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AgeCommit message (Collapse)Author
2020-06-28Interleave the title screen Ho-Oh and Lugia graphics (8x16 OAM tiles)Rangi
2020-06-15Match hooh_gold.2bpp.lz and lugia_silver.2bpp.lz, and fix the Travis CI ↵Rangi
webhook.sh To do: revise hooh_gold.png and lugia_silver.png to resemble their screens, and use rgbgfx options to match the 2bpp tiles
2020-06-14Match mosh remaining .2bpp.lz filesRangi
Still to go: - gfx/pokemon/alakazam/back_silver.2bpp.lz.bin - gfx/title/hooh_gold.2bpp.lz.bin - gfx/title/lugia_silver.2bpp.lz.bin
2020-06-14Add .lz.bin files for the current non-matching graphics files.entrpntr
2020-06-14WIP commit (doesn't build currently).entrpntr
2020-06-12Revert gold title trail 2bpp change, add comment to title.asm instead.entrpntr
2020-06-10More cleanup.entrpntr
2020-06-09Extract title graphics and add options_menu.asm.entrpntr
2020-06-05Fix file permissions.entrpntr
2020-05-30Update gfx.py, add pngs.entrpntr
2020-05-30Extract Title Screen GFXlibjet
2020-05-14Clean up some palette stuff, update main.asm and layout.link.entrpntr
2020-05-12Cleanup of color.asm and scgb_layouts.asm.entrpntr