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|
CantSurfText_::
text "You can't SURF"
line "here."
prompt
AlreadySurfingText_::
text "You're already"
line "SURFING."
prompt
AskSurfText_::
text "The water is calm."
line "Want to SURF?"
done
Text_UsedWaterfall_::
text_ram wStringBuffer2
text " used"
line "WATERFALL!"
done
Text_CantDoWaterfall_::
text "Wow, it's a huge"
line "waterfall."
done
Text_AskUseWaterfall_::
text "Do you want to use"
line "WATERFALL?"
done
Text_UsedDig_::
text_ram wStringBuffer2
text " used"
line "DIG!"
done
Text_UsedEscapeRope_::
text "<PLAYER> used an"
line "ESCAPE ROPE."
done
Text_CantUseDigEscapeRopeHere_::
text "Can't use that"
line "here."
done
Text_ReturnToLastMonCenter_::
text "Return to the last"
line "#MON CENTER."
done
Text_CantUseTeleportHere_::
text "Can't use that"
line "here."
para ""
done
Text_AlreadyUsingStrength_::
text "A #MON is using"
line "STRENGTH already."
prompt
Text_UsedStrength_::
text_ram wStringBuffer2
text " used"
line "STRENGTH!"
done
Text_AllowedToMoveBoulders_::
text_ram wStringBuffer1
text " can"
line "move boulders."
prompt
Text_AskStrength_::
text "A #MON may be"
line "able to move this."
para "Want to use"
line "STRENGTH?"
done
Text_BouldersMayNowBeMoved_::
text "Boulders may now"
line "be moved!"
done
Text_MonMayBeAbleToMove_::
text "A #MON may be"
line "able to move this."
done
Text_UsedWhirlpool_::
text_ram wStringBuffer2
text " used"
line "WHIRLPOOL!"
prompt
Text_MightyWhirlpool_::
text "It's a vicious"
line "whirlpool!"
para "A #MON may be"
line "able to pass it."
done
Text_AskWhirlpool_::
text "A whirlpool is in"
line "the way."
para "Want to use"
line "WHIRLPOOL?"
done
Text_DidAHeadbutt_::
text_ram wStringBuffer2
text " did a"
line "HEADBUTT!"
prompt
Text_NothingFromHeadbutt_::
text "Nope. Nothing…"
done
Text_AskHeadbutt_::
text "A #MON could be"
line "in this tree."
para "Want to HEADBUTT"
line "it?"
done
Text_UsedRockSmash_::
text_ram wStringBuffer2
text " used"
line "ROCK SMASH!"
prompt
Text_MayBeBreakable_::
text "A #MON may be"
line "able to break it."
done
Text_AskRockSmash_::
text "This rock looks"
line "breakable."
para "Want to use ROCK"
line "SMASH?"
done
Text_OhABite_::
text "Oh!"
line "A bite!"
prompt
Text_NotEvenANibble_::
text "Not even a nibble!"
prompt
Text_NothingHereToFish_::
text "Looks like there's"
line "nothing here."
prompt
_CantGetOffBikeText::
text "You can't get off"
line "here!"
done
_GotOnBikeText::
text "<PLAYER> got on the"
line "@"
text_ram wStringBuffer2
text "."
done
_GotOffBikeText::
text "<PLAYER> got off"
line "the @"
text_ram wStringBuffer2
text "."
done
Text_AskCut_::
text "This tree can be"
line "CUT!"
para "Want to use CUT?"
done
Text_MonCanCutThis_::
text "This tree can be"
line "CUT!"
done
_FoundItemText::
text "<PLAYER> found"
line "@"
text_ram wStringBuffer3
text "!"
done
_CantCarryItemText::
text "But <PLAYER> can't"
line "carry any more"
cont "items!"
done
_WhitedOutText::
text "<PLAYER> is out of"
line "useable #MON!"
para "<PLAYER> whited"
line "out!"
done
_ItemfinderItemNearbyText::
text "Yes! ITEMFINDER"
line "indicates there's"
cont "an item nearby."
prompt
_ItemfinderNopeText::
text "Nope! ITEMFINDER"
line "isn't responding."
prompt
UnknownText_0x1c0acc::
text_ram wStringBuffer3
text_start
line "fainted!"
prompt
UnknownText_0x1c0ada::
text "<PLAYER> is out of"
line "useable #MON!"
para "<PLAYER> whited"
line "out!"
prompt
UnknownText_0x1c0b03::
text_ram wStringBuffer3
text " used"
line "SWEET SCENT!"
done
UnknownText_0x1c0b1a::
text "Looks like there's"
line "nothing here…"
done
UnknownText_0x1c0b3b::
text "<PLAYER> sprinkled"
line "water."
para "But nothing"
line "happened…"
done
UnknownText_0x1c0b65::
text "<PLAYER>'s #MON"
line "were all healed!"
done
Text_AnEGGCantHoldAnItem::
text "An EGG can't hold"
line "an item."
prompt
Text_PackNoItems_::
text "No items."
done
Text_ThrowAwayHowMany_::
text "Throw away how"
line "many?"
done
Text_ConfirmThrowAway_::
text "Throw away @"
text_decimal wItemQuantityChangeBuffer, 1, 2
text_start
line "@"
text_ram wStringBuffer2
text "(S)?"
done
Text_ThrewAway_::
text "Threw away"
line "@"
text_ram wStringBuffer2
text "(S)."
prompt
Text_ThisIsntTheTime_::
text "OAK: <PLAYER>!"
line "This isn't the"
cont "time to use that!"
prompt
Text_YouDontHaveAMon::
text "You don't have a"
line "#MON!"
prompt
Text_RegisteredTheItem_::
text "Registered the"
line "@"
text_ram wStringBuffer2
text "."
prompt
Text_CantRegisterThatItem_::
text "You can't register"
line "that item."
prompt
Text_MoveItemWhere_::
text "Where should this"
line "be moved to?"
done
Text_PackEmptyString_::
text_start
done
Text_YouCantUseItInABattle::
text "You can't use it"
line "in a battle."
prompt
_ActorNameText::
text "<USER>@@"
_UsedMove1Text::
text_start
line "used @@"
_UsedMove2Text::
text_start
line "used @@"
_UsedInsteadText::
text "instead,"
cont "@@"
_MoveNameText::
text_ram wStringBuffer2
db "@@"
_EndUsedMove1Text::
text "!"
done
_EndUsedMove2Text::
text "!"
done
_EndUsedMove3Text::
text "!"
done
_EndUsedMove4Text::
text "!"
done
_EndUsedMove5Text::
text "!"
done
UnknownText_0x1c0cc6::
text "<USER>'s"
line "@"
text_ram wStringBuffer2
db "@@"
UnknownText_0x1c0cd0::
text_pause
text "<SCROLL>went way up!"
prompt
UnknownText_0x1c0ce0::
text " went up!"
prompt
UnknownText_0x1c0ceb::
text "<TARGET>'s"
line "@"
text_ram wStringBuffer2
db "@@"
UnknownText_0x1c0cf5::
text_pause
text "<SCROLL>sharply fell!"
prompt
UnknownText_0x1c0d06::
text " fell!"
prompt
UnknownText_0x1c0d0e::
text "<USER>@@"
UnknownText_0x1c0d12::
text_start
line "made a whirlwind!"
prompt
UnknownText_0x1c0d26::
text_start
line "took in sunlight!"
prompt
UnknownText_0x1c0d3a::
text_start
line "lowered its head!"
prompt
UnknownText_0x1c0d4e::
text_start
line "is glowing!"
prompt
UnknownText_0x1c0d5c::
text_start
line "flew up high!"
prompt
UnknownText_0x1c0d6c::
text_start
line "dug a hole!"
prompt
UnknownText_0x1c0db0::
text "Huh?"
para "@@"
UnknownText_0x1c0db8::
text_start
done
UnknownText_0x1c0dba::
text_ram wStringBuffer1
text " came"
line "out of its EGG!@"
sound_caught_mon
text_promptbutton
db "@"
UnknownText_0x1c0dd8::
text "Give a nickname to"
line "@"
text_ram wStringBuffer1
text "?"
done
UnknownText_0x1c0df3::
text "It's @"
text_ram wBreedMon2Nick
text_start
line "that was left with"
cont "the DAY-CARE LADY."
done
UnknownText_0x1c0e24::
text "It's @"
text_ram wDayCareMan + 1
text_start
line "that was left with"
cont "the DAY-CARE MAN."
done
UnknownText_0x1c0e54::
text "It's brimming with"
line "energy."
prompt
UnknownText_0x1c0e6f::
text "It has no interest"
line "in @"
text_ram wStringBuffer1
text "."
prompt
UnknownText_0x1c0e8d::
text "It appears to care"
line "for @"
text_ram wStringBuffer1
text "."
prompt
UnknownText_0x1c0eac::
text "It's friendly with"
line "@"
text_ram wStringBuffer1
text "."
prompt
UnknownText_0x1c0ec6::
text "It shows interest"
line "in @"
text_ram wStringBuffer1
text "."
prompt
_EmptyMailboxText::
text "There's no MAIL"
line "here."
prompt
ClearedMailPutAwayText::
text "The cleared MAIL"
line "was put away."
prompt
MailPackFullText::
text "The PACK is full."
prompt
MailMessageLostText::
text "The MAIL's message"
line "will be lost. OK?"
done
MailAlreadyHoldingItemText::
text "It's already hold-"
line "ing an item."
prompt
MailEggText::
text "An EGG can't hold"
line "any MAIL."
prompt
MailMovedFromBoxText::
text "The MAIL was moved"
line "from the MAILBOX."
prompt
Text_WasSentToBillsPC::
text_ram wStringBuffer1
text " was"
line "sent to BILL's PC."
prompt
Text_GottaHavePokemon_::
text "You gotta have"
line "#MON to call!"
prompt
Text_BillsPCWhat_::
text "What?"
done
Text_PleaseRemoveMailBeforeMovePkmnWOMail_::
text "There is a #MON"
line "holding MAIL."
para "Please remove the"
line "MAIL."
prompt
Text_YouDontHaveASinglePokemon_::
text "You don't have a"
line "single #MON!"
prompt
Text_ItsYourLastPokemon_::
text "You can't deposit"
line "your last #MON!"
prompt
Text_CantTakeAnyMorePokemon_::
text "You can't take any"
line "more #MON."
prompt
Text_CaughtBugMon_::
text "Caught @"
text_ram wStringBuffer1
text "!"
prompt
UnknownText_0x1c10cf::
text "Switch #MON?"
done
UnknownText_0x1c10dd::
text "You already caught"
line "a @"
text_ram wStringBuffer1
text "."
prompt
_ContestJudging_FirstPlaceText::
text "This Bug-Catching"
line "Contest winner is@"
text_pause
text "…"
para "@"
text_ram wBugContestWinnerName
text ","
line "who caught a"
cont "@"
text_ram wStringBuffer1
text "!@@"
_ContestJudging_FirstPlaceScoreText::
text_start
para "The winning score"
line "was @"
text_decimal wBugContestFirstPlaceScore, 2, 3
text " points!"
prompt
_ContestJudging_SecondPlaceText::
text "Placing second was"
line "@"
text_ram wBugContestWinnerName
text ","
para "who caught a"
line "@"
text_ram wStringBuffer1
text "!@@"
_ContestJudging_SecondPlaceScoreText::
text_start
para "The score was"
line "@"
text_decimal wBugContestSecondPlaceScore, 2, 3
text " points!"
prompt
_ContestJudging_ThirdPlaceText::
text "Placing third was"
line "@"
text_ram wBugContestWinnerName
text ","
para "who caught a"
line "@"
text_ram wStringBuffer1
text "!@@"
_ContestJudging_ThirdPlaceScoreText::
text_start
para "The score was"
line "@"
text_decimal wBugContestThirdPlaceScore, 2, 3
text " points!"
prompt
UnknownText_0x1c1203::
text "Let me measure"
line "that MAGIKARP."
para "…Hm, it measures"
line "@"
text_ram wStringBuffer1
text "."
prompt
UnknownText_0x1c123a::
text "CURRENT RECORD"
para "@"
text_ram wStringBuffer1
text " caught by"
line "@"
text_ram wMagikarpRecordHoldersName
text_promptbutton
db "@"
UnknownText_0x1c1261::
text "Congratulations!"
para "We have a match"
line "with the ID number"
para "of @"
text_ram wStringBuffer1
text " in"
line "your party."
prompt
UnknownText_0x1c12ae::
text "Congratulations!"
para "We have a match"
line "with the ID number"
para "of @"
text_ram wStringBuffer1
text " in"
line "your PC BOX."
prompt
UnknownText_0x1c12fc::
text "Give a nickname to"
line "the @"
text_ram wStringBuffer1
text " you"
cont "received?"
done
UnknownText_0x1c1328::
text "Bzzzzt! You must"
line "have a #MON to"
cont "use this!"
prompt
UnknownText_0x1c1353::
text "<PLAYER> turned on"
line "the PC."
prompt
UnknownText_0x1c1368::
text "What do you want"
line "to do?"
done
_PlayersPCHowManyWithdrawText::
text "How many do you"
line "want to withdraw?"
done
_PlayersPCWithdrewItemsText::
text "Withdrew @"
text_decimal wItemQuantityChangeBuffer, 1, 2
text_start
line "@"
text_ram wStringBuffer2
text "(S)."
prompt
_PlayersPCNoRoomWithdrawText::
text "There's no room"
line "for more items."
prompt
UnknownText_0x1c13df::
text "No items here!"
prompt
_PlayersPCHowManyDepositText::
text "How many do you"
line "want to deposit?"
done
_PlayersPCDepositItemsText::
text "Deposited @"
text_decimal wItemQuantityChangeBuffer, 1, 2
text_start
line "@"
text_ram wStringBuffer2
text "(S)."
prompt
_PlayersPCNoRoomDepositText::
text "There's no room to"
line "store items."
prompt
UnknownText_0x1c144d::
text "<PLAYER> turned on"
line "the PC."
prompt
UnknownText_0x1c1462::
text "Access whose PC?"
done
UnknownText_0x1c1474::
text "BILL's PC"
line "accessed."
para "#MON Storage"
line "System opened."
prompt
UnknownText_0x1c14a4::
text "Accessed own PC."
para "Item Storage"
line "System opened."
prompt
UnknownText_0x1c14d2::
text "PROF.OAK's PC"
line "accessed."
para "#DEX Rating"
line "System opened."
prompt
UnknownText_0x1c1505::
text "…"
line "Link closed…"
done
_OakPCText1::
text "Want to get your"
line "#DEX rated?"
done
_OakPCText2::
text "Current #DEX"
line "completion level:"
prompt
_OakPCText3::
text_ram wStringBuffer3
text " #MON seen"
line "@"
text_ram wStringBuffer4
text " #MON owned"
para "PROF.OAK's"
line "Rating:"
done
_OakRating01::
text "Look for #MON"
line "in grassy areas!"
done
_OakRating02::
text "Good. I see you"
line "understand how to"
cont "use # BALLS."
done
_OakRating03::
text "You're getting"
line "good at this."
para "But you have a"
line "long way to go."
done
_OakRating04::
text "You need to fill"
line "up the #DEX."
para "Catch different"
line "kinds of #MON!"
done
_OakRating05::
text "You're trying--I"
line "can see that."
para "Your #DEX is"
line "coming together."
done
_OakRating06::
text "To evolve, some"
line "#MON grow,"
para "others use the"
line "effects of STONES."
done
_OakRating07::
text "Have you gotten a"
line "fishing ROD? You"
para "can catch #MON"
line "by fishing."
done
_OakRating08::
text "Excellent! You"
line "seem to like col-"
cont "lecting things!"
done
_OakRating09::
text "Some #MON only"
line "appear during"
para "certain times of"
line "the day."
done
_OakRating10::
text "Your #DEX is"
line "filling up. Keep"
cont "up the good work!"
done
_OakRating11::
text "I'm impressed."
line "You're evolving"
para "#MON, not just"
line "catching them."
done
_OakRating12::
text "Have you met KURT?"
line "His custom #"
cont "BALLS should help."
done
_OakRating13::
text "Wow. You've found"
line "more #MON than"
para "the last #DEX"
line "research project."
done
_OakRating14::
text "Are you trading"
line "your #MON?"
para "It's tough to do"
line "this alone!"
done
_OakRating15::
text "Wow! You've hit"
line "200! Your #DEX"
cont "is looking great!"
done
_OakRating16::
text "You've found so"
line "many #MON!"
para "You've really"
line "helped my studies!"
done
_OakRating17::
text "Magnificent! You"
line "could become a"
para "#MON professor"
line "right now!"
done
_OakRating18::
text "Your #DEX is"
line "amazing! You're"
para "ready to turn"
line "professional!"
done
_OakRating19::
text "Whoa! A perfect"
line "#DEX! I've"
para "dreamt about this!"
line "Congratulations!"
done
_OakPCText4::
text "The link to PROF."
line "OAK's PC closed."
done
UnknownText_0x1c1a5b::
text " , yeah!"
done
UnknownText_0x1c1a65::
text "Darn…"
done
_StartMenuContestEndText::
text "Would you like to"
line "end the Contest?"
done
_ItemsTossOutHowManyText::
text "Toss out how many"
line "@"
text_ram wStringBuffer2
text "(S)?"
done
_ItemsThrowAwayText::
text "Throw away @"
text_decimal wItemQuantityChangeBuffer, 1, 2
text_start
line "@"
text_ram wStringBuffer2
text "(S)?"
done
_ItemsDiscardedText::
text "Discarded"
line "@"
text_ram wStringBuffer1
text "(S)."
prompt
_ItemsTooImportantText::
text "That's too impor-"
line "tant to toss out!"
prompt
_ItemsOakWarningText::
text "OAK: <PLAYER>!"
line "This isn't the"
cont "time to use that!"
done
_PokemonSwapItemText::
text "Took @"
text_ram wMonOrItemNameBuffer
text "'s"
line "@"
text_ram wStringBuffer1
text " and"
para "made it hold"
line "@"
text_ram wStringBuffer2
text "."
prompt
_PokemonHoldItemText::
text "Made @"
text_ram wMonOrItemNameBuffer
text_start
line "hold @"
text_ram wStringBuffer2
text "."
prompt
_PokemonRemoveMailText::
text "Please remove the"
line "MAIL first."
prompt
_PokemonNotHoldingText::
text_ram wMonOrItemNameBuffer
text " isn't"
line "holding anything."
prompt
_ItemStorageFullText::
text "Item storage space"
line "full."
prompt
_PokemonTookItemText::
text "Took @"
text_ram wStringBuffer1
text_start
line "from @"
text_ram wMonOrItemNameBuffer
text "."
prompt
_PokemonAskSwapItemText::
text_ram wMonOrItemNameBuffer
text " is"
line "already holding"
para "@"
text_ram wStringBuffer1
text "."
line "Switch items?"
done
_ItemCantHeldText::
text "This item can't be"
line "held."
prompt
_MailLoseMessageText::
text "The MAIL will lose"
line "its message. OK?"
done
_MailDetachedText::
text "MAIL detached from"
line "@"
text_ram wStringBuffer1
text "."
prompt
_MailNoSpaceText::
text "There's no space"
line "for removing MAIL."
prompt
_MailAskSendToPCText::
text "Send the removed"
line "MAIL to your PC?"
done
_MailboxFullText::
text "Your PC's MAILBOX"
line "is full."
prompt
_MailSentToPCText::
text "The MAIL was sent"
line "to your PC."
prompt
_PokemonNotEnoughHPText::
text "Not enough HP!"
prompt
_MayRegisterItemText::
text "An item in your"
line "PACK may be"
para "registered for use"
line "on SELECT Button."
done
_ClockTimeUnknownText::
text "Clock time unknown"
done
_OakText1::
text "Hello! Sorry to"
line "keep you waiting!"
para "Welcome to the"
line "world of #MON!"
para "My name is OAK."
para "People call me the"
line "#MON PROF."
prompt
_OakText2::
text "This world is in-"
line "habited by crea-"
cont "tures that we call"
cont "#MON.@@"
_OakText3::
text_promptbutton
db "@"
_OakText4::
text "People and #MON"
line "live together by"
para "supporting each"
line "other."
para "Some people play"
line "with #MON, some"
cont "battle with them."
prompt
_OakText5::
text "But we don't know"
line "everything about"
cont "#MON yet."
para "There are still"
line "many mysteries to"
cont "solve."
para "That's why I study"
line "#MON every day."
prompt
_OakText6::
text "Now, what did you"
line "say your name was?"
prompt
_OakText7::
text "<PLAYER>, are you"
line "ready?"
para "Your very own"
line "#MON story is"
cont "about to unfold."
para "You'll face fun"
line "times and tough"
cont "challenges."
para "A world of dreams"
line "and adventures"
para "with #MON"
line "awaits! Let's go!"
para "I'll be seeing you"
line "later!"
done
UnknownText_0x1c40e6::
text "The clock's time"
line "may be wrong."
para "Please reset the"
line "time."
prompt
UnknownText_0x1c411c::
text "Set with the"
line "Control Pad."
para "Confirm: A Button"
line "Cancel: B Button"
done
UnknownText_0x1c415b::
text "Is this OK?"
done
UnknownText_0x1c4168::
text "The clock has been"
line "reset."
done
UnknownText_0x1c4183::
text "Too much time has"
line "elapsed. Please"
cont "try again."
prompt
UnknownText_0x1c41b1::
text "If you trade that"
line "#MON, you won't"
cont "be able to battle."
prompt
UnknownText_0x1c41e6::
text "Your friend's"
line "@"
text_ram wStringBuffer1
text " appears"
cont "to be abnormal!"
prompt
UnknownText_0x1c4212::
text "Trade @"
text_ram wceef
text_start
line "for @"
text_ram wStringBuffer1
text "?"
done
UnknownText_0x1c454b::
text "Would you like to"
line "save the game?"
done
UnknownText_0x1c456d::
text "SAVING… DON'T TURN"
line "OFF THE POWER."
done
UnknownText_0x1c4590::
text "<PLAYER> saved"
line "the game."
done
UnknownText_0x1c45a3::
text "There is already a"
line "save file. Is it"
cont "OK to overwrite?"
done
UnknownText_0x1c45d9::
text "There is another"
line "save file. Is it"
cont "OK to overwrite?"
done
UnknownText_0x1c460d::
text "The save file is"
line "corrupted!"
prompt
UnknownText_0x1c462a::
text "When you change a"
line "#MON BOX, data"
cont "will be saved. OK?"
done
UnknownText_0x1c465f::
text "Each time you move"
line "a #MON, data"
cont "will be saved. OK?"
done
UnknownText_0x1c4693::
text "The window save"
line "area was exceeded."
done
UnknownText_0x1c46b7::
text "No windows avail-"
line "able for popping."
done
UnknownText_0x1c46dc::
text "Corrupted event!"
prompt
_ObjectEventText::
text "Object event."
done
_BGEventText::
text "BG event"
done
_CoordinatesEventText::
text "Coordinates event"
done
UnknownText_0x1c4719::
text "<PLAYER> received"
line "@"
text_ram wStringBuffer4
text "."
done
UnknownText_0x1c472c::
text "<PLAYER> put the"
line "@"
text_ram wStringBuffer1
text " in"
cont "the @"
text_ram wStringBuffer3
text "."
prompt
UnknownText_0x1c474b::
text "The @"
text_ram wStringBuffer3
text_start
line "is full…"
prompt
UnknownText_0x1c4b92::
text "Congratulations!"
line "Your @"
text_ram wStringBuffer2
db "@@"
UnknownText_0x1c4baf::
text_start
para "evolved into"
line "@"
text_ram wStringBuffer1
text "!"
done
UnknownText_0x1c4bc5::
text "Huh? @"
text_ram wStringBuffer2
text_start
line "stopped evolving!"
prompt
UnknownText_0x1c4be3::
text "What? @"
text_ram wStringBuffer2
text_start
line "is evolving!"
done
UnknownText_0x1c4bfd::
text "How many?"
done
UnknownText_0x1c4c08::
text_decimal wItemQuantityChangeBuffer, 1, 2
text " @"
text_ram wStringBuffer2
text "(S)"
line "will be ¥@"
text_decimal hMoneyTemp, 3, 6
text "."
done
UnknownText_0x1c4c28::
text "Hello, dear."
para "I sell inexpensive"
line "herbal medicine."
para "They're good, but"
line "a trifle bitter."
para "Your #MON may"
line "not like them."
para "Hehehehe…"
done
UnknownText_0x1c4ca3::
text "How many?"
done
UnknownText_0x1c4cae::
text_decimal wItemQuantityChangeBuffer, 1, 2
text " @"
text_ram wStringBuffer2
text "(S)"
line "will be ¥@"
text_decimal hMoneyTemp, 3, 6
text "."
done
UnknownText_0x1c4cce::
text "Thank you, dear."
line "Hehehehe…"
done
UnknownText_0x1c4cea::
text "Oh? Your PACK is"
line "full, dear."
done
UnknownText_0x1c4d08::
text "Hehehe… You don't"
line "have the money."
done
UnknownText_0x1c4d2a::
text "Come again, dear."
line "Hehehehe…"
done
UnknownText_0x1c4d47::
text "Hiya! Care to see"
line "some bargains?"
para "I sell rare items"
line "that nobody else"
para "carries--but only"
line "one of each item."
done
UnknownText_0x1c4db0::
text_ram wStringBuffer2
text " costs"
line "¥@"
text_decimal hMoneyTemp, 3, 6
text ". Want it?"
done
UnknownText_0x1c4dcd::
text "Thanks."
done
UnknownText_0x1c4dd6::
text "Uh-oh, your PACK"
line "is chock-full."
done
UnknownText_0x1c4df7::
text "You bought that"
line "already. I'm all"
cont "sold out of it."
done
UnknownText_0x1c4e28::
text "Uh-oh, you're"
line "short on funds."
done
UnknownText_0x1c4e46::
text "Come by again"
line "sometime."
done
UnknownText_0x1c4e5f::
text "What's up? Need"
line "some medicine?"
done
UnknownText_0x1c4e7e::
text "How many?"
done
UnknownText_0x1c4e89::
text_decimal wItemQuantityChangeBuffer, 1, 2
text " @"
text_ram wStringBuffer2
text "(S)"
line "will cost ¥@"
text_decimal hMoneyTemp, 3, 6
text "."
done
UnknownText_0x1c4eab::
text "Thanks much!"
done
UnknownText_0x1c4eb9::
text "You don't have any"
line "more space."
done
UnknownText_0x1c4ed8::
text "Huh? That's not"
line "enough money."
done
UnknownText_0x1c4ef6::
text "All right."
line "See you around."
done
UnknownText_0x1c4f12::
text "You don't have"
line "anything to sell."
prompt
UnknownText_0x1c4f33::
text "How many?"
done
UnknownText_0x1c4f3e::
text "I can pay you"
line "¥@"
text_decimal hMoneyTemp, 3, 6
text "."
para "Is that OK?"
done
UnknownText_0x1c4f62::
text "Welcome! How may I"
line "help you?"
done
UnknownText_0x1c4f80::
text "Here you are."
line "Thank you!"
done
UnknownText_0x1c4f9a::
text "You don't have"
line "enough money."
done
UnknownText_0x1c4fb7::
text "You can't carry"
line "any more items."
done
UnknownText_0x1c4fd7::
text "Sorry, I can't buy"
line "that from you."
done
UnknownText_0x1c4ff9::
text "Please come again!"
done
UnknownText_0x1c500d::
text "Can I do anything"
line "else for you?"
done
UnknownText_0x1c502e::
text "Got ¥@"
text_decimal hMoneyTemp, 3, 6
text " for"
line "@"
text_ram wStringBuffer2
text "(S)."
done
UnknownText_0x1c5049::
text "Bet how many"
line "coins?"
done
|