summaryrefslogtreecommitdiff
path: root/engine/battle/move_effects/pain_split.asm
blob: e6186f93c7b49e4ad3a81b6ac61e4f628df35a36 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
BattleCommand_PainSplit:
; painsplit

	ld a, [wAttackMissed]
	and a
	jp nz, .ButItFailed
	call CheckSubstituteOpp
	jp nz, .ButItFailed
	call AnimateCurrentMove
	ld hl, wBattleMonMaxHP + 1
	ld de, wEnemyMonMaxHP + 1
	call .PlayerShareHP
	ld a, $1
	ld [wWhichHPBar], a
	hlcoord 10, 9
	predef AnimateHPBar
	ld hl, wEnemyMonHP
	ld a, [hli]
	ld [wHPBuffer2 + 1], a
	ld a, [hli]
	ld [wHPBuffer2], a
	ld a, [hli]
	ld [wHPBuffer1 + 1], a
	ld a, [hl]
	ld [wHPBuffer1], a
	call .EnemyShareHP
	xor a
	ld [wWhichHPBar], a
	call ResetDamage
	hlcoord 2, 2
	predef AnimateHPBar

	ld hl, SharedPainText
	jp StdBattleTextbox

.PlayerShareHP:
	ld a, [hld]
	ld [wHPBuffer1], a
	ld a, [hld]
	ld [wHPBuffer1 + 1], a
	ld a, [hld]
	ld b, a
	ld [wHPBuffer2], a
	ld a, [hl]
	ld [wHPBuffer2 + 1], a
	dec de
	dec de
	ld a, [de]
	dec de
	add b
	ld [wCurDamage + 1], a
	ld b, [hl]
	ld a, [de]
	adc b
	srl a
	ld [wCurDamage], a
	ld a, [wCurDamage + 1]
	rr a
	ld [wCurDamage + 1], a
	inc hl
	inc hl
	inc hl
	inc de
	inc de
	inc de

.EnemyShareHP:
	ld c, [hl]
	dec hl
	ld a, [wCurDamage + 1]
	sub c
	ld b, [hl]
	dec hl
	ld a, [wCurDamage]
	sbc b
	jr nc, .skip

	ld a, [wCurDamage]
	ld b, a
	ld a, [wCurDamage + 1]
	ld c, a
.skip
	ld a, c
	ld [hld], a
	ld [wHPBuffer3], a
	ld a, b
	ld [hli], a
	ld [wHPBuffer3 + 1], a
	ret

.ButItFailed:
	jp PrintDidntAffect2