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menu.asm
Age
Commit message (
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Author
2022-01-22
`ClearWindowData` clears four menu data buffers, each the same size
Rangi
2020-12-23
Rename some labels
Rangi
- Remove "Buffer" suffix from some byte and word quantities - Change "Ptr" to "Pointer"
2020-11-17
Resolve some "???" comments
Rangi
2020-11-09
Replace $0 with 0 for "ld l, a / ld h, 0" idiom
Rangi
2020-10-29
Updates to more closely sync with pokecrystal
Rangi
2020-10-28
Replace many '; unused' with '; unreferenced'
Rangi
2020-08-04
Better label 2D menu data
mid-kid
2020-06-22
Identify some more labels
Rangi
2020-06-21
Replace "Unreferenced" labels with "; unreferenced" comments
Rangi
2020-06-16
Harmonize home/ with pokecrystal
Rangi
2020-06-15
Port miscellaneous recent updates from pokecrystal
Rangi
2020-04-29
Add bank 9 files before trainer card.
entrpntr
2020-04-27
Sync with the recent updates to pokecrystal.
entrpntr
2020-04-22
Finish home cleanup, identify tileset data, other misc cleanups.
entrpntr
2020-03-31
Disassemble pic banks.
entrpntr
2020-03-17
Fill in a lot of missing bank $04 code.
entrpntr
2020-03-16
Sync home/ with pokecrystal
libjet
2020-03-15
Merge files into pokemon.asm, battle.asm and menu.asm
libjet
2020-02-19
Add home/tilemap.asm and update home/menu.asm
libjet
2020-02-19
Use labels instead of constants for HRAM
libjet
2020-02-18
Add copy_name.asm
libjet
2017-08-24
Upgrade repo for compatibility with current rgbds (breaks pre-0.3.3 ↵
PikalaxALT
compatibility)
2016-06-17
HOME up to 367E
pikalaxalt
2016-06-17
More of HOME
pikalaxalt
2016-06-17
home/menu.asm; forgot to track some files
pikalaxalt
2016-01-29
Import stuff from pokecrystal; diff gold and silver
PikalaxALT