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battle_transition.asm
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Author
2022-03-14
Build the Virtual Console patches with `make gold_vc` and `make silver_vc` (#74)
vulcandth
2020-10-28
Identify more WRAM labels, and start a <X>_DummyFunction label convention
Rangi
2020-10-26
Comment, remove, or revise many unreferenced labels
Rangi
2020-10-22
Identify remaining map object labels
Rangi
2020-10-19
Battle transition spin quadrants are like pokered's half circles
Rangi
2020-10-05
Identify more unnamed labels
Rangi
2020-08-18
Merge pull request #60 from mid-kid/master
Rangi
Rub a dub dub, thanks for the grub
2020-08-11
Identify some time-related data
Rangi
2020-08-05
Use TRUE for hCGBPalUpdate
mid-kid
2020-06-21
Replace "Unreferenced" labels with "; unreferenced" comments
Rangi
2020-06-16
Harmonize engine/{battle, battle_anims, events, games} with pokecrystal
Rangi
2020-06-15
Use pokecrystal's sine_table macro
Rangi
A circle has 65536 "degrees", so 32768 "degrees" = pi radians = half a circle
2020-06-10
Use hlbgcoord 0, 0 in a few places.
entrpntr
2020-06-05
Fix file permissions.
entrpntr
2020-06-03
Start cleaning up.
entrpntr
2020-05-31
Add engine/battle/battle_transition.asm
libjet