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authorBryan Bishop <kanzure@gmail.com>2013-12-28 17:04:15 -0800
committerBryan Bishop <kanzure@gmail.com>2013-12-28 17:04:15 -0800
commit6ec167512e05c3541308fbbaa7e91cf53942e533 (patch)
tree85350b4414bd03cd3155a171563f0fce0b6d35ad /pokemontools/vba/path.py
parentf0aaf3cd568c485af40690ce0f18a6cd456ed02e (diff)
parent70cd4f7c00b33a398ed7af071773c06ca335c105 (diff)
Merge pull request #62 from yenatch/battle-animations
* event command macro storetext actually took one param * PointerLabel{Before,After}Bank now take a label instead of the redundant BANK(label), label * use the from_asm() method for all macros * no more macro logic in the preprocessor * read and write RGB macros for palettes instead of binary chunks * battle animation macros
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