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2020-07-17Fix newlinesRangi
2020-07-17Port pokered's more local system for trade animation scriptsRangi
Also factor out trade tilemaps
2020-07-17SPRITE_GYM_GUY -> SPRITE_GYM_GUIDERangi
2020-07-17return → endcallback, reloadandreturn → reloadendRangi
2020-07-13Define map setup commands as macros like other script commandsRangi
2020-07-13Disassemble the final English debug ROMsRangi
2020-07-09Use const_skip and const_next macros for brevityRangi
2020-07-09Eliminate enum: use const instead, with case-by-case parallel const ↵Rangi
implementations
2020-07-06Define SERIAL_PREAMBLE_LENGTHRangi
2020-07-05Use MAX_NEUTRAL_DAMAGE in BattleCommand_DamageCalcRangi
Also make .gitignore consistent with pokered
2020-07-04SCGB_PARTY_MENU_HP_PALS -> SCGB_PARTY_MENU_HP_BARS, and SCGB_RAM -> SCGB_DEFAULTRangi
2020-07-01Identify more labels, and use the jumptable macro when possibleRangi
2020-06-29Identify more labels and constantsRangi
2020-06-29Identify more unnamed labelsRangi
2020-06-28Reformat gfx/trade/game_boy.png and fix tools/gfx --preserveRangi
2020-06-22Identify some more labelsRangi
2020-06-21Comment more ROM labels as unreferencedRangi
(Some unreferenced labels are above code which is still used via fallthrough!)
2020-06-21Replace "Unreferenced" labels with "; unreferenced" commentsRangi
2020-06-21Remove RAM address commentsRangi
2020-06-19Rename labels to stop cheating the unnamed.py script.entrpntr
2020-06-18Harmonize engine/menus with pokecrystalRangi
2020-06-17Harmonize engine/overworld with pokecrystalRangi
2020-06-17Harmonize engine/{movie, pokemon} with pokecrystalRangi
To do: engine/{menus, overworld}
2020-06-17Harmonize engine/{phone, pokedex, pokegear, printer, rtc, tilesets} with ↵Rangi
pokecrystal To do: engine/{menus, movie, overworld, pokemon}
2020-06-17Harmonize engine/{gfx, items, link, math} with pokecrystalRangi
2020-06-16ReplaceChrisSprite -> UpdatePlayerSpriteRangi
2020-06-16Harmonize engine/{battle, battle_anims, events, games} with pokecrystalRangi
2020-06-16Harmonize home/ with pokecrystalRangi
2020-06-16[in progress] Harmonize more constant and data files with pokecrystalRangi
2020-06-16gold_silver_intro.asm -> intro.asmRangi
2020-06-16Harmonize some more symbols with pokecrystalRangi
2020-06-16hFF9E -> hBlackOutBGMapThirdRangi
2020-06-15Identify wObjectPrioritiesRangi
2020-06-15Define wStackBottomRangi
2020-06-15Remove Crystal-only CaughtDataRangi
2020-06-15Fix bug comments as indicated in review.entrpntr
2020-06-15Miscellaneous cleanups.entrpntr
2020-06-15Treat std scripts like specials and predefs (ported from pokecrystal)Rangi
2020-06-15Port miscellaneous recent updates from pokecrystalRangi
2020-06-15Concatenate multiple intro 2bpps together before compressionRangi
2020-06-15Use pokecrystal's sine_table macroRangi
A circle has 65536 "degrees", so 32768 "degrees" = pi radians = half a circle
2020-06-14Match mosh remaining .2bpp.lz filesRangi
Still to go: - gfx/pokemon/alakazam/back_silver.2bpp.lz.bin - gfx/title/hooh_gold.2bpp.lz.bin - gfx/title/lugia_silver.2bpp.lz.bin
2020-06-14Braindead matching for now (incbin .lz.bin for non-matching lz's).entrpntr
2020-06-14Update for unused wram and event flags.entrpntr
2020-06-14Fix file permissions.entrpntr
2020-06-12Revert gold title trail 2bpp change, add comment to title.asm instead.entrpntr
2020-06-11Improve angle/distance comment as noted in review.entrpntr
2020-06-11Address review comments, plus a few more labels/cleanups.entrpntr
2020-06-10Use hlbgcoord 0, 0 in a few places.entrpntr
2020-06-10Combine gamefreak_presents.asm and gs_intro.asm.entrpntr