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object_const_def
const ROUTE11_YOUNGSTER1
const ROUTE11_YOUNGSTER2
const ROUTE11_YOUNGSTER3
const ROUTE11_YOUNGSTER4
const ROUTE11_FRUIT_TREE
Route11_MapScripts:
def_scene_scripts
def_callbacks
TrainerYoungsterOwen:
trainer YOUNGSTER, OWEN, EVENT_BEAT_YOUNGSTER_OWEN, YoungsterOwenSeenText, YoungsterOwenBeatenText, 0, .Script
.Script:
endifjustbattled
opentext
writetext YoungsterOwenAfterBattleText
waitbutton
closetext
end
TrainerYoungsterJason:
trainer YOUNGSTER, JASON, EVENT_BEAT_YOUNGSTER_JASON, YoungsterJasonSeenText, YoungsterJasonBeatenText, 0, .Script
.Script:
endifjustbattled
opentext
writetext YoungsterJasonAfterBattleText
waitbutton
closetext
end
TrainerPsychicHerman:
trainer PSYCHIC_T, HERMAN, EVENT_BEAT_PSYCHIC_HERMAN, PsychicHermanSeenText, PsychicHermanBeatenText, 0, .Script
.Script:
endifjustbattled
opentext
writetext PsychicHermanAfterBattleText
waitbutton
closetext
end
TrainerPsychicFidel:
trainer PSYCHIC_T, FIDEL, EVENT_BEAT_PSYCHIC_FIDEL, PsychicFidelSeenText, PsychicFidelBeatenText, 0, .Script
.Script:
endifjustbattled
opentext
writetext PsychicFidelAfterBattleText
waitbutton
closetext
end
Route11Sign:
jumptext Route11SignText
Route11FruitTree:
fruittree FRUITTREE_ROUTE_11
Route11HiddenRevive:
hiddenitem REVIVE, EVENT_ROUTE_11_HIDDEN_REVIVE
YoungsterOwenSeenText:
text "There's no cheat-"
line "ing in #MON."
para "Let's keep it fair"
line "and square!"
done
YoungsterOwenBeatenText:
text "Huh? How did this"
line "happen?"
done
YoungsterOwenAfterBattleText:
text "I fought fair and"
line "square with honor."
para "I don't regret"
line "this at all."
done
YoungsterJasonSeenText:
text "It itches and"
line "tickles a bit when"
para "I wear shorts in"
line "the grass."
done
YoungsterJasonBeatenText:
text "Aiyaaah!"
line "I got stomped!"
done
YoungsterJasonAfterBattleText:
text "I'm going to catch"
line "more #MON in"
cont "the grass."
done
PsychicHermanSeenText:
text "…"
done
PsychicHermanBeatenText:
text "…"
done
PsychicHermanAfterBattleText:
text "…"
para "I lost while I had"
line "my eyes closed…"
done
PsychicFidelSeenText:
text "I can see it…"
para "Everything to see"
line "about you…"
done
PsychicFidelBeatenText:
text "I couldn't foresee"
line "your power…"
done
PsychicFidelAfterBattleText:
text "Strength in con-"
line "viction…"
para "You're strong be-"
line "cause you believe"
cont "in your #MON."
done
Route11SignText:
text "ROUTE 11"
done
Route11_MapEvents:
db 0, 0 ; filler
def_warp_events
def_coord_events
def_bg_events
bg_event 3, 7, BGEVENT_READ, Route11Sign
bg_event 32, 5, BGEVENT_ITEM, Route11HiddenRevive
def_object_events
object_event 22, 14, SPRITE_YOUNGSTER, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerYoungsterOwen, -1
object_event 15, 9, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 2, TrainerYoungsterJason, -1
object_event 29, 7, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 1, TrainerPsychicHerman, -1
object_event 7, 4, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerPsychicFidel, -1
object_event 32, 2, SPRITE_FRUIT_TREE, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Route11FruitTree, -1
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