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Author
2021-05-30
Move the dbbw, dbww, and dbwww macros to legacy
Rangi
2021-03-05
Verify data table sizes with table_width and assert_table_length macros
Rangi
It also uncovered some off-by-one issues with defining some constants. A few structs now use rsreset/_RS to define their offset constants.
2020-11-08
Rename "dummy game" to "memory game"
Rangi
2020-11-02
Identify an unused intro sprite animation from pokegold-spaceworld
Rangi
2020-10-30
UnusedSpriteAnimGFX was to sprite anims as AnimObjGFX is to battle anims
Rangi
2020-10-30
Identify wSpriteAnimDict key constants
Rangi
2020-10-28
Replace many '; unused' with '; unreferenced'
Rangi
2020-10-26
Comment, remove, or revise many unreferenced labels
Rangi
2020-08-27
GS_INTRO_STAR/SPARKLE -> GS_GAMEFREAK_LOGO_STAR/SPARKLE
mid-kid
These two sprite animations are related to the Game Freak Logo splash screen, not the actual intro.
2020-06-16
[in progress] Harmonize more constant and data files with pokecrystal
Rangi
2020-06-10
Finish adding/improving labels for now.
entrpntr
2020-06-05
Fix file permissions.
entrpntr
2020-06-03
Fill out oam.asm, final cleanups for now.
entrpntr
2020-06-03
Label jumptable entries.
entrpntr
2020-06-03
Start cleaning up.
entrpntr
2020-06-01
Updated oam.asm for Silver
libjet
2020-06-01
Update data/sprite_anims/oam.asm
libjet
2020-06-01
Update data/sprite_anims/framesets.asm
libjet
2020-05-31
Start on sprites.asm, partially disassemble sprite_anims.asm
libjet
2020-05-14
Match pokecrystal file names and folder structure, tools updates.
entrpntr