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Commit message (
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Author
2020-10-29
Identify the remaining uses of another WRAM union
Rangi
2020-10-28
Identify more WRAM labels, and start a <X>_DummyFunction label convention
Rangi
2020-10-28
Replace many '; unused' with '; unreferenced'
Rangi
2020-10-27
Identify remaining Mystery Gift labels and constants
Rangi
2020-10-27
Create data/collision/ for tile collision-related data
Rangi
2020-10-26
Use more assertions to ensure correct code and data
Rangi
2020-10-26
Comment, remove, or revise many unreferenced labels
Rangi
2020-10-23
Identify some more labels, mostly WRAM
Rangi
2020-10-23
Name symbols in link.asm (#63)
Elliot
2020-10-23
Identify remaining debug color picker labels
Rangi
2020-10-23
Identify remaining intro labels
Rangi
2020-10-22
Identify remaining map object labels
Rangi
2020-10-22
Identify some more map object labels and constants
Rangi
2020-10-22
Identify a few more labels and data
Rangi
2020-10-22
Identify more sprite graphics and map object labels, and have consistent anon...
Rangi
2020-10-22
Identify some more labels (a few link-related)
Rangi
2020-10-21
Identify remaining two battle anim BG effect functions
Rangi
2020-10-21
Identify remaining battle AI labels
Rangi
2020-10-21
Identify SwitchItemsInBag labels
Rangi
2020-10-19
Battle transition spin quadrants are like pokered's half circles
Rangi
2020-10-14
Identify some values as relative struct offsets in MoveScreenLoop
Rangi
2020-10-06
Update battle anim bg function comments, and identify more unnamed labels
Rangi
2020-10-06
Identify battle bg effects functions and constants
Rangi
2020-10-06
Identify some unnamed labels
Rangi
2020-10-05
Identify some more unnamed labels
Rangi
2020-10-05
Identify more unnamed labels
Rangi
2020-10-05
Identify some more unnamed labels
Rangi
2020-10-04
Identify more unnamed labels
Rangi
2020-10-04
Identify some more unnamed labels
Rangi
2020-10-04
Identify SGB blk/pal packets
Rangi
2020-10-03
Identify battle animation functions
Rangi
2020-08-29
Remove wKickCounter and wPresentPower aliases for wBattleAnimParam
Rangi
2020-08-27
GS_INTRO_STAR/SPARKLE -> GS_GAMEFREAK_LOGO_STAR/SPARKLE
mid-kid
2020-08-27
Fix some constants surrounding sprite animations
mid-kid
2020-08-27
Port splash screen documentation changes from Crystal
mid-kid
2020-08-27
Split engine/movie/intro.asm into itself and splash.asm
mid-kid
2020-08-27
Move all splash screen files to gfx/splash
mid-kid
2020-08-19
Document weird code involving link trades of mew and celebi
mid-kid
2020-08-18
Merge pull request #60 from mid-kid/master
Rangi
2020-08-18
Add wTitleScreenSelectedOption constants
mid-kid
2020-08-13
Consistent constants for radio data table sizes (could still be better)
Rangi
2020-08-12
Factor out gfx/pack/pack_menu.tilemap
Rangi
2020-08-11
Identify some time-related data
Rangi
2020-08-05
Remove a verifiably false comment
mid-kid
2020-08-05
`d` is the multiplier for Sprites_Sine
mid-kid
2020-08-05
Use TRUE for hCGBPalUpdate
mid-kid
2020-08-05
Document wTitleScreenSelectedOption variable
mid-kid
2020-08-04
Better label 2D menu data
mid-kid
2020-08-04
Prevent OaksPKMNTalk from looping forever if NUM_GRASSMON is changed
mid-kid
2020-08-03
Identify constant in NamingScreen_IsTargetBox
Rangi
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