Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-06-14 | Fix #49: use the same tilepal macro as pokecrystal | Rangi | |
2020-06-14 | Checkpoint where things mostly work. | entrpntr | |
2020-06-03 | Remove unincluded pal files (these are in bg_tiles.pal). | entrpntr | |
2020-05-25 | wtf was I even doing m8 | entrpntr | |
2020-05-25 | Finish disassembling banks 7 and 8. | entrpntr | |
2020-05-25 | Palette map updates. | entrpntr | |
2020-05-25 | Fix pngs, prepare for png to bpp conversion. | entrpntr | |
2020-05-22 | Add engine/tilesets/tileset_anims.asm. | entrpntr | |
2020-05-21 | Add tileset pngs. | entrpntr | |
2020-05-21 | Dump tileset gfx. | entrpntr | |
2020-05-12 | Cleanup of color.asm and scgb_layouts.asm. | entrpntr | |
2020-04-22 | Finish home cleanup, identify tileset data, other misc cleanups. | entrpntr | |
2018-08-17 | Shuffle files around to closer match pokecrystal. | IIMarckus | |