi
2021-03-17Consistent labels for each nickname in RAMRangi
2021-03-17Assert some more table widthsRangi
2021-03-16Revise some constant definitionsRangi
2021-03-10Define MAPGROUP_* constants and verify MapGroup_* table sizesRangi
2021-03-09Verify RAM table lengthsRangi
2021-03-05Define more struct offset constants with rsreset instead of const_defRangi
2021-03-05Verify data table sizes with table_width and assert_table_length macrosRangi
It also uncovered some off-by-one issues with defining some constants. A few structs now use rsreset/_RS to define their offset constants.
2021-03-01Define SCENE_ALWAYS EQU -1 for coord_eventsRangi
2021-02-05Fix typoRangi
2020-12-08Identify link.asm WRAM labels based on ax6's research notes ↵Rangi
<https://pastebin.com/NTxjzKGQ>
2020-12-08grey -> grayRangi
2020-12-07Document unused male GruntsRangi
2020-11-24Use STRING_BUFFER_LENGTH for the wStringBuffersRangi
2020-11-17Resolve some "???" commentsRangi
2020-11-09Terser damage calculation constantsRangi
2020-11-09Identify wBattleAnimTemp0-3Rangi
2020-11-08Rename "dummy game" to "memory game"Rangi
2020-11-03More syncing with pokecrystalRangi
2020-11-02Identify an unused intro sprite animation from pokegold-spaceworldRangi
2020-11-01Identify wLinkBattleRNPreambleRangi
2020-10-30UnusedSpriteAnimGFX was to sprite anims as AnimObjGFX is to battle animsRangi
2020-10-30Identify wSpriteAnimDict key constantsRangi
2020-10-29Updates to more closely sync with pokecrystalRangi
2020-10-29Define SERIAL_LINK_BYTE_TIMEOUTRangi
2020-10-28Identify more WRAM labels, and start a <X>_DummyFunction label conventionRangi
2020-10-27Identify remaining Mystery Gift labels and constantsRangi
Source: https://projectpokemon.org/home/forums/topic/43930-mystery-gift-reverse-engineering-of-ir-protocol/
2020-10-27Create data/collision/ for tile collision-related dataRangi
2020-10-26Comment, remove, or revise many unreferenced labelsRangi
2020-10-22Identify remaining map object labelsRangi
2020-10-22Identify some more map object labels and constantsRangi
2020-10-21Identify remaining battle AI labelsRangi
2020-10-06Update battle anim bg function comments, and identify more unnamed labelsRangi