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path: root/data/moves
AgeCommit message (Collapse)Author
2021-04-20Use rgbds 0.5.0Rangi
2021-03-23Verify uneven list sizes with list_start, li, and assert_list_length macrosRangi
2021-03-22Miscellaneous cleanupRangi
2021-03-05Verify data table sizes with table_width and assert_table_length macrosRangi
It also uncovered some off-by-one issues with defining some constants. A few structs now use rsreset/_RS to define their offset constants.
2020-10-29Updates to more closely sync with pokecrystalRangi
2020-10-26Comment, remove, or revise many unreferenced labelsRangi
2020-10-06Identify battle bg effects functions and constantsRangi
2020-10-04Identify anim object constantsRangi
2020-07-09Eliminate enum: use const instead, with case-by-case parallel const ↵Rangi
implementations
2020-07-06add_tm and add_hm define TM##_MOVE and HM##_MOVE constants, to avoid ↵Rangi
repeating the move names in tmhm_moves.asm
2020-06-15Remove Crystal-only CaughtDataRangi
2020-06-05Fix file permissions.entrpntr
2020-05-19Add evolve.asmlibjet
2020-05-14Clean up battle anims, constants, and wram.entrpntr
2020-05-12Simple cleanups in constants/data/macros and banks 1-4.entrpntr
2020-05-09Add item/move/class names; update linkerscript and main.asm.entrpntr
2020-04-19Start adding engine/battle/core.asm.entrpntr
2020-04-19Finish disassembling effect commands.entrpntr
2020-04-19Continue with effect commands (about 50% complete).entrpntr
2020-04-19Start adding engine/battle/effect_commands.asm.entrpntr
2020-04-07Add data/moves/effects.asm.entrpntr
2020-03-25Disassemble load_pics.asm and move_mon_wo_mail.asm in bank $14.entrpntr
2019-08-14Dump move descriptions.obskyr
2019-08-14Disassemble battle animation scripts.obskyr
Based on pokecrystal. Apparently, very few move animations were changed (Transform, Minimize, and Body Slam-likes)!