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2021-05-30Move the dbbw, dbww, and dbwww macros to legacyRangi
2021-03-05Verify data table sizes with table_width and assert_table_length macrosRangi
It also uncovered some off-by-one issues with defining some constants. A few structs now use rsreset/_RS to define their offset constants.
2020-11-08Rename "dummy game" to "memory game"Rangi
2020-11-02Identify an unused intro sprite animation from pokegold-spaceworldRangi
2020-10-30UnusedSpriteAnimGFX was to sprite anims as AnimObjGFX is to battle animsRangi
2020-10-30Identify wSpriteAnimDict key constantsRangi
2020-10-28Replace many '; unused' with '; unreferenced'Rangi
2020-10-26Comment, remove, or revise many unreferenced labelsRangi
2020-08-27GS_INTRO_STAR/SPARKLE -> GS_GAMEFREAK_LOGO_STAR/SPARKLEmid-kid
These two sprite animations are related to the Game Freak Logo splash screen, not the actual intro.
2020-06-16[in progress] Harmonize more constant and data files with pokecrystalRangi
2020-06-10Finish adding/improving labels for now.entrpntr
2020-06-05Fix file permissions.entrpntr
2020-06-03Fill out oam.asm, final cleanups for now.entrpntr
2020-06-03Label jumptable entries.entrpntr
2020-06-03Start cleaning up.entrpntr
2020-06-01Updated oam.asm for Silverlibjet
2020-06-01Update data/sprite_anims/oam.asmlibjet
2020-06-01Update data/sprite_anims/framesets.asmlibjet
2020-05-31Start on sprites.asm, partially disassemble sprite_anims.asmlibjet
2020-05-14Match pokecrystal file names and folder structure, tools updates.entrpntr