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Author
2022-03-07
Miscellaneous tweaks (#72)
FrenchOrange
2021-11-23
Use compound assignment operators
Rangi
2021-10-28
Use -1 for terminating happiness probability data
Rangi
2021-05-30
Move the dbbw, dbww, and dbwww macros to legacy
Rangi
2021-05-09
Require rgbds 0.5.1
Rangi
2021-04-20
Use rgbds 0.5.0
Rangi
2021-03-23
Verify uneven list sizes with list_start, li, and assert_list_length macros
Rangi
2021-03-22
Miscellaneous cleanup
Rangi
2021-03-17
Consistent labels for each nickname in RAM
Rangi
2021-03-17
Assert some more table widths
Rangi
2021-03-16
Revise some constant definitions
Rangi
2021-03-10
Define MAPGROUP_* constants and verify MapGroup_* table sizes
Rangi
2021-03-05
Verify wild data sizes with def_grass/water_wildmons and end_grass/water_wild...
Rangi
2021-03-05
Verify data table sizes with table_width and assert_table_length macros
Rangi
2021-02-05
Fix typo
Rangi
2021-01-06
The 'tmhm' macro adjusts to the number of TMs/HMs
Rangi
2020-12-23
Rename some labels
Rangi
2020-12-20
Clarify signed magnitude in the growth_rate macro
Rangi
2020-11-17
Use assert to ensure correct base data size
Rangi
2020-11-17
Correct some filename comments
Rangi
2020-11-17
Resolve some "???" comments
Rangi
2020-11-08
Rename "dummy game" to "memory game"
Rangi
2020-11-03
More syncing with pokecrystal
Rangi
2020-11-02
Identify an unused intro sprite animation from pokegold-spaceworld
Rangi
2020-11-01
Make some labels more consistent
Rangi
2020-10-30
UnusedSpriteAnimGFX was to sprite anims as AnimObjGFX is to battle anims
Rangi
2020-10-30
Identify wSpriteAnimDict key constants
Rangi
2020-10-29
Updates to more closely sync with pokecrystal
Rangi
2020-10-29
Identify the remaining uses of another WRAM union
Rangi
2020-10-28
Identify more WRAM labels, and start a <X>_DummyFunction label convention
Rangi
2020-10-28
Replace many '; unused' with '; unreferenced'
Rangi
2020-10-27
Create data/collision/ for tile collision-related data
Rangi
2020-10-26
Comment, remove, or revise many unreferenced labels
Rangi
2020-10-23
Name symbols in link.asm (#63)
Elliot
2020-10-22
Identify some more map object labels and constants
Rangi
2020-10-22
Identify some more labels (a few link-related)
Rangi
2020-10-06
Identify battle bg effects functions and constants
Rangi
2020-10-04
Identify anim object constants
Rangi
2020-10-03
Identify battle animation functions
Rangi
2020-08-27
GS_INTRO_STAR/SPARKLE -> GS_GAMEFREAK_LOGO_STAR/SPARKLE
mid-kid
2020-08-13
Consistent constants for radio data table sizes (could still be better)
Rangi
2020-07-23
Generate the Stadium 2 checksum data with pfero's tool instead of raw INCBINs
Rangi
2020-07-22
Move EngineFlags and SpecialsPointers into data/engine/
Rangi
2020-07-22
Revert "Factor out tables into data/overworld/"
Rangi
2020-07-22
Factor out tables into data/overworld/
Rangi
2020-07-22
Treat map setup commands like trade script commands
Rangi
2020-07-21
Define NUM_FLYPOINTS
Rangi
2020-07-17
SPRITE_GYM_GUY -> SPRITE_GYM_GUIDE
Rangi
2020-07-13
Define map setup commands as macros like other script commands
Rangi
2020-07-13
Disassemble the final English debug ROMs
Rangi
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