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LearnMove:
call LoadTilemapToTempTilemap
ld a, [wCurPartyMon]
ld hl, wPartyMon1Nickname
call GetNick
ld hl, wStringBuffer1
ld de, wMonOrItemNameBuffer
ld bc, $b
call CopyBytes
.loop
ld hl, wPartyMon1Moves
ld bc, $30
ld a, [wCurPartyMon]
call AddNTimes
ld d, h
ld e, l
ld b, $4
.asm_660f
ld a, [hl]
and a
jr z, .asm_6643
inc hl
dec b
jr nz, .asm_660f
push de
call .AlreadyHaveFourMoves
pop de
jp c, .ConfirmStopLearning
push hl
push de
ld [wd151], a
ld b, a
ld a, [wBattleMode]
and a
jr z, .asm_6638
ld a, [wcbd3]
cp b
jr nz, .asm_6638
xor a
ld [wcbd3], a
ld [wcb53], a
.asm_6638
call GetMoveName
ld hl, Text_1_2_and_Poof
call PrintText
pop de
pop hl
.asm_6643
ld a, [wd14d]
ld [hl], a
ld bc, $15
add hl, bc
push hl
push de
dec a
ld hl, Moves + MOVE_PP ; $5b03
ld bc, $7
call AddNTimes
ld a, BANK(Moves)
call GetFarByte
pop de
pop hl
ld [hl], a
ld a, [wBattleMode]
and a
jp z, .LearnedMove
ld a, [wCurPartyMon]
ld b, a
ld a, [wCurBattleMon]
cp b
jp nz, .LearnedMove
ld a, [wPlayerSubStatus5]
bit 3, a
jp nz, .LearnedMove
ld h, d
ld l, e
ld de, wBattleMonMoves
ld bc, $4
call CopyBytes
ld bc, $11
add hl, bc
ld de, wBattleMonPP
ld bc, $4
call CopyBytes
jp .LearnedMove
.ConfirmStopLearning: ; 6694 (1:6694)
ld hl, Text_StopLearning
call PrintText
call YesNoBox
jp c, .loop
ld hl, Text_DidNotLearn
call PrintText
ld b, $0
ret
.LearnedMove: ; 66a9 (1:66a9)
ld hl, Text_LearnedMove
call PrintText
ld b, $1
ret
.AlreadyHaveFourMoves: ; 66b2 (1:66b2)
push hl
ld hl, Text_TryingToLearn
call PrintText
call YesNoBox
pop hl
ret c
ld bc, -4
add hl, bc
push hl
ld de, wd149
ld bc, $4
call CopyBytes
pop hl
.asm_66cd
push hl
ld hl, Text_ForgetWhich
call PrintText
hlcoord 5, 2
ld b, $8
ld c, $d
call Textbox
hlcoord 7, 4
ld a, $28
ld [wBuffer1], a
predef ListMoves
ld a, $4
ld [wMenuDataEnd], a
ld a, $6
ld [wced9], a
ld a, [wcfe3]
inc a
ld [wceda], a
ld a, $1
ld [wcedb], a
ld [wMenuCursorY], a
ld [wcee1], a
ld a, $3
ld [wMenuJoypadFilter], a
ld a, $20
ld [w2DMenuFlags1], a
xor a
ld [wcedd], a
ld a, $20
ld [wcede], a
call StaticMenuJoypad
push af
call SafeLoadTempTilemapToTilemap
pop af
pop hl
bit 1, a
jr nz, .asm_6748
push hl
ld a, [wMenuCursorY]
dec a
ld c, a
ld b, $0
add hl, bc
ld a, [hl]
push af
push bc
call IsHMMove
pop bc
pop de
ld a, d
jr c, .asm_673f
pop hl
add hl, bc
and a
ret
.asm_673f
ld hl, Text_CantForgetHM
call PrintText
pop hl
jr .asm_66cd
.asm_6748
scf
ret
Text_LearnedMove:
text_far Text_LearnedMove_
db "@"
Text_ForgetWhich:
text_far Text_ForgetWhich_
db "@"
Text_StopLearning:
text_far Text_StopLearning_
db "@"
Text_DidNotLearn:
text_far Text_DidNotLearn_
db "@"
Text_TryingToLearn:
text_far Text_TryingToLearn_
db "@"
Text_1_2_and_Poof:
text_far Text_1_2_and_Poof_
text_asm
push de
ld de, SFX_SWITCH_POKEMON
call PlaySFX
pop de
ld hl, .PoofForgot
ret
.PoofForgot:
text_far Text_PoofForgot_
db "@"
Text_CantForgetHM:
text_far Text_CantForgetHM_
db "@"
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