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object_const_def ; object_event constants
const TINTOWER3F_POKE_BALL
TinTower3F_MapScripts:
db 0 ; scene scripts
db 0 ; callbacks
TinTower3FFullHeal:
itemball FULL_HEAL
TinTower3F_MapEvents:
db 0, 0 ; filler
db 2 ; warp events
warp_event 10, 14, TIN_TOWER_2F, 1
warp_event 16, 2, TIN_TOWER_4F, 2
db 0 ; coord events
db 0 ; bg events
db 1 ; object events
object_event 3, 14, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower3FFullHeal, EVENT_TIN_TOWER_3F_FULL_HEAL
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