summaryrefslogtreecommitdiff
path: root/maps/TeamRocketBaseB3F.asm
blob: 38d82e32b8085192ac2ed1f47100494ebf8fa91a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
	object_const_def
	const TEAMROCKETBASEB3F_LANCE
	const TEAMROCKETBASEB3F_ROCKET1
	const TEAMROCKETBASEB3F_MOLTRES
	const TEAMROCKETBASEB3F_ROCKET_GIRL
	const TEAMROCKETBASEB3F_ROCKET2
	const TEAMROCKETBASEB3F_SCIENTIST1
	const TEAMROCKETBASEB3F_SCIENTIST2
	const TEAMROCKETBASEB3F_ROCKET3
	const TEAMROCKETBASEB3F_SILVER
	const TEAMROCKETBASEB3F_POKE_BALL1
	const TEAMROCKETBASEB3F_POKE_BALL2
	const TEAMROCKETBASEB3F_POKE_BALL3
	const TEAMROCKETBASEB3F_POKE_BALL4

TeamRocketBaseB3F_MapScripts:
	def_scene_scripts
	scene_script .LanceGetsPassword ; SCENE_DEFAULT
	scene_script .DummyScene1 ; SCENE_TEAMROCKETBASEB3F_RIVAL_ENCOUNTER
	scene_script .DummyScene2 ; SCENE_TEAMROCKETBASEB3F_ROCKET_BOSS
	scene_script .DummyScene3 ; SCENE_TEAMROCKETBASEB3F_NOTHING

	def_callbacks
	callback MAPCALLBACK_TILES, .CheckGiovanniDoor

.LanceGetsPassword:
	sdefer LanceGetPasswordScript
	end

.DummyScene1:
	end

.DummyScene2:
	end

.DummyScene3:
	end

.CheckGiovanniDoor:
	checkevent EVENT_OPENED_DOOR_TO_GIOVANNIS_OFFICE
	iftrue .OpenSesame
	endcallback

.OpenSesame:
	changeblock 10, 8, $07 ; floor
	endcallback

LanceGetPasswordScript:
	turnobject PLAYER, LEFT
	pause 5
	turnobject TEAMROCKETBASEB3F_MOLTRES, RIGHT
	pause 20
	applymovement TEAMROCKETBASEB3F_LANCE, RocketBaseLanceApproachesPlayerMovement
	opentext
	writetext LanceGetPasswordText
	waitbutton
	closetext
	applymovement TEAMROCKETBASEB3F_LANCE, RocketBaseLanceLeavesMovement
	disappear TEAMROCKETBASEB3F_LANCE
	setscene SCENE_TEAMROCKETBASEB3F_RIVAL_ENCOUNTER
	end

RocketBaseRival:
	turnobject PLAYER, LEFT
	showemote EMOTE_SHOCK, PLAYER, 15
	special FadeOutMusic
	appear TEAMROCKETBASEB3F_SILVER
	applymovement TEAMROCKETBASEB3F_SILVER, RocketBaseRivalEnterMovement
	turnobject PLAYER, LEFT
	playmusic MUSIC_RIVAL_ENCOUNTER
	opentext
	writetext RocketBaseRivalText
	waitbutton
	closetext
	playsound SFX_TACKLE
	applymovement PLAYER, RocketBaseRivalShovesPlayerMovement
	applymovement TEAMROCKETBASEB3F_SILVER, RocketBaseRivalLeavesMovement
	disappear TEAMROCKETBASEB3F_SILVER
	setscene SCENE_TEAMROCKETBASEB3F_ROCKET_BOSS
	special RestartMapMusic
	end

TeamRocketBaseB3FRocketScript:
	jumptextfaceplayer TeamRocketBaseB3FRocketText

RocketBaseBossLeft:
	applymovement PLAYER, RocketBasePlayerApproachesBossLeftMovement
	sjump RocketBaseBoss

RocketBaseBossRight:
	applymovement PLAYER, RocketBasePlayerApproachesBossRightMovement
RocketBaseBoss:
	pause 30
	showemote EMOTE_SHOCK, TEAMROCKETBASEB3F_ROCKET1, 15
	playmusic MUSIC_ROCKET_ENCOUNTER
	turnobject TEAMROCKETBASEB3F_ROCKET1, DOWN
	opentext
	writetext ExecutiveM4BeforeText
	waitbutton
	closetext
	applymovement TEAMROCKETBASEB3F_ROCKET1, RocketBaseBossApproachesPlayerMovement
	winlosstext ExecutiveM4BeatenText, 0
	setlasttalked TEAMROCKETBASEB3F_ROCKET1
	loadtrainer EXECUTIVEM, EXECUTIVEM_4
	startbattle
	reloadmapafterbattle
	setevent EVENT_BEAT_ROCKET_EXECUTIVEM_4
	opentext
	writetext ExecutiveM4AfterText
	waitbutton
	closetext
	applymovement TEAMROCKETBASEB3F_ROCKET1, RocketBaseBossHitsTableMovement
	playsound SFX_TACKLE
	applymovement TEAMROCKETBASEB3F_ROCKET1, RocketBaseBossLeavesMovement
	disappear TEAMROCKETBASEB3F_ROCKET1
	setscene SCENE_TEAMROCKETBASEB3F_NOTHING
	end

RocketBaseMurkrow:
	opentext
	writetext RocketBaseMurkrowText
	waitbutton
	closetext
	setevent EVENT_LEARNED_HAIL_GIOVANNI
	end

SlowpokeTailGrunt:
	trainer GRUNTF, GRUNTF_5, EVENT_BEAT_ROCKET_GRUNTF_5, GruntF5SeenText, GruntF5BeatenText, 0, GruntF5Script

GruntF5Script:
	endifjustbattled
	opentext
	writetext GruntF5AfterBattleText
	waitbutton
	closetext
	setevent EVENT_LEARNED_SLOWPOKETAIL
	end

RaticateTailGrunt:
	trainer GRUNTM, GRUNTM_28, EVENT_BEAT_ROCKET_GRUNTM_28, GruntM28SeenText, GruntM28BeatenText, 0, GruntM28Script

GruntM28Script:
	endifjustbattled
	opentext
	writetext GruntM28AfterBattleText
	waitbutton
	closetext
	setevent EVENT_LEARNED_RATICATE_TAIL
	end

TrainerScientistRoss:
	trainer SCIENTIST, ROSS, EVENT_BEAT_SCIENTIST_ROSS, ScientistRossSeenText, ScientistRossBeatenText, 0, .Script

.Script:
	endifjustbattled
	opentext
	writetext ScientistRossAfterBattleText
	waitbutton
	closetext
	end

TrainerScientistMitch:
	trainer SCIENTIST, MITCH, EVENT_BEAT_SCIENTIST_MITCH, ScientistMitchSeenText, ScientistMitchBeatenText, 0, .Script

.Script:
	endifjustbattled
	opentext
	writetext ScientistMitchAfterBattleText
	waitbutton
	closetext
	end

TeamRocketBaseB3FLockedDoor:
	conditional_event EVENT_OPENED_DOOR_TO_GIOVANNIS_OFFICE, .Script

.Script:
	opentext
	checkevent EVENT_LEARNED_SLOWPOKETAIL
	iffalse .NeedsPassword
	checkevent EVENT_LEARNED_RATICATE_TAIL
	iffalse .NeedsPassword
	sjump .OpenSesame

.NeedsPassword:
	writetext TeamRocketBaseB3FLockedDoorNeedsPasswordText
	waitbutton
	closetext
	end

.OpenSesame:
	writetext TeamRocketBaseB3FLockedDoorOpenSesameText
	waitbutton
	playsound SFX_ENTER_DOOR
	changeblock 10, 8, $07 ; floor
	reloadmappart
	closetext
	setevent EVENT_OPENED_DOOR_TO_GIOVANNIS_OFFICE
	waitsfx
	end

TeamRocketBaseB3FOathScript:
	jumpstd TeamRocketOathScript

TeamRocketBaseB3FFullHeal:
	itemball FULL_HEAL

TeamRocketBaseB3FDireHit:
	itemball DIRE_HIT

TeamRocketBaseB3FProtein:
	itemball PROTEIN

TeamRocketBaseB3FIceHeal:
	itemball ICE_HEAL

RocketBaseLanceApproachesPlayerMovement:
	step RIGHT
	step_end

RocketBaseLanceLeavesMovement:
	step DOWN
	step LEFT
	step LEFT
	step LEFT
	step LEFT
	step LEFT
	step_end

RocketBasePlayerApproachesBossLeftMovement:
	step UP
	step UP
	step UP
	step LEFT
	step LEFT
	turn_head UP
	step_end

RocketBasePlayerApproachesBossRightMovement:
	step UP
	step UP
	step LEFT
	step UP
	step LEFT
	step LEFT
	turn_head UP
	step_end

RocketBaseBossApproachesPlayerMovement:
	step DOWN
	step_end

RocketBaseBossHitsTableMovement:
	big_step RIGHT
	big_step RIGHT
	step_end

RocketBaseBossLeavesMovement:
	fix_facing
	fast_jump_step LEFT
	remove_fixed_facing
	step_sleep 8
	step_sleep 8
	slow_step RIGHT
	big_step DOWN
	big_step DOWN
	big_step DOWN
	big_step RIGHT
	big_step DOWN
	big_step DOWN
	big_step DOWN
	big_step LEFT
	big_step LEFT
	big_step LEFT
	big_step LEFT
	big_step LEFT
	big_step UP
	big_step UP
	big_step UP
	big_step UP
	big_step UP
	big_step UP
	big_step UP
	big_step UP
	big_step LEFT
	big_step LEFT
	step_end

RocketBaseRivalEnterMovement:
	step DOWN
	step DOWN
	step DOWN
	step DOWN
	step DOWN
	step RIGHT
	step RIGHT
	step RIGHT
	step_end

RocketBaseRivalLeavesMovement:
	step LEFT
	step LEFT
	step UP
	step UP
	step UP
	step UP
	step UP
	step_end

RocketBaseRivalShovesPlayerMovement:
	fix_facing
	big_step RIGHT
	remove_fixed_facing
	step_end

LanceGetPasswordText:
	text "LANCE: It takes"
	line "two passwords to"

	para "get into the"
	line "boss's quarters."

	para "Those passwords"
	line "are known only to"
	cont "a few ROCKETS."

	para "That ROCKET there"
	line "very graciously"
	cont "told me so."

	para "<PLAYER>, let's go"
	line "get the passwords."
	done

TeamRocketBaseB3FRocketText:
	text "Urrggh… The guy"
	line "in the cape is"
	cont "incredibly tough…"
	done

RocketBaseRivalText:
	text "…"

	para "Didn't I tell you"
	line "that I was going"

	para "to destroy TEAM"
	line "ROCKET?"

	para "…Tell me, who was"
	line "the guy in the"

	para "cape who used"
	line "dragon #MON?"

	para "My #MON were no"
	line "match at all."

	para "I don't care that"
	line "I lost. I can beat"

	para "him by getting"
	line "stronger #MON."

	para "It's what he said"
	line "that bothers me…"

	para "He told me that"
	line "I don't love and"

	para "trust my #MON"
	line "enough."

	para "I'm furious that I"
	line "lost to a bleeding"
	cont "heart like him."

	para "…Humph! I don't"
	line "have the time for"
	cont "the likes of you!"
	done

ExecutiveM4BeforeText:
	text "What? Who are you?"
	line "This is the office"

	para "of our leader,"
	line "GIOVANNI."

	para "Since disbanding"
	line "TEAM ROCKET three"

	para "years ago, he has"
	line "been in training."

	para "But we're certain"
	line "he will be back"

	para "some day to assume"
	line "command again."

	para "That's why we're"
	line "standing guard."

	para "I won't let any-"
	line "one disturb this"
	cont "place!"
	done

ExecutiveM4BeatenText:
	text "I… I couldn't do a"
	line "thing…"

	para "GIOVANNI, please"
	line "forgive me…"
	done

ExecutiveM4AfterText:
	text "No, I can't let"
	line "this affect me."

	para "I have to inform"
	line "the others…"
	done

RocketBaseMurkrowText:
	text "MURKROW: The"
	line "password is…"

	para "HAIL GIOVANNI."
	done

GruntF5SeenText:
	text "Do I know the"
	line "password?"

	para "Maybe."

	para "But no weakling's"
	line "going to get it!"
	done

GruntF5BeatenText:
	text "All right. Stop."
	line "I'll tell you."
	done

GruntF5AfterBattleText:
	text "The password to"
	line "the boss's room is"

	para "SLOWPOKETAIL."

	para "But it's useless"
	line "unless you have"
	cont "two passwords."
	done

GruntM28SeenText:
	text "Hyuck-hyuck-hyuck!"

	para "You're challenging"
	line "me to a battle?"

	para "Hah! You're nuts,"
	line "but you have guts!"

	para "I like that!"

	para "If you can beat"
	line "me, I'll tell you"

	para "a password to the"
	line "boss's room!"
	done

GruntM28BeatenText:
	text "Hyuck-hyuck-hyuck!"
	line "You're good!"
	done

GruntM28AfterBattleText:
	text "Hyuck-hyuck-hyuck!"

	para "The password to"
	line "the boss's room…"

	para "Uh…, I think it is"
	line "RATICATE TAIL."
	done

ScientistRossSeenText:
	text "I used to work for"
	line "SILPH, but now I"

	para "run research for"
	line "TEAM ROCKET."

	para "A meddlesome child"
	line "like you needs to"
	cont "be punished."
	done

ScientistRossBeatenText:
	text "A mere tactical"
	line "error cost me…"
	done

ScientistRossAfterBattleText:
	text "A radio signal"
	line "that drives #-"
	cont "MON mad…"

	para "My experiment is a"
	line "complete success."

	para "My promotion is"
	line "assured. This loss"

	para "means absolutely"
	line "nothing."
	done

ScientistMitchSeenText:
	text "I don't care that"
	line "#MON are hurt"
	cont "by our experiment."
	done

ScientistMitchBeatenText:
	text "Thinking is my"
	line "strong suit, not"
	cont "battling."
	done

ScientistMitchAfterBattleText:
	text "If we turn up the"
	line "power of our radio"

	para "signal for broad-"
	line "cast nationwide…"

	para "The very thought"
	line "excites me!"
	done

TeamRocketBaseB3FLockedDoorNeedsPasswordText:
	text "The door's closed…"

	para "It needs two"
	line "passwords to open."
	done

TeamRocketBaseB3FLockedDoorOpenSesameText:
	text "The door's closed…"

	para "<PLAYER> entered"
	line "the two passwords."

	para "The door opened!"
	done

TeamRocketBaseB3F_MapEvents:
	db 0, 0 ; filler

	def_warp_events
	warp_event  3,  2, TEAM_ROCKET_BASE_B2F, 2
	warp_event 27,  2, TEAM_ROCKET_BASE_B2F, 3
	warp_event  3,  6, TEAM_ROCKET_BASE_B2F, 4
	warp_event 27, 14, TEAM_ROCKET_BASE_B2F, 5

	def_coord_events
	coord_event 10,  8, SCENE_TEAMROCKETBASEB3F_ROCKET_BOSS, RocketBaseBossLeft
	coord_event 11,  8, SCENE_TEAMROCKETBASEB3F_ROCKET_BOSS, RocketBaseBossRight
	coord_event  8, 10, SCENE_TEAMROCKETBASEB3F_RIVAL_ENCOUNTER, RocketBaseRival

	def_bg_events
	bg_event 10,  9, BGEVENT_IFNOTSET, TeamRocketBaseB3FLockedDoor
	bg_event 11,  9, BGEVENT_IFNOTSET, TeamRocketBaseB3FLockedDoor
	bg_event 10,  1, BGEVENT_READ, TeamRocketBaseB3FOathScript
	bg_event 11,  1, BGEVENT_READ, TeamRocketBaseB3FOathScript
	bg_event 12,  1, BGEVENT_READ, TeamRocketBaseB3FOathScript
	bg_event 13,  1, BGEVENT_READ, TeamRocketBaseB3FOathScript
	bg_event  4, 13, BGEVENT_READ, TeamRocketBaseB3FOathScript
	bg_event  5, 13, BGEVENT_READ, TeamRocketBaseB3FOathScript
	bg_event  6, 13, BGEVENT_READ, TeamRocketBaseB3FOathScript
	bg_event  7, 13, BGEVENT_READ, TeamRocketBaseB3FOathScript

	def_object_events
	object_event 25, 14, SPRITE_LANCE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, LanceGetPasswordScript, EVENT_TEAM_ROCKET_BASE_B3F_LANCE_PASSWORDS
	object_event  8,  3, SPRITE_ROCKET, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_TEAM_ROCKET_BASE_B3F_EXECUTIVE
	object_event  7,  2, SPRITE_MOLTRES, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, RocketBaseMurkrow, EVENT_TEAM_ROCKET_BASE_POPULATION
	object_event 21,  7, SPRITE_ROCKET_GIRL, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 0, SlowpokeTailGrunt, EVENT_TEAM_ROCKET_BASE_POPULATION
	object_event  5, 15, SPRITE_ROCKET, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, 0, OBJECTTYPE_TRAINER, 3, RaticateTailGrunt, EVENT_TEAM_ROCKET_BASE_POPULATION
	object_event 25, 12, SPRITE_SCIENTIST, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 4, TrainerScientistRoss, EVENT_TEAM_ROCKET_BASE_POPULATION
	object_event 14, 15, SPRITE_SCIENTIST, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerScientistMitch, EVENT_TEAM_ROCKET_BASE_POPULATION
	object_event 24, 14, SPRITE_ROCKET, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, TeamRocketBaseB3FRocketScript, EVENT_TEAM_ROCKET_BASE_POPULATION
	object_event  4,  5, SPRITE_SILVER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_RIVAL_TEAM_ROCKET_BASE
	object_event  1, 12, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TeamRocketBaseB3FFullHeal, EVENT_TEAM_ROCKET_BASE_B3F_FULL_HEAL
	object_event  3, 12, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TeamRocketBaseB3FDireHit, EVENT_TEAM_ROCKET_BASE_B3F_DIRE_HIT
	object_event 28,  9, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TeamRocketBaseB3FProtein, EVENT_TEAM_ROCKET_BASE_B3F_PROTEIN
	object_event 17,  2, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TeamRocketBaseB3FIceHeal, EVENT_TEAM_ROCKET_BASE_B3F_ICE_HEAL