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object_const_def
const ROUTE15_YOUNGSTER1
const ROUTE15_YOUNGSTER2
const ROUTE15_YOUNGSTER3
const ROUTE15_YOUNGSTER4
const ROUTE15_TEACHER1
const ROUTE15_TEACHER2
const ROUTE15_POKE_BALL
Route15_MapScripts:
def_scene_scripts
def_callbacks
TrainerTeacherColette:
trainer TEACHER, COLETTE, EVENT_BEAT_TEACHER_COLETTE, TeacherColetteSeenText, TeacherColetteBeatenText, 0, .Script
.Script:
endifjustbattled
opentext
writetext TeacherColetteAfterBattleText
waitbutton
closetext
end
TrainerTeacherHillary:
trainer TEACHER, HILLARY, EVENT_BEAT_TEACHER_HILLARY, TeacherHillarySeenText, TeacherHillaryBeatenText, 0, .Script
.Script:
endifjustbattled
opentext
writetext TeacherHillaryAfterBattleText
waitbutton
closetext
end
TrainerSchoolboyKipp:
trainer SCHOOLBOY, KIPP, EVENT_BEAT_SCHOOLBOY_KIP, SchoolboyKippSeenText, SchoolboyKippBeatenText, 0, .Script
.Script:
endifjustbattled
opentext
writetext SchoolboyKippAfterBattleText
waitbutton
closetext
end
TrainerSchoolboyTommy:
trainer SCHOOLBOY, TOMMY, EVENT_BEAT_SCHOOLBOY_TOMMY, SchoolboyTommySeenText, SchoolboyTommyBeatenText, 0, .Script
.Script:
endifjustbattled
opentext
writetext SchoolboyTommyAfterBattleText
waitbutton
closetext
end
TrainerSchoolboyJohnny:
trainer SCHOOLBOY, JOHNNY, EVENT_BEAT_SCHOOLBOY_JOHNNY, SchoolboyJohnnySeenText, SchoolboyJohnnyBeatenText, 0, .Script
.Script:
endifjustbattled
opentext
writetext SchoolboyJohnnyAfterBattleText
waitbutton
closetext
end
TrainerSchoolboyBilly:
trainer SCHOOLBOY, BILLY, EVENT_BEAT_SCHOOLBOY_BILLY, SchoolboyBillySeenText, SchoolboyBillyBeatenText, 0, .Script
.Script:
endifjustbattled
opentext
writetext SchoolboyBillyAfterBattleText
waitbutton
closetext
end
Route15Sign:
jumptext Route15SignText
Route15PPUp:
itemball PP_UP
TeacherColetteSeenText:
text "Have you forgotten"
line "anything?"
done
TeacherColetteBeatenText:
text "Kyaaah!"
done
TeacherColetteAfterBattleText:
text "Before I became a"
line "teacher, I used to"
para "forget a lot of"
line "things."
done
TeacherHillarySeenText:
text "On sunny days, I"
line "think that the"
para "kids would rather"
line "be playing in the"
para "schoolyard than"
line "studying in class."
done
TeacherHillaryBeatenText:
text "I didn't want to"
line "lose…"
done
TeacherHillaryAfterBattleText:
text "Studying is impor-"
line "tant, but exercise"
cont "is just as vital."
done
SchoolboyKippSeenText:
text "Hang on. I have to"
line "phone my Mom."
done
SchoolboyKippBeatenText:
text "Sorry, Mom!"
line "I was beaten!"
done
SchoolboyKippAfterBattleText:
text "My Mom worries so"
line "much about me, I"
para "have to phone her"
line "all the time."
done
SchoolboyTommySeenText:
text "Let's battle."
line "I won't lose!"
done
SchoolboyTommyBeatenText:
text "I forgot to do my"
line "homework!"
done
SchoolboyTommyAfterBattleText:
text "Sayonara! I just"
line "learned that in my"
cont "Japanese class."
done
SchoolboyJohnnySeenText:
text "We're on a field"
line "trip to LAVENDER"
para "RADIO TOWER for"
line "social studies."
done
SchoolboyJohnnyBeatenText:
text "You're wickedly"
line "tough!"
done
SchoolboyJohnnyAfterBattleText:
text "I'm tired of walk-"
line "ing. I need to"
cont "take a break."
done
SchoolboyBillySeenText:
text "My favorite class"
line "is gym!"
done
SchoolboyBillyBeatenText:
text "Oh, no!"
line "How could I lose?"
done
SchoolboyBillyAfterBattleText:
text "If #MON were a"
line "subject at school,"
cont "I'd be the best!"
done
Route15SignText:
text "Route 15" ; should be "ROUTE 15"
para "FUCHSIA CITY -"
line "LAVENDER TOWN"
done
Route15_MapEvents:
db 0, 0 ; filler
def_warp_events
warp_event 2, 4, ROUTE_15_FUCHSIA_GATE, 3
warp_event 2, 5, ROUTE_15_FUCHSIA_GATE, 4
def_coord_events
def_bg_events
bg_event 19, 9, BGEVENT_READ, Route15Sign
def_object_events
object_event 11, 10, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 2, TrainerSchoolboyKipp, -1
object_event 11, 11, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 4, TrainerSchoolboyTommy, -1
object_event 33, 10, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerSchoolboyJohnny, -1
object_event 27, 10, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerSchoolboyBilly, -1
object_event 30, 12, SPRITE_TEACHER, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 4, TrainerTeacherColette, -1
object_event 16, 10, SPRITE_TEACHER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 3, TrainerTeacherHillary, -1
object_event 12, 5, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, Route15PPUp, EVENT_ROUTE_15_PP_UP
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