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Author
2020-06-28
Interleave the title screen Ho-Oh and Lugia graphics (8x16 OAM tiles)
Rangi
2020-06-15
Match hooh_gold.2bpp.lz and lugia_silver.2bpp.lz, and fix the Travis CI ↵
Rangi
webhook.sh To do: revise hooh_gold.png and lugia_silver.png to resemble their screens, and use rgbgfx options to match the 2bpp tiles
2020-06-14
Match mosh remaining .2bpp.lz files
Rangi
Still to go: - gfx/pokemon/alakazam/back_silver.2bpp.lz.bin - gfx/title/hooh_gold.2bpp.lz.bin - gfx/title/lugia_silver.2bpp.lz.bin
2020-06-14
Add .lz.bin files for the current non-matching graphics files.
entrpntr
2020-06-14
WIP commit (doesn't build currently).
entrpntr
2020-06-12
Revert gold title trail 2bpp change, add comment to title.asm instead.
entrpntr
2020-06-10
More cleanup.
entrpntr
2020-06-09
Extract title graphics and add options_menu.asm.
entrpntr
2020-06-05
Fix file permissions.
entrpntr
2020-05-30
Update gfx.py, add pngs.
entrpntr
2020-05-30
Extract Title Screen GFX
libjet
2020-05-14
Clean up some palette stuff, update main.asm and layout.link.
entrpntr
2020-05-12
Cleanup of color.asm and scgb_layouts.asm.
entrpntr