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path: root/engine/gfx/sprites.asm
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2021-11-23Use ~X instead of $ff ^ XRangi
2020-10-30UnusedSpriteAnimGFX was to sprite anims as AnimObjGFX is to battle animsRangi
2020-10-30Identify wSpriteAnimDict key constantsRangi
2020-08-27Fix some constants surrounding sprite animationsmid-kid
Also commented the use of the field surrounding the struct initialization functions. SPRITEANIMSTRUCT_0C -> SPRITEANIMSTRUCT_VAR1 SPRITEANIMSTRUCT_0D -> SPRITEANIMSTRUCT_VAR2 SPRITEANIMSTRUCT_0E -> SPRITEANIMSTRUCT_VAR3 SPRITEANIMSTRUCT_0F -> SPRITEANIMSTRUCT_VAR4 BATTLEANIMSTRUCT_01 -> BATTLEANIMSTRUCT_OAMFLAGS BATTLEANIMSTRUCT_ANON_JT_INDEX -> BATTLEANIMSTRUCT_JUMPTABLE_INDEX BATTLEANIMSTRUCT_0F -> BATTLEANIMSTRUCT_VAR1 BATTLEANIMSTRUCT_10 -> BATTLEANIMSTRUCT_VAR2
2020-08-05Remove a verifiably false commentmid-kid
wSpriteAnimCount starts at 0, keeps incrementing and never decrements. When it reaches $ff, the next value is 1. Its purpose is unknown, as this value is used nowhere else.
2020-06-21Replace "Unreferenced" labels with "; unreferenced" commentsRangi
2020-06-17Harmonize engine/{gfx, items, link, math} with pokecrystalRangi
2020-06-15Use pokecrystal's sine_table macroRangi
A circle has 65536 "degrees", so 32768 "degrees" = pi radians = half a circle
2020-06-05Fix file permissions.entrpntr
2020-06-03Start cleaning up.entrpntr
2020-06-01Update data/sprite_anims/framesets.asmlibjet
2020-05-31Start on sprites.asm, partially disassemble sprite_anims.asmlibjet
2020-05-14Match pokecrystal file names and folder structure, tools updates.entrpntr