diff options
Diffstat (limited to 'pokemontools/redsfxdisasm.py')
-rwxr-xr-x | pokemontools/redsfxdisasm.py | 908 |
1 files changed, 455 insertions, 453 deletions
diff --git a/pokemontools/redsfxdisasm.py b/pokemontools/redsfxdisasm.py index f1cfece..63b8dd1 100755 --- a/pokemontools/redsfxdisasm.py +++ b/pokemontools/redsfxdisasm.py @@ -1,454 +1,456 @@ -import configuration
-config = configuration.Config()
-rom = bytearray(open(config.rom_path, "r").read())
-
-sfx_names = [
- "Snare1_2",
- "Snare2_2",
- "Snare3_2",
- "Snare4_2",
- "Snare5_2",
- "Triangle1_2",
- "Triangle2_2",
- "Snare6_2",
- "Snare7_2",
- "Snare8_2",
- "Snare9_2",
- "Cymbal1_2",
- "Cymbal2_2",
- "Cymbal3_2",
- "Muted_Snare1_2",
- "Triangle3_2",
- "Muted_Snare2_2",
- "Muted_Snare3_2",
- "Muted_Snare4_2",
- "Cry00_2",
- "Cry01_2",
- "Cry02_2",
- "Cry03_2",
- "Cry04_2",
- "Cry05_2",
- "Cry06_2",
- "Cry07_2",
- "Cry08_2",
- "Cry09_2",
- "Cry0A_2",
- "Cry0B_2",
- "Cry0C_2",
- "Cry0D_2",
- "Cry0E_2",
- "Cry0F_2",
- "Cry10_2",
- "Cry11_2",
- "Cry12_2",
- "Cry13_2",
- "Cry14_2",
- "Cry15_2",
- "Cry16_2",
- "Cry17_2",
- "Cry18_2",
- "Cry19_2",
- "Cry1A_2",
- "Cry1B_2",
- "Cry1C_2",
- "Cry1D_2",
- "Cry1E_2",
- "Cry1F_2",
- "Cry20_2",
- "Cry21_2",
- "Cry22_2",
- "Cry23_2",
- "Cry24_2",
- "Cry25_2",
- "Level_Up",
- "Get_Item2_2",
- "Tink_2",
- "Heal_HP_2",
- "Heal_Ailment_2",
- "Start_Menu_2",
- "Press_AB_2",
- "Ball_Toss",
- "Ball_Poof",
- "Faint_Thud",
- "Run",
- "Dex_Page_Added",
- "Caught_Mon",
- "Peck",
- "Faint_Fall",
- "Battle_09",
- "Pound",
- "Battle_0B",
- "Battle_0C",
- "Battle_0D",
- "Battle_0E",
- "Battle_0F",
- "Damage",
- "Not_Very_Effective",
- "Battle_12",
- "Battle_13",
- "Battle_14",
- "Vine_Whip",
- "Battle_16",
- "Battle_17",
- "Battle_18",
- "Battle_19",
- "Super_Effective",
- "Battle_1B",
- "Battle_1C",
- "Doubleslap",
- "Battle_1E",
- "Horn_Drill",
- "Battle_20",
- "Battle_21",
- "Battle_22",
- "Battle_23",
- "Battle_24",
- "Battle_25",
- "Battle_26",
- "Battle_27",
- "Battle_28",
- "Battle_29",
- "Battle_2A",
- "Battle_2B",
- "Battle_2C",
- "Psybeam",
- "Battle_2E",
- "Battle_2F",
- "Psychic_M",
- "Battle_31",
- "Battle_32",
- "Battle_33",
- "Battle_34",
- "Battle_35",
- "Battle_36",
- "Silph_Scope",
- "Snare1_1",
- "Snare2_1",
- "Snare3_1",
- "Snare4_1",
- "Snare5_1",
- "Triangle1_1",
- "Triangle2_1",
- "Snare6_1",
- "Snare7_1",
- "Snare8_1",
- "Snare9_1",
- "Cymbal1_1",
- "Cymbal2_1",
- "Cymbal3_1",
- "Muted_Snare1_1",
- "Triangle3_1",
- "Muted_Snare2_1",
- "Muted_Snare3_1",
- "Muted_Snare4_1",
- "Cry00_1",
- "Cry01_1",
- "Cry02_1",
- "Cry03_1",
- "Cry04_1",
- "Cry05_1",
- "Cry06_1",
- "Cry07_1",
- "Cry08_1",
- "Cry09_1",
- "Cry0A_1",
- "Cry0B_1",
- "Cry0C_1",
- "Cry0D_1",
- "Cry0E_1",
- "Cry0F_1",
- "Cry10_1",
- "Cry11_1",
- "Cry12_1",
- "Cry13_1",
- "Cry14_1",
- "Cry15_1",
- "Cry16_1",
- "Cry17_1",
- "Cry18_1",
- "Cry19_1",
- "Cry1A_1",
- "Cry1B_1",
- "Cry1C_1",
- "Cry1D_1",
- "Cry1E_1",
- "Cry1F_1",
- "Cry20_1",
- "Cry21_1",
- "Cry22_1",
- "Cry23_1",
- "Cry24_1",
- "Cry25_1",
- "Get_Item1_1",
- "Get_Item2_1",
- "Tink_1",
- "Heal_HP_1",
- "Heal_Ailment_1",
- "Start_Menu_1",
- "Press_AB_1",
- "Pokedex_Rating_1",
- "Get_Key_Item_1",
- "Poisoned_1",
- "Trade_Machine_1",
- "Turn_On_PC_1",
- "Turn_Off_PC_1",
- "Enter_PC_1",
- "Shrink_1",
- "Switch_1",
- "Healing_Machine_1",
- "Teleport_Exit1_1",
- "Teleport_Enter1_1",
- "Teleport_Exit2_1",
- "Ledge_1",
- "Teleport_Enter2_1",
- "Fly_1",
- "Denied_1",
- "Arrow_Tiles_1",
- "Push_Boulder_1",
- "SS_Anne_Horn_1",
- "Withdraw_Deposit_1",
- "Cut_1",
- "Go_Inside_1",
- "Swap_1",
- "59_1",
- "Purchase_1",
- "Collision_1",
- "Go_Outside_1",
- "Save_1",
- "Pokeflute",
- "Safari_Zone_PA",
- "Snare1_3",
- "Snare2_3",
- "Snare3_3",
- "Snare4_3",
- "Snare5_3",
- "Triangle1_3",
- "Triangle2_3",
- "Snare6_3",
- "Snare7_3",
- "Snare8_3",
- "Snare9_3",
- "Cymbal1_3",
- "Cymbal2_3",
- "Cymbal3_3",
- "Muted_Snare1_3",
- "Triangle3_3",
- "Muted_Snare2_3",
- "Muted_Snare3_3",
- "Muted_Snare4_3",
- "Cry00_3",
- "Cry01_3",
- "Cry02_3",
- "Cry03_3",
- "Cry04_3",
- "Cry05_3",
- "Cry06_3",
- "Cry07_3",
- "Cry08_3",
- "Cry09_3",
- "Cry0A_3",
- "Cry0B_3",
- "Cry0C_3",
- "Cry0D_3",
- "Cry0E_3",
- "Cry0F_3",
- "Cry10_3",
- "Cry11_3",
- "Cry12_3",
- "Cry13_3",
- "Cry14_3",
- "Cry15_3",
- "Cry16_3",
- "Cry17_3",
- "Cry18_3",
- "Cry19_3",
- "Cry1A_3",
- "Cry1B_3",
- "Cry1C_3",
- "Cry1D_3",
- "Cry1E_3",
- "Cry1F_3",
- "Cry20_3",
- "Cry21_3",
- "Cry22_3",
- "Cry23_3",
- "Cry24_3",
- "Cry25_3",
- "Get_Item1_3",
- "Get_Item2_3",
- "Tink_3",
- "Heal_HP_3",
- "Heal_Ailment_3",
- "Start_Menu_3",
- "Press_AB_3",
- "Pokedex_Rating_3",
- "Get_Key_Item_3",
- "Poisoned_3",
- "Trade_Machine_3",
- "Turn_On_PC_3",
- "Turn_Off_PC_3",
- "Enter_PC_3",
- "Shrink_3",
- "Switch_3",
- "Healing_Machine_3",
- "Teleport_Exit1_3",
- "Teleport_Enter1_3",
- "Teleport_Exit2_3",
- "Ledge_3",
- "Teleport_Enter2_3",
- "Fly_3",
- "Denied_3",
- "Arrow_Tiles_3",
- "Push_Boulder_3",
- "SS_Anne_Horn_3",
- "Withdraw_Deposit_3",
- "Cut_3",
- "Go_Inside_3",
- "Swap_3",
- "59_3",
- "Purchase_3",
- "Collision_3",
- "Go_Outside_3",
- "Save_3",
- "Intro_Lunge",
- "Intro_Hip",
- "Intro_Hop",
- "Intro_Raise",
- "Intro_Crash",
- "Intro_Whoosh",
- "Slots_Stop_Wheel",
- "Slots_Reward",
- "Slots_New_Spin",
- "Shooting_Star",
- ]
-
-banks = {
- 0x02: 0x60,
- 0x08: 0x78,
- 0x1f: 0x68,
- }
-
-music_commands = {
- 0xd0: ["notetype", {"type": "nibble"}, 2],
- 0xe0: ["octave", 1],
- 0xe8: ["toggleperfectpitch", 1],
- 0xea: ["vibrato", {"type": "byte"}, {"type": "nibble"}, 3],
- 0xec: ["duty", {"type": "byte"}, 2],
- 0xed: ["tempo", {"type": "word"}, 3],
- 0xf0: ["volume", {"type": "nibble"}, 2],
- 0xf8: ["executemusic", 1],
- 0xfc: ["dutycycle", {"type": "byte"}, 2],
- 0xfe: ["loopchannel", {"type": "byte"}, {"type": "label"}, 4],
- 0xff: ["endchannel", 1],
- }
-
-param_lengths = {
- "nibble": 1,
- "byte": 1,
- "word": 2,
- "label": 2,
- }
-
-music_notes = {
- 0x0: "C_",
- 0x1: "C#",
- 0x2: "D_",
- 0x3: "D#",
- 0x4: "E_",
- 0x5: "F_",
- 0x6: "F#",
- 0x7: "G_",
- 0x8: "G#",
- 0x9: "A_",
- 0xa: "A#",
- 0xb: "B_",
- }
-
-sfxnum = 0
-
-for bank in banks:
- print bank
- header = bank * 0x4000 + 3
- for sfx in range(1,banks[bank]):
- sfxname = sfx_names[sfxnum]
- sfxfile = open("music/sfx/" + sfx_names[sfxnum].lower() + ".asm", 'w')
- sfxname = "SFX_" + sfxname
- startingaddress = rom[header + 2] * 0x100 + rom[header + 1] + (0x4000 * (bank - 1))
- end = 0
- curchannel = 1
- lastchannel = (rom[header] >> 6) + 1
- channelnumber = rom[header] % 0x10
- output = ''
- while 1:
- address = startingaddress
- if curchannel != lastchannel:
- end = rom[header + 5] * 0x100 + rom[header + 4] + (0x4000 * (bank - 1))
- byte = rom[address]
- if byte == 0xf8 or (bank == 2 and sfx == 0x5e): executemusic = True
- else: executemusic = False
- output += "{}_Ch{}: ; {:02x} ({:0x}:{:02x})\n".format(sfxname, curchannel, address, bank, address % 0x4000 + 0x4000)
- while 1:
- if address == 0x2062a or address == 0x2063d or address == 0x20930:
- output += "\n{}_branch_{:02x}:\n".format(sfxname, address)
- if byte == 0x10 and not executemusic:
- output += "\tunknownsfx0x{:02x} {}".format(byte, rom[address + 1])
- command_length = 2
- elif byte < 0x30 and not executemusic:
- if channelnumber == 7:
- output += "\tunknownnoise0x20 {}, {}, {}".format(byte % 0x10, rom[address + 1], rom[address + 2])
- command_length = 3
- else:
- output += "\tunknownsfx0x20 {}, {}, {}, {}".format(byte % 0x10, rom[address + 1], rom[address + 2], rom[address + 3])
- command_length = 4
- elif byte < 0xc0:
- output += "\t{} {}".format(music_notes[byte >> 4], byte % 0x10 + 1)
- command_length = 1
- elif byte < 0xd0:
- output += "\trest {}".format(byte % 0x10 + 1)
- command_length = 1
- else:
- if byte < 0xe0:
- command = music_commands[0xd0]
- output += "\t{} {},".format(command[0], byte % 0x10)
- byte = 0xd0
- elif byte < 0xe8:
- command = music_commands[0xe0]
- output += "\t{} {}".format(command[0], 0xe8 - byte)
- byte = 0xe0
- else:
- command = music_commands[byte]
- output += "\t{}".format(command[0])
- command_length = 1
- params = 1
- # print all params for current command
- while params != len(music_commands[byte]) - 1:
- param_type = music_commands[byte][params]["type"]
- address += command_length
- command_length = param_lengths[param_type]
- param = rom[address]
- if param_type == "nibble":
- output += " {}, {}".format(param >> 4, param % 0x10)
- elif param_type == "byte":
- output += " {}".format(param)
- elif param_type == "word":
- output += " {}".format(param * 0x100 + rom[address + 1])
- else:
- param += rom[address + 1] * 0x100 - 0x4000 + (bank * 0x4000)
- if param == startingaddress: output += " {}_Ch{}".format(sfxname, curchannel)
- else: output += " {}_branch_{:02x}".format(sfxname, param)
- params += 1
- if params != len(music_commands[byte]) - 1: output += ","
- output += "\n"
- address += command_length
- if byte == 0xff or address == end: break
- byte = rom[address]
- header += 3
- channelnumber = rom[header]
- if curchannel == lastchannel:
- # output += "; {}".format(hex(address))
- sfxfile.write(output)
- break
- output += "\n\n"
- startingaddress = address
- curchannel += 1
+from __future__ import print_function +from __future__ import absolute_import +from . import configuration +config = configuration.Config() +rom = bytearray(open(config.rom_path, "r").read()) + +sfx_names = [ + "Snare1_2", + "Snare2_2", + "Snare3_2", + "Snare4_2", + "Snare5_2", + "Triangle1_2", + "Triangle2_2", + "Snare6_2", + "Snare7_2", + "Snare8_2", + "Snare9_2", + "Cymbal1_2", + "Cymbal2_2", + "Cymbal3_2", + "Muted_Snare1_2", + "Triangle3_2", + "Muted_Snare2_2", + "Muted_Snare3_2", + "Muted_Snare4_2", + "Cry00_2", + "Cry01_2", + "Cry02_2", + "Cry03_2", + "Cry04_2", + "Cry05_2", + "Cry06_2", + "Cry07_2", + "Cry08_2", + "Cry09_2", + "Cry0A_2", + "Cry0B_2", + "Cry0C_2", + "Cry0D_2", + "Cry0E_2", + "Cry0F_2", + "Cry10_2", + "Cry11_2", + "Cry12_2", + "Cry13_2", + "Cry14_2", + "Cry15_2", + "Cry16_2", + "Cry17_2", + "Cry18_2", + "Cry19_2", + "Cry1A_2", + "Cry1B_2", + "Cry1C_2", + "Cry1D_2", + "Cry1E_2", + "Cry1F_2", + "Cry20_2", + "Cry21_2", + "Cry22_2", + "Cry23_2", + "Cry24_2", + "Cry25_2", + "Level_Up", + "Get_Item2_2", + "Tink_2", + "Heal_HP_2", + "Heal_Ailment_2", + "Start_Menu_2", + "Press_AB_2", + "Ball_Toss", + "Ball_Poof", + "Faint_Thud", + "Run", + "Dex_Page_Added", + "Caught_Mon", + "Peck", + "Faint_Fall", + "Battle_09", + "Pound", + "Battle_0B", + "Battle_0C", + "Battle_0D", + "Battle_0E", + "Battle_0F", + "Damage", + "Not_Very_Effective", + "Battle_12", + "Battle_13", + "Battle_14", + "Vine_Whip", + "Battle_16", + "Battle_17", + "Battle_18", + "Battle_19", + "Super_Effective", + "Battle_1B", + "Battle_1C", + "Doubleslap", + "Battle_1E", + "Horn_Drill", + "Battle_20", + "Battle_21", + "Battle_22", + "Battle_23", + "Battle_24", + "Battle_25", + "Battle_26", + "Battle_27", + "Battle_28", + "Battle_29", + "Battle_2A", + "Battle_2B", + "Battle_2C", + "Psybeam", + "Battle_2E", + "Battle_2F", + "Psychic_M", + "Battle_31", + "Battle_32", + "Battle_33", + "Battle_34", + "Battle_35", + "Battle_36", + "Silph_Scope", + "Snare1_1", + "Snare2_1", + "Snare3_1", + "Snare4_1", + "Snare5_1", + "Triangle1_1", + "Triangle2_1", + "Snare6_1", + "Snare7_1", + "Snare8_1", + "Snare9_1", + "Cymbal1_1", + "Cymbal2_1", + "Cymbal3_1", + "Muted_Snare1_1", + "Triangle3_1", + "Muted_Snare2_1", + "Muted_Snare3_1", + "Muted_Snare4_1", + "Cry00_1", + "Cry01_1", + "Cry02_1", + "Cry03_1", + "Cry04_1", + "Cry05_1", + "Cry06_1", + "Cry07_1", + "Cry08_1", + "Cry09_1", + "Cry0A_1", + "Cry0B_1", + "Cry0C_1", + "Cry0D_1", + "Cry0E_1", + "Cry0F_1", + "Cry10_1", + "Cry11_1", + "Cry12_1", + "Cry13_1", + "Cry14_1", + "Cry15_1", + "Cry16_1", + "Cry17_1", + "Cry18_1", + "Cry19_1", + "Cry1A_1", + "Cry1B_1", + "Cry1C_1", + "Cry1D_1", + "Cry1E_1", + "Cry1F_1", + "Cry20_1", + "Cry21_1", + "Cry22_1", + "Cry23_1", + "Cry24_1", + "Cry25_1", + "Get_Item1_1", + "Get_Item2_1", + "Tink_1", + "Heal_HP_1", + "Heal_Ailment_1", + "Start_Menu_1", + "Press_AB_1", + "Pokedex_Rating_1", + "Get_Key_Item_1", + "Poisoned_1", + "Trade_Machine_1", + "Turn_On_PC_1", + "Turn_Off_PC_1", + "Enter_PC_1", + "Shrink_1", + "Switch_1", + "Healing_Machine_1", + "Teleport_Exit1_1", + "Teleport_Enter1_1", + "Teleport_Exit2_1", + "Ledge_1", + "Teleport_Enter2_1", + "Fly_1", + "Denied_1", + "Arrow_Tiles_1", + "Push_Boulder_1", + "SS_Anne_Horn_1", + "Withdraw_Deposit_1", + "Cut_1", + "Go_Inside_1", + "Swap_1", + "59_1", + "Purchase_1", + "Collision_1", + "Go_Outside_1", + "Save_1", + "Pokeflute", + "Safari_Zone_PA", + "Snare1_3", + "Snare2_3", + "Snare3_3", + "Snare4_3", + "Snare5_3", + "Triangle1_3", + "Triangle2_3", + "Snare6_3", + "Snare7_3", + "Snare8_3", + "Snare9_3", + "Cymbal1_3", + "Cymbal2_3", + "Cymbal3_3", + "Muted_Snare1_3", + "Triangle3_3", + "Muted_Snare2_3", + "Muted_Snare3_3", + "Muted_Snare4_3", + "Cry00_3", + "Cry01_3", + "Cry02_3", + "Cry03_3", + "Cry04_3", + "Cry05_3", + "Cry06_3", + "Cry07_3", + "Cry08_3", + "Cry09_3", + "Cry0A_3", + "Cry0B_3", + "Cry0C_3", + "Cry0D_3", + "Cry0E_3", + "Cry0F_3", + "Cry10_3", + "Cry11_3", + "Cry12_3", + "Cry13_3", + "Cry14_3", + "Cry15_3", + "Cry16_3", + "Cry17_3", + "Cry18_3", + "Cry19_3", + "Cry1A_3", + "Cry1B_3", + "Cry1C_3", + "Cry1D_3", + "Cry1E_3", + "Cry1F_3", + "Cry20_3", + "Cry21_3", + "Cry22_3", + "Cry23_3", + "Cry24_3", + "Cry25_3", + "Get_Item1_3", + "Get_Item2_3", + "Tink_3", + "Heal_HP_3", + "Heal_Ailment_3", + "Start_Menu_3", + "Press_AB_3", + "Pokedex_Rating_3", + "Get_Key_Item_3", + "Poisoned_3", + "Trade_Machine_3", + "Turn_On_PC_3", + "Turn_Off_PC_3", + "Enter_PC_3", + "Shrink_3", + "Switch_3", + "Healing_Machine_3", + "Teleport_Exit1_3", + "Teleport_Enter1_3", + "Teleport_Exit2_3", + "Ledge_3", + "Teleport_Enter2_3", + "Fly_3", + "Denied_3", + "Arrow_Tiles_3", + "Push_Boulder_3", + "SS_Anne_Horn_3", + "Withdraw_Deposit_3", + "Cut_3", + "Go_Inside_3", + "Swap_3", + "59_3", + "Purchase_3", + "Collision_3", + "Go_Outside_3", + "Save_3", + "Intro_Lunge", + "Intro_Hip", + "Intro_Hop", + "Intro_Raise", + "Intro_Crash", + "Intro_Whoosh", + "Slots_Stop_Wheel", + "Slots_Reward", + "Slots_New_Spin", + "Shooting_Star", + ] + +banks = { + 0x02: 0x60, + 0x08: 0x78, + 0x1f: 0x68, + } + +music_commands = { + 0xd0: ["notetype", {"type": "nibble"}, 2], + 0xe0: ["octave", 1], + 0xe8: ["toggleperfectpitch", 1], + 0xea: ["vibrato", {"type": "byte"}, {"type": "nibble"}, 3], + 0xec: ["duty", {"type": "byte"}, 2], + 0xed: ["tempo", {"type": "word"}, 3], + 0xf0: ["volume", {"type": "nibble"}, 2], + 0xf8: ["executemusic", 1], + 0xfc: ["dutycycle", {"type": "byte"}, 2], + 0xfe: ["loopchannel", {"type": "byte"}, {"type": "label"}, 4], + 0xff: ["endchannel", 1], + } + +param_lengths = { + "nibble": 1, + "byte": 1, + "word": 2, + "label": 2, + } + +music_notes = { + 0x0: "C_", + 0x1: "C#", + 0x2: "D_", + 0x3: "D#", + 0x4: "E_", + 0x5: "F_", + 0x6: "F#", + 0x7: "G_", + 0x8: "G#", + 0x9: "A_", + 0xa: "A#", + 0xb: "B_", + } + +sfxnum = 0 + +for bank in banks: + print(bank) + header = bank * 0x4000 + 3 + for sfx in range(1,banks[bank]): + sfxname = sfx_names[sfxnum] + sfxfile = open("music/sfx/" + sfx_names[sfxnum].lower() + ".asm", 'w') + sfxname = "SFX_" + sfxname + startingaddress = rom[header + 2] * 0x100 + rom[header + 1] + (0x4000 * (bank - 1)) + end = 0 + curchannel = 1 + lastchannel = (rom[header] >> 6) + 1 + channelnumber = rom[header] % 0x10 + output = '' + while 1: + address = startingaddress + if curchannel != lastchannel: + end = rom[header + 5] * 0x100 + rom[header + 4] + (0x4000 * (bank - 1)) + byte = rom[address] + if byte == 0xf8 or (bank == 2 and sfx == 0x5e): executemusic = True + else: executemusic = False + output += "{}_Ch{}: ; {:02x} ({:0x}:{:02x})\n".format(sfxname, curchannel, address, bank, address % 0x4000 + 0x4000) + while 1: + if address == 0x2062a or address == 0x2063d or address == 0x20930: + output += "\n{}_branch_{:02x}:\n".format(sfxname, address) + if byte == 0x10 and not executemusic: + output += "\tunknownsfx0x{:02x} {}".format(byte, rom[address + 1]) + command_length = 2 + elif byte < 0x30 and not executemusic: + if channelnumber == 7: + output += "\tunknownnoise0x20 {}, {}, {}".format(byte % 0x10, rom[address + 1], rom[address + 2]) + command_length = 3 + else: + output += "\tunknownsfx0x20 {}, {}, {}, {}".format(byte % 0x10, rom[address + 1], rom[address + 2], rom[address + 3]) + command_length = 4 + elif byte < 0xc0: + output += "\t{} {}".format(music_notes[byte >> 4], byte % 0x10 + 1) + command_length = 1 + elif byte < 0xd0: + output += "\trest {}".format(byte % 0x10 + 1) + command_length = 1 + else: + if byte < 0xe0: + command = music_commands[0xd0] + output += "\t{} {},".format(command[0], byte % 0x10) + byte = 0xd0 + elif byte < 0xe8: + command = music_commands[0xe0] + output += "\t{} {}".format(command[0], 0xe8 - byte) + byte = 0xe0 + else: + command = music_commands[byte] + output += "\t{}".format(command[0]) + command_length = 1 + params = 1 + # print all params for current command + while params != len(music_commands[byte]) - 1: + param_type = music_commands[byte][params]["type"] + address += command_length + command_length = param_lengths[param_type] + param = rom[address] + if param_type == "nibble": + output += " {}, {}".format(param >> 4, param % 0x10) + elif param_type == "byte": + output += " {}".format(param) + elif param_type == "word": + output += " {}".format(param * 0x100 + rom[address + 1]) + else: + param += rom[address + 1] * 0x100 - 0x4000 + (bank * 0x4000) + if param == startingaddress: output += " {}_Ch{}".format(sfxname, curchannel) + else: output += " {}_branch_{:02x}".format(sfxname, param) + params += 1 + if params != len(music_commands[byte]) - 1: output += "," + output += "\n" + address += command_length + if byte == 0xff or address == end: break + byte = rom[address] + header += 3 + channelnumber = rom[header] + if curchannel == lastchannel: + # output += "; {}".format(hex(address)) + sfxfile.write(output) + break + output += "\n\n" + startingaddress = address + curchannel += 1 sfxnum += 1
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