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SECTION "Scratch", SRAM
UNION
sScratch::
sDecompressScratch::
ds $60 tiles
NEXTU
ds $188
sDecompressBuffer:: ds 7 * 7 tiles
ENDU
SECTION "SRAM Bank 0", SRAM
sPartyMail::
; sPartyMon1Mail - sPartyMon6Mail
for n, 1, PARTY_LENGTH + 1
sPartyMon{d:n}Mail:: mailmsg sPartyMon{d:n}Mail
endr
sPartyMailBackup::
; sPartyMon1MailBackup - sPartyMon6MailBackup
for n, 1, PARTY_LENGTH + 1
sPartyMon{d:n}MailBackup:: mailmsg sPartyMon{d:n}MailBackup
endr
sMailboxCount:: db
sMailboxes::
; sMailbox1 - sMailbox10
for n, 1, MAILBOX_CAPACITY + 1
sMailbox{d:n}:: mailmsg sMailbox{d:n}
endr
sMailboxCountBackup:: db
sMailboxesBackup::
; sMailbox1Backup - sMailbox10Backup
for n, 1, MAILBOX_CAPACITY + 1
sMailbox{d:n}Backup:: mailmsg sMailbox{d:n}Backup
endr
sMysteryGiftData::
sMysteryGiftItem:: db
sMysteryGiftUnlocked:: db
sBackupMysteryGiftItem:: db
sNumDailyMysteryGiftPartnerIDs:: db
sDailyMysteryGiftPartnerIDs:: ds MAX_MYSTERY_GIFT_PARTNERS * 2
sMysteryGiftDecorationsReceived:: flag_array NUM_NON_TROPHY_DECOS
ds 4
sMysteryGiftTimer:: dw
ds 1
sMysteryGiftTrainerHouseFlag:: db
sMysteryGiftPartnerName:: ds NAME_LENGTH
sMysteryGiftUnusedFlag:: db
sMysteryGiftTrainer:: ds wMysteryGiftTrainerEnd - wMysteryGiftTrainer
sBackupMysteryGiftItemEnd::
ds $30
sRTCStatusFlags:: db
ds 7
sLuckyNumberDay:: db
sLuckyIDNumber:: dw
SECTION "Backup Save 1", SRAM
sBackupPlayerData3:: ds wPlayerDataEnd - wPlayerData3
sBackupPokemonData:: ds wPokemonDataEnd - wPokemonData
sBackupPlayerData1:: ds wPlayerData1End - wPlayerData
SECTION "SRAM Stack", SRAM
sStackTop:: dw
sRTCHaltCheckValue:: dw
SECTION "SRAM Window Stack", SRAM
sWindowStackBottom::
ds $800 - 1
sWindowStackTop::
ds 1
SECTION "Save", SRAM
sOptions:: ds wOptionsEnd - wOptions
sCheckValue1:: db ; loaded with SAVE_CHECK_VALUE_1, used to check save corruption
sGameData::
sPlayerData::
sPlayerData1:: ds wPlayerData1End - wPlayerData1
sPlayerData2:: ds wPlayerData2End - wPlayerData2
sPlayerData3:: ds wPlayerData3End - wPlayerData3
sCurMapData:: ds wCurMapDataEnd - wCurMapData
sPokemonData:: ds wPokemonDataEnd - wPokemonData
sGameDataEnd::
sChecksum:: dw
sCheckValue2:: db ; loaded with SAVE_CHECK_VALUE_2, used to check save corruption
SECTION "Active Box", SRAM
sBox:: curbox sBox
SECTION "Link Battle Data", SRAM
sLinkBattleStats::
sLinkBattleWins:: dw
sLinkBattleLosses:: dw
sLinkBattleDraws:: dw
sLinkBattleRecord::
; sLinkBattleRecord1 - sLinkBattleRecord5
for n, 1, NUM_LINK_BATTLE_RECORDS + 1
sLinkBattleRecord{d:n}:: link_battle_record sLinkBattleRecord{d:n}
endr
sLinkBattleStatsEnd::
SECTION "SRAM Hall of Fame", SRAM
sHallOfFame::
; sHallOfFame1 - sHallOfFame30
for n, 1, NUM_HOF_TEAMS + 1
sHallOfFame{d:n}:: hall_of_fame sHallOfFame{d:n}
endr
sHallOfFameEnd::
SECTION "Backup Save 2", SRAM
sBackupPlayerData2:: ds wPlayerData2End - wPlayerData2
; The PC boxes will not fit into one SRAM bank,
; so they use multiple SECTIONs
box_n = 0
boxes: MACRO
rept \1
box_n += 1
sBox{d:box_n}:: box sBox{d:box_n}
endr
ENDM
SECTION "Boxes 1-7", SRAM
; sBox1 - sBox7
boxes 7
SECTION "Boxes 8-14", SRAM
; sBox8 - sBox14
boxes 7
; All 14 boxes fit exactly within 2 SRAM banks
assert box_n == NUM_BOXES, \
"boxes: Expected {d:NUM_BOXES} total boxes, got {d:box_n}"
SECTION "Backup Save 3", SRAM
sBackupOptions:: ds wOptionsEnd - wOptions
sBackupCheckValue1:: db ; loaded with SAVE_CHECK_VALUE_1, used to check save corruption
sBackupCurMapData:: ds wCurMapDataEnd - wCurMapData
sBackupChecksum:: dw
sBackupCheckValue2:: db ; loaded with SAVE_CHECK_VALUE_2, used to check save corruption
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