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player_movement.asm
Age
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Author
2021-03-24
Sync some files with pokecrystal
Rangi
2021-03-05
Verify data table sizes with table_width and assert_table_length macros
Rangi
2020-12-23
Remove "Buffer" suffix from two HRAM labels
Rangi
2020-10-28
Replace many '; unused' with '; unreferenced'
Rangi
2020-10-04
Identify some more unnamed labels
Rangi
2020-06-16
ReplaceChrisSprite -> UpdatePlayerSprite
Rangi
2020-06-05
Fix file permissions.
entrpntr
2020-05-22
Remove hardcoded addresses, minor cleanup of gamefreak_presents.asm
entrpntr
2020-05-12
Simple cleanups in constants/data/macros and banks 1-4.
entrpntr
2020-04-26
More overworld code cleanup.
entrpntr
2020-04-26
Clean up some overworld code.
entrpntr
2020-04-26
Disassemble map scenes and events.
entrpntr
2020-04-22
Finish home cleanup, identify tileset data, other misc cleanups.
entrpntr
2020-04-10
Add engine/rtc/rtc.asm and engine/overworld/overworld.asm.
entrpntr
2020-03-22
Clean up wram constants and bad address labels/comments.
entrpntr
2020-03-17
Fill in a lot of missing bank $04 code.
entrpntr
2020-02-19
Add home/trainers.asm
libjet
2020-02-19
Use labels instead of constants for HRAM
libjet
2019-12-11
Updated macros/scripts/text.asm and cleaned up macros.asm
libjet
2019-08-16
Incorporate the rest of the audio engine.
IIMarckus
2018-08-16
Shuffle around a couple of files to match pokecrystal.
IIMarckus