Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-10-30 | Extract more RGB data to .pal files | Rangi | |
2020-08-27 | Move all splash screen files to gfx/splash | mid-kid | |
2020-06-15 | Concatenate multiple intro 2bpps together before compression | Rangi | |
2020-06-14 | Match mosh remaining .2bpp.lz files | Rangi | |
Still to go: - gfx/pokemon/alakazam/back_silver.2bpp.lz.bin - gfx/title/hooh_gold.2bpp.lz.bin - gfx/title/lugia_silver.2bpp.lz.bin | |||
2020-06-14 | Add .lz.bin files for the current non-matching graphics files. | entrpntr | |
2020-06-14 | WIP commit (doesn't build currently). | entrpntr | |
2020-06-14 | Checkpoint where things mostly work. | entrpntr | |
2020-06-10 | Slowly getting there. | entrpntr | |
2020-04-05 | Create PNGs for remaining gfx binary files. | entrpntr | |
2020-03-25 | Disassemble load_pics.asm and move_mon_wo_mail.asm in bank $14. | entrpntr | |
2019-10-11 | Disassemble Game Freak logo intro | Ryan Tandy | |
2019-10-11 | Extract copyright gfx to png | Ryan Tandy | |