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serial.asm
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Author
2022-03-14
Build the Virtual Console patches with `make gold_vc` and `make silver_vc` (#74)
vulcandth
2021-02-22
Identify link sync buffers, separate from link action bytes
Rangi
2020-11-02
Group some link.asm code into "paragraphs"
Rangi
2020-10-29
Define SERIAL_LINK_BYTE_TIMEOUT
Rangi
2020-10-29
Identify the remaining uses of another WRAM union
Rangi
2020-10-22
Identify some more labels (a few link-related)
Rangi
2020-10-05
Identify some more unnamed labels
Rangi
2020-06-21
Comment more ROM labels as unreferenced
Rangi
(Some unreferenced labels are above code which is still used via fallthrough!)
2020-06-21
Replace "Unreferenced" labels with "; unreferenced" comments
Rangi
2020-05-13
Many minor cleanups.
entrpntr
2020-03-25
Update hram and engine/gfx/load_pics before continuing.
entrpntr
2020-03-16
Sync home/ with pokecrystal
libjet
2020-02-19
Use labels instead of constants for HRAM
libjet
2020-02-18
Add copy_tilemap.asm
libjet
2019-12-11
Updated macros/scripts/text.asm and cleaned up macros.asm
libjet
2016-06-16
More HOME
pikalaxalt
2016-06-16
Serial Interrupt
pikalaxalt
2016-01-29
Import stuff from pokecrystal; diff gold and silver
PikalaxALT