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authorentrpntr <entrpntr@gmail.com>2020-06-12 00:33:21 -0400
committerentrpntr <entrpntr@gmail.com>2020-06-12 01:01:58 -0400
commit0c0f9b42bc1426f2dcdff9f9016bb3fa946b4d49 (patch)
tree4e89b30f492cff405d8fcea0886faadff94d1804 /engine
parent308f586dcce414e42cc0eac47195134e240f7c24 (diff)
Revert gold title trail 2bpp change, add comment to title.asm instead.
Diffstat (limited to 'engine')
-rw-r--r--engine/movie/title.asm5
1 files changed, 4 insertions, 1 deletions
diff --git a/engine/movie/title.asm b/engine/movie/title.asm
index 263629fc..e3d93b3d 100644
--- a/engine/movie/title.asm
+++ b/engine/movie/title.asm
@@ -40,7 +40,10 @@ TitleScreen:
ld a, BANK(TitleScreenGFX4)
call FarDecompress
-; Decompress Ho-Oh/Lugia sparkle
+; Ho-Oh/Lugia title trail.
+; This should only copy 4 tiles; there are 4 extra whitespace tiles in Gold
+; before Ho-Oh gfx, but Silver reads the first 64 bytes of the compressed
+; Lugia gfx and writes them to VRAM (but never displays them on screen).
ld hl, TitleScreenGFX3
ld de, vTiles1 tile $78
ld bc, 8 tiles