Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-11-08 | Rename "dummy game" to "memory game" | Rangi | |
2020-10-30 | Identify wSpriteAnimDict key constants | Rangi | |
2020-10-28 | Identify more WRAM labels, and start a <X>_DummyFunction label convention | Rangi | |
2020-10-26 | Comment, remove, or revise many unreferenced labels | Rangi | |
2020-10-22 | Identify more sprite graphics and map object labels, and have consistent ↵ | Rangi | |
anonymous jumptable labels | |||
2020-08-27 | Fix some constants surrounding sprite animations | mid-kid | |
Also commented the use of the field surrounding the struct initialization functions. SPRITEANIMSTRUCT_0C -> SPRITEANIMSTRUCT_VAR1 SPRITEANIMSTRUCT_0D -> SPRITEANIMSTRUCT_VAR2 SPRITEANIMSTRUCT_0E -> SPRITEANIMSTRUCT_VAR3 SPRITEANIMSTRUCT_0F -> SPRITEANIMSTRUCT_VAR4 BATTLEANIMSTRUCT_01 -> BATTLEANIMSTRUCT_OAMFLAGS BATTLEANIMSTRUCT_ANON_JT_INDEX -> BATTLEANIMSTRUCT_JUMPTABLE_INDEX BATTLEANIMSTRUCT_0F -> BATTLEANIMSTRUCT_VAR1 BATTLEANIMSTRUCT_10 -> BATTLEANIMSTRUCT_VAR2 | |||
2020-06-16 | Harmonize engine/{battle, battle_anims, events, games} with pokecrystal | Rangi | |
2020-06-14 | Fix file permissions. | entrpntr | |
2020-06-05 | Add engine/games/dummy_game.asm | libjet | |