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path: root/engine/overworld/player_movement.asm
AgeCommit message (Expand)Author
2021-03-24Sync some files with pokecrystalRangi
2021-03-05Verify data table sizes with table_width and assert_table_length macrosRangi
2020-12-23Remove "Buffer" suffix from two HRAM labelsRangi
2020-10-28Replace many '; unused' with '; unreferenced'Rangi
2020-10-04Identify some more unnamed labelsRangi
2020-06-16ReplaceChrisSprite -> UpdatePlayerSpriteRangi
2020-06-05Fix file permissions.entrpntr
2020-05-22Remove hardcoded addresses, minor cleanup of gamefreak_presents.asmentrpntr
2020-05-12Simple cleanups in constants/data/macros and banks 1-4.entrpntr
2020-04-26More overworld code cleanup.entrpntr
2020-04-26Clean up some overworld code.entrpntr
2020-04-26Disassemble map scenes and events.entrpntr
2020-04-22Finish home cleanup, identify tileset data, other misc cleanups.entrpntr
2020-04-10Add engine/rtc/rtc.asm and engine/overworld/overworld.asm.entrpntr
2020-03-22Clean up wram constants and bad address labels/comments.entrpntr
2020-03-17Fill in a lot of missing bank $04 code.entrpntr
2020-02-19Add home/trainers.asmlibjet
2020-02-19Use labels instead of constants for HRAMlibjet
2019-12-11Updated macros/scripts/text.asm and cleaned up macros.asmlibjet
2019-08-16Incorporate the rest of the audio engine.IIMarckus
2018-08-16Shuffle around a couple of files to match pokecrystal.IIMarckus