blob: 04df889b03070b460f73c9fa9d45afc421dbdf0c (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
|
; base data struct members (see data/pokemon/base_stats/*.asm)
BASE_DEX_NO EQUS "(wBaseDexNo - wCurBaseData)"
BASE_STATS EQUS "(wBaseStats - wCurBaseData)"
BASE_HP EQUS "(wBaseHP - wCurBaseData)"
BASE_ATK EQUS "(wBaseAttack - wCurBaseData)"
BASE_SPD EQUS "(wBaseSpeed - wCurBaseData)"
BASE_SAT EQUS "(wBaseSpecialAttack - wCurBaseData)"
BASE_SDF EQUS "(wBaseSpecialDefense - wCurBaseData)"
BASE_TYPES EQUS "(wBaseType - wCurBaseData)"
BASE_TYPE_1 EQUS "(wBaseType1 - wCurBaseData)"
BASE_TYPE_2 EQUS "(wBaseType2 - wCurBaseData)"
BASE_CATCH_RATE EQUS "(wBaseCatchRate - wCurBaseData)"
BASE_EXP EQUS "(wBaseExp - wCurBaseData)"
BASE_ITEMS EQUS "(wBaseItems - wCurBaseData)"
BASE_ITEM_1 EQUS "(wBaseItem1 - wCurBaseData)"
BASE_ITEM_2 EQUS "(wBaseItem2 - wCurBaseData)"
BASE_GENDER EQUS "(wBaseGender - wCurBaseData)"
BASE_UNKNOWN_1 EQUS "(wBaseUnknown1 - wCurBaseData)"
BASE_EGG_STEPS EQUS "(wBaseEggSteps - wCurBaseData)"
BASE_UNKNOWN_2 EQUS "(wBaseUnknown2 - wCurBaseData)"
BASE_PIC_SIZE EQUS "(wBasePicSize - wCurBaseData)"
BASE_PADDING EQUS "(wBasePadding - wCurBaseData)"
BASE_GROWTH_RATE EQUS "(wBaseGrowthRate - wCurBaseData)"
BASE_EGG_GROUPS EQUS "(wBaseEggGroups - wCurBaseData)"
BASE_TMHM EQUS "(wBaseTMHM - wCurBaseData)"
BASE_DATA_SIZE EQUS "(wCurBaseDataEnd - wCurBaseData)"
; gender ratio constants
GENDER_F0 EQU 0 percent
GENDER_F12_5 EQU 12 percent + 1
GENDER_F25 EQU 25 percent
GENDER_F50 EQU 50 percent
GENDER_F75 EQU 75 percent
GENDER_F100 EQU 100 percent - 1
GENDER_UNKNOWN EQU -1
; wBaseGrowthRate values
; GrowthRates indexes (see data/growth_rates.asm)
const_def
const GROWTH_MEDIUM_FAST
const GROWTH_SLIGHTLY_FAST
const GROWTH_SLIGHTLY_SLOW
const GROWTH_MEDIUM_SLOW
const GROWTH_FAST
const GROWTH_SLOW
; wBaseEggGroups values
const_def 1
const EGG_MONSTER ; 1
const EGG_WATER_1 ; 2 (Amphibian)
const EGG_BUG ; 3
const EGG_FLYING ; 4
const EGG_GROUND ; 5 (Field)
const EGG_FAIRY ; 6
const EGG_PLANT ; 7 (Grass)
const EGG_HUMANSHAPE ; 8 (Human-Like)
const EGG_WATER_3 ; 9 (Invertebrate)
const EGG_MINERAL ; a
const EGG_INDETERMINATE ; b (Amorphous)
const EGG_WATER_2 ; c (Fish)
const EGG_DITTO ; d
const EGG_DRAGON ; e
const EGG_NONE ; f (Undiscovered)
; menu sprites
const_value SET 1
const ICON_POLIWAG
const ICON_JIGGLYPUFF
const ICON_DIGLETT
const ICON_PIKACHU
const ICON_STARYU
const ICON_FISH
const ICON_BIRD
const ICON_MONSTER
const ICON_CLEFAIRY
const ICON_ODDISH
const ICON_BUG
const ICON_GHOST
const ICON_LAPRAS
const ICON_HUMANSHAPE
const ICON_FOX
const ICON_EQUINE
const ICON_SHELL
const ICON_BLOB
const ICON_SERPENT
const ICON_VOLTORB
const ICON_SQUIRTLE
const ICON_BULBASAUR
const ICON_CHARMANDER
const ICON_CATERPILLAR
const ICON_UNOWN
const ICON_GEODUDE
const ICON_FIGHTER
const ICON_EGG
const ICON_JELLYFISH
const ICON_MOTH
const ICON_BAT
const ICON_SNORLAX
const ICON_HO_OH
const ICON_LUGIA
const ICON_GYARADOS
const ICON_SLOWPOKE
const ICON_SUDOWOODO
const ICON_BIGMON
; maximum number of party pokemon
PARTY_LENGTH EQU 6
; boxes
MONS_PER_BOX EQU 20
NUM_BOXES EQU 14
; hall of fame
HOF_MON_LENGTH = 1 + 2 + 2 + 1 + (MON_NAME_LENGTH + -1) ; species, id, dvs, level, nick
HOF_LENGTH = 1 + HOF_MON_LENGTH * PARTY_LENGTH + 1 ; win count, party, terminator
NUM_HOF_TEAMS = 30
; evolution types
const_value SET 1
const EVOLVE_LEVEL
const EVOLVE_ITEM
const EVOLVE_TRADE
const EVOLVE_HAPPINESS
const EVOLVE_STAT
; happiness evolution triggers
const_value SET 1
const TR_ANYTIME
const TR_MORNDAY
const TR_NITE
; stat evolution triggers
const_value SET 1
const ATK_GT_DEF
const ATK_LT_DEF
const ATK_EQ_DEF
NUM_GRASSMON EQU 7
NUM_WATERMON EQU 3
GRASS_WILDDATA_LENGTH EQU (NUM_GRASSMON * 2 + 1) * 3 + 2
WATER_WILDDATA_LENGTH EQU (NUM_WATERMON * 2 + 1) * 1 + 2
; ChangeHappiness arguments (see data/happiness_changes.asm)
const_value = 1
const HAPPINESS_GAINLEVEL ; 01
const HAPPINESS_USEDITEM ; 02
const HAPPINESS_USEDXITEM ; 03
const HAPPINESS_GYMBATTLE ; 04
const HAPPINESS_LEARNMOVE ; 05
const HAPPINESS_FAINTED ; 06
const HAPPINESS_POISONFAINT ; 07
const HAPPINESS_BEATENBYSTRONGFOE ; 08
const HAPPINESS_YOUNGCUT1 ; 09
const HAPPINESS_YOUNGCUT2 ; 0a
const HAPPINESS_YOUNGCUT3 ; 0b
const HAPPINESS_OLDERCUT1 ; 0c
const HAPPINESS_OLDERCUT2 ; 0d
const HAPPINESS_OLDERCUT3 ; 0e
const HAPPINESS_BITTERPOWDER ; 0f
const HAPPINESS_ENERGYROOT ; 10
const HAPPINESS_REVIVALHERB ; 11
const HAPPINESS_GROOMING ; 12
const HAPPINESS_GAINLEVELATHOME ; 13
; significant happiness values
BASE_HAPPINESS EQU 70
FRIEND_BALL_HAPPINESS EQU 200
HAPPINESS_TO_EVOLVE EQU 220
HAPPINESS_THRESHOLD_1 EQU 100
HAPPINESS_THRESHOLD_2 EQU 200
; PP
PP_UP_MASK EQU %11000000
PP_UP_ONE EQU %01000000
PP_MASK EQU %00111111
|