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path: root/engine/battle/battle_transition.asm
AgeCommit message (Collapse)Author
2022-03-14Build the Virtual Console patches with `make gold_vc` and `make silver_vc` (#74)vulcandth
2020-10-28Identify more WRAM labels, and start a <X>_DummyFunction label conventionRangi
2020-10-26Comment, remove, or revise many unreferenced labelsRangi
2020-10-22Identify remaining map object labelsRangi
2020-10-19Battle transition spin quadrants are like pokered's half circlesRangi
2020-10-05Identify more unnamed labelsRangi
2020-08-18Merge pull request #60 from mid-kid/masterRangi
Rub a dub dub, thanks for the grub
2020-08-11Identify some time-related dataRangi
2020-08-05Use TRUE for hCGBPalUpdatemid-kid
2020-06-21Replace "Unreferenced" labels with "; unreferenced" commentsRangi
2020-06-16Harmonize engine/{battle, battle_anims, events, games} with pokecrystalRangi
2020-06-15Use pokecrystal's sine_table macroRangi
A circle has 65536 "degrees", so 32768 "degrees" = pi radians = half a circle
2020-06-10Use hlbgcoord 0, 0 in a few places.entrpntr
2020-06-05Fix file permissions.entrpntr
2020-06-03Start cleaning up.entrpntr
2020-05-31Add engine/battle/battle_transition.asmlibjet