diff options
Diffstat (limited to 'pokemontools/redsfxheaders.py')
-rwxr-xr-x | pokemontools/redsfxheaders.py | 717 |
1 files changed, 359 insertions, 358 deletions
diff --git a/pokemontools/redsfxheaders.py b/pokemontools/redsfxheaders.py index 223d82f..eff9dd0 100755 --- a/pokemontools/redsfxheaders.py +++ b/pokemontools/redsfxheaders.py @@ -1,359 +1,360 @@ -import configuration
-config = configuration.Config()
-rom = bytearray(open(config.rom_path, "r").read())
-
-sfx_names = [
- "Snare1_1",
- "Snare2_1",
- "Snare3_1",
- "Snare4_1",
- "Snare5_1",
- "Triangle1_1",
- "Triangle2_1",
- "Snare6_1",
- "Snare7_1",
- "Snare8_1",
- "Snare9_1",
- "Cymbal1_1",
- "Cymbal2_1",
- "Cymbal3_1",
- "Muted_Snare1_1",
- "Triangle3_1",
- "Muted_Snare2_1",
- "Muted_Snare3_1",
- "Muted_Snare4_1",
- "Cry00_1",
- "Cry01_1",
- "Cry02_1",
- "Cry03_1",
- "Cry04_1",
- "Cry05_1",
- "Cry06_1",
- "Cry07_1",
- "Cry08_1",
- "Cry09_1",
- "Cry0A_1",
- "Cry0B_1",
- "Cry0C_1",
- "Cry0D_1",
- "Cry0E_1",
- "Cry0F_1",
- "Cry10_1",
- "Cry11_1",
- "Cry12_1",
- "Cry13_1",
- "Cry14_1",
- "Cry15_1",
- "Cry16_1",
- "Cry17_1",
- "Cry18_1",
- "Cry19_1",
- "Cry1A_1",
- "Cry1B_1",
- "Cry1C_1",
- "Cry1D_1",
- "Cry1E_1",
- "Cry1F_1",
- "Cry20_1",
- "Cry21_1",
- "Cry22_1",
- "Cry23_1",
- "Cry24_1",
- "Cry25_1",
- "Get_Item1_1",
- "Get_Item2_1",
- "Tink_1",
- "Heal_HP_1",
- "Heal_Ailment_1",
- "Start_Menu_1",
- "Press_AB_1",
- "Pokedex_Rating_1",
- "Get_Key_Item_1",
- "Poisoned_1",
- "Trade_Machine_1",
- "Turn_On_PC_1",
- "Turn_Off_PC_1",
- "Enter_PC_1",
- "Shrink_1",
- "Switch_1",
- "Healing_Machine_1",
- "Teleport_Exit1_1",
- "Teleport_Enter1_1",
- "Teleport_Exit2_1",
- "Ledge_1",
- "Teleport_Enter2_1",
- "Fly_1",
- "Denied_1",
- "Arrow_Tiles_1",
- "Push_Boulder_1",
- "SS_Anne_Horn_1",
- "Withdraw_Deposit_1",
- "Cut_1",
- "Go_Inside_1",
- "Swap_1",
- "59_1",
- "Purchase_1",
- "Collision_1",
- "Go_Outside_1",
- "Save_1",
- "Pokeflute",
- "Safari_Zone_PA",
- "Snare1_2",
- "Snare2_2",
- "Snare3_2",
- "Snare4_2",
- "Snare5_2",
- "Triangle1_2",
- "Triangle2_2",
- "Snare6_2",
- "Snare7_2",
- "Snare8_2",
- "Snare9_2",
- "Cymbal1_2",
- "Cymbal2_2",
- "Cymbal3_2",
- "Muted_Snare1_2",
- "Triangle3_2",
- "Muted_Snare2_2",
- "Muted_Snare3_2",
- "Muted_Snare4_2",
- "Cry00_2",
- "Cry01_2",
- "Cry02_2",
- "Cry03_2",
- "Cry04_2",
- "Cry05_2",
- "Cry06_2",
- "Cry07_2",
- "Cry08_2",
- "Cry09_2",
- "Cry0A_2",
- "Cry0B_2",
- "Cry0C_2",
- "Cry0D_2",
- "Cry0E_2",
- "Cry0F_2",
- "Cry10_2",
- "Cry11_2",
- "Cry12_2",
- "Cry13_2",
- "Cry14_2",
- "Cry15_2",
- "Cry16_2",
- "Cry17_2",
- "Cry18_2",
- "Cry19_2",
- "Cry1A_2",
- "Cry1B_2",
- "Cry1C_2",
- "Cry1D_2",
- "Cry1E_2",
- "Cry1F_2",
- "Cry20_2",
- "Cry21_2",
- "Cry22_2",
- "Cry23_2",
- "Cry24_2",
- "Cry25_2",
- "Level_Up",
- "Get_Item2_2",
- "Tink_2",
- "Heal_HP_2",
- "Heal_Ailment_2",
- "Start_Menu_2",
- "Press_AB_2",
- "Ball_Toss",
- "Ball_Poof",
- "Faint_Thud",
- "Run",
- "Dex_Page_Added",
- "Caught_Mon",
- "Peck",
- "Faint_Fall",
- "Battle_09",
- "Pound",
- "Battle_0B",
- "Battle_0C",
- "Battle_0D",
- "Battle_0E",
- "Battle_0F",
- "Damage",
- "Not_Very_Effective",
- "Battle_12",
- "Battle_13",
- "Battle_14",
- "Vine_Whip",
- "Battle_16",
- "Battle_17",
- "Battle_18",
- "Battle_19",
- "Super_Effective",
- "Battle_1B",
- "Battle_1C",
- "Doubleslap",
- "Battle_1E",
- "Horn_Drill",
- "Battle_20",
- "Battle_21",
- "Battle_22",
- "Battle_23",
- "Battle_24",
- "Battle_25",
- "Battle_26",
- "Battle_27",
- "Battle_28",
- "Battle_29",
- "Battle_2A",
- "Battle_2B",
- "Battle_2C",
- "Psybeam",
- "Battle_2E",
- "Battle_2F",
- "Psychic_M",
- "Battle_31",
- "Battle_32",
- "Battle_33",
- "Battle_34",
- "Battle_35",
- "Battle_36",
- "Silph_Scope",
- "Snare1_3",
- "Snare2_3",
- "Snare3_3",
- "Snare4_3",
- "Snare5_3",
- "Triangle1_3",
- "Triangle2_3",
- "Snare6_3",
- "Snare7_3",
- "Snare8_3",
- "Snare9_3",
- "Cymbal1_3",
- "Cymbal2_3",
- "Cymbal3_3",
- "Muted_Snare1_3",
- "Triangle3_3",
- "Muted_Snare2_3",
- "Muted_Snare3_3",
- "Muted_Snare4_3",
- "Cry00_3",
- "Cry01_3",
- "Cry02_3",
- "Cry03_3",
- "Cry04_3",
- "Cry05_3",
- "Cry06_3",
- "Cry07_3",
- "Cry08_3",
- "Cry09_3",
- "Cry0A_3",
- "Cry0B_3",
- "Cry0C_3",
- "Cry0D_3",
- "Cry0E_3",
- "Cry0F_3",
- "Cry10_3",
- "Cry11_3",
- "Cry12_3",
- "Cry13_3",
- "Cry14_3",
- "Cry15_3",
- "Cry16_3",
- "Cry17_3",
- "Cry18_3",
- "Cry19_3",
- "Cry1A_3",
- "Cry1B_3",
- "Cry1C_3",
- "Cry1D_3",
- "Cry1E_3",
- "Cry1F_3",
- "Cry20_3",
- "Cry21_3",
- "Cry22_3",
- "Cry23_3",
- "Cry24_3",
- "Cry25_3",
- "Get_Item1_3",
- "Get_Item2_3",
- "Tink_3",
- "Heal_HP_3",
- "Heal_Ailment_3",
- "Start_Menu_3",
- "Press_AB_3",
- "Pokedex_Rating_3",
- "Get_Key_Item_3",
- "Poisoned_3",
- "Trade_Machine_3",
- "Turn_On_PC_3",
- "Turn_Off_PC_3",
- "Enter_PC_3",
- "Shrink_3",
- "Switch_3",
- "Healing_Machine_3",
- "Teleport_Exit1_3",
- "Teleport_Enter1_3",
- "Teleport_Exit2_3",
- "Ledge_3",
- "Teleport_Enter2_3",
- "Fly_3",
- "Denied_3",
- "Arrow_Tiles_3",
- "Push_Boulder_3",
- "SS_Anne_Horn_3",
- "Withdraw_Deposit_3",
- "Cut_3",
- "Go_Inside_3",
- "Swap_3",
- "59_3",
- "Purchase_3",
- "Collision_3",
- "Go_Outside_3",
- "Save_3",
- "Intro_Lunge",
- "Intro_Hip",
- "Intro_Hop",
- "Intro_Raise",
- "Intro_Crash",
- "Intro_Whoosh",
- "Slots_Stop_Wheel",
- "Slots_Reward",
- "Slots_New_Spin",
- "Shooting_Star",
- ]
-
-headerlist = (
- ["sfxheaders02.asm", 0x8003, 0x822e],
- ["sfxheaders08.asm", 0x20003, 0x202be],
- ["sfxheaders1f.asm", 0x7c003, 0x7c249],
- )
-
-def printsfxheaders(filename, address, end, sfxnum):
- file = open(filename, 'w')
- bank = address / 0x4000
- byte = rom[address]
- sfx = 1
- channel = 1
- file.write("SFX_Headers_{:02x}::\n".format(bank))
- file.write("\tdb $ff, $ff, $ff ; padding\n")
- while address != end:
- left = (byte >> 6) + 1
- file.write("\nSFX_{}:: ; {:02x} ({:0x}:{:02x})\n".format(sfx_names[sfxnum], address, bank, address % 0x4000 + 0x4000))
- while left != 0:
- pointer = rom[address + 2] * 0x100 + rom[address + 1]
- if byte >> 4 != 0: file.write(" db ( ${:0x}0 | CH{:0x} )\n".format(byte >> 4, byte % 0x10))
- else: file.write("\tdb CH{:0x}\n".format(byte))
- file.write("\tdw SFX_{}_Ch{}\n".format(sfx_names[sfxnum], channel))
- address += 3
- byte = rom[address]
- channel += 1
- left -= 1
- channel = 1
- sfx += 1
- sfxnum += 1
- #file.write("\n; {}".format(hex(address)))
- return sfxnum
-
-sfxnum = 0
-for header in headerlist:
+from __future__ import absolute_import +from . import configuration +config = configuration.Config() +rom = bytearray(open(config.rom_path, "r").read()) + +sfx_names = [ + "Snare1_1", + "Snare2_1", + "Snare3_1", + "Snare4_1", + "Snare5_1", + "Triangle1_1", + "Triangle2_1", + "Snare6_1", + "Snare7_1", + "Snare8_1", + "Snare9_1", + "Cymbal1_1", + "Cymbal2_1", + "Cymbal3_1", + "Muted_Snare1_1", + "Triangle3_1", + "Muted_Snare2_1", + "Muted_Snare3_1", + "Muted_Snare4_1", + "Cry00_1", + "Cry01_1", + "Cry02_1", + "Cry03_1", + "Cry04_1", + "Cry05_1", + "Cry06_1", + "Cry07_1", + "Cry08_1", + "Cry09_1", + "Cry0A_1", + "Cry0B_1", + "Cry0C_1", + "Cry0D_1", + "Cry0E_1", + "Cry0F_1", + "Cry10_1", + "Cry11_1", + "Cry12_1", + "Cry13_1", + "Cry14_1", + "Cry15_1", + "Cry16_1", + "Cry17_1", + "Cry18_1", + "Cry19_1", + "Cry1A_1", + "Cry1B_1", + "Cry1C_1", + "Cry1D_1", + "Cry1E_1", + "Cry1F_1", + "Cry20_1", + "Cry21_1", + "Cry22_1", + "Cry23_1", + "Cry24_1", + "Cry25_1", + "Get_Item1_1", + "Get_Item2_1", + "Tink_1", + "Heal_HP_1", + "Heal_Ailment_1", + "Start_Menu_1", + "Press_AB_1", + "Pokedex_Rating_1", + "Get_Key_Item_1", + "Poisoned_1", + "Trade_Machine_1", + "Turn_On_PC_1", + "Turn_Off_PC_1", + "Enter_PC_1", + "Shrink_1", + "Switch_1", + "Healing_Machine_1", + "Teleport_Exit1_1", + "Teleport_Enter1_1", + "Teleport_Exit2_1", + "Ledge_1", + "Teleport_Enter2_1", + "Fly_1", + "Denied_1", + "Arrow_Tiles_1", + "Push_Boulder_1", + "SS_Anne_Horn_1", + "Withdraw_Deposit_1", + "Cut_1", + "Go_Inside_1", + "Swap_1", + "59_1", + "Purchase_1", + "Collision_1", + "Go_Outside_1", + "Save_1", + "Pokeflute", + "Safari_Zone_PA", + "Snare1_2", + "Snare2_2", + "Snare3_2", + "Snare4_2", + "Snare5_2", + "Triangle1_2", + "Triangle2_2", + "Snare6_2", + "Snare7_2", + "Snare8_2", + "Snare9_2", + "Cymbal1_2", + "Cymbal2_2", + "Cymbal3_2", + "Muted_Snare1_2", + "Triangle3_2", + "Muted_Snare2_2", + "Muted_Snare3_2", + "Muted_Snare4_2", + "Cry00_2", + "Cry01_2", + "Cry02_2", + "Cry03_2", + "Cry04_2", + "Cry05_2", + "Cry06_2", + "Cry07_2", + "Cry08_2", + "Cry09_2", + "Cry0A_2", + "Cry0B_2", + "Cry0C_2", + "Cry0D_2", + "Cry0E_2", + "Cry0F_2", + "Cry10_2", + "Cry11_2", + "Cry12_2", + "Cry13_2", + "Cry14_2", + "Cry15_2", + "Cry16_2", + "Cry17_2", + "Cry18_2", + "Cry19_2", + "Cry1A_2", + "Cry1B_2", + "Cry1C_2", + "Cry1D_2", + "Cry1E_2", + "Cry1F_2", + "Cry20_2", + "Cry21_2", + "Cry22_2", + "Cry23_2", + "Cry24_2", + "Cry25_2", + "Level_Up", + "Get_Item2_2", + "Tink_2", + "Heal_HP_2", + "Heal_Ailment_2", + "Start_Menu_2", + "Press_AB_2", + "Ball_Toss", + "Ball_Poof", + "Faint_Thud", + "Run", + "Dex_Page_Added", + "Caught_Mon", + "Peck", + "Faint_Fall", + "Battle_09", + "Pound", + "Battle_0B", + "Battle_0C", + "Battle_0D", + "Battle_0E", + "Battle_0F", + "Damage", + "Not_Very_Effective", + "Battle_12", + "Battle_13", + "Battle_14", + "Vine_Whip", + "Battle_16", + "Battle_17", + "Battle_18", + "Battle_19", + "Super_Effective", + "Battle_1B", + "Battle_1C", + "Doubleslap", + "Battle_1E", + "Horn_Drill", + "Battle_20", + "Battle_21", + "Battle_22", + "Battle_23", + "Battle_24", + "Battle_25", + "Battle_26", + "Battle_27", + "Battle_28", + "Battle_29", + "Battle_2A", + "Battle_2B", + "Battle_2C", + "Psybeam", + "Battle_2E", + "Battle_2F", + "Psychic_M", + "Battle_31", + "Battle_32", + "Battle_33", + "Battle_34", + "Battle_35", + "Battle_36", + "Silph_Scope", + "Snare1_3", + "Snare2_3", + "Snare3_3", + "Snare4_3", + "Snare5_3", + "Triangle1_3", + "Triangle2_3", + "Snare6_3", + "Snare7_3", + "Snare8_3", + "Snare9_3", + "Cymbal1_3", + "Cymbal2_3", + "Cymbal3_3", + "Muted_Snare1_3", + "Triangle3_3", + "Muted_Snare2_3", + "Muted_Snare3_3", + "Muted_Snare4_3", + "Cry00_3", + "Cry01_3", + "Cry02_3", + "Cry03_3", + "Cry04_3", + "Cry05_3", + "Cry06_3", + "Cry07_3", + "Cry08_3", + "Cry09_3", + "Cry0A_3", + "Cry0B_3", + "Cry0C_3", + "Cry0D_3", + "Cry0E_3", + "Cry0F_3", + "Cry10_3", + "Cry11_3", + "Cry12_3", + "Cry13_3", + "Cry14_3", + "Cry15_3", + "Cry16_3", + "Cry17_3", + "Cry18_3", + "Cry19_3", + "Cry1A_3", + "Cry1B_3", + "Cry1C_3", + "Cry1D_3", + "Cry1E_3", + "Cry1F_3", + "Cry20_3", + "Cry21_3", + "Cry22_3", + "Cry23_3", + "Cry24_3", + "Cry25_3", + "Get_Item1_3", + "Get_Item2_3", + "Tink_3", + "Heal_HP_3", + "Heal_Ailment_3", + "Start_Menu_3", + "Press_AB_3", + "Pokedex_Rating_3", + "Get_Key_Item_3", + "Poisoned_3", + "Trade_Machine_3", + "Turn_On_PC_3", + "Turn_Off_PC_3", + "Enter_PC_3", + "Shrink_3", + "Switch_3", + "Healing_Machine_3", + "Teleport_Exit1_3", + "Teleport_Enter1_3", + "Teleport_Exit2_3", + "Ledge_3", + "Teleport_Enter2_3", + "Fly_3", + "Denied_3", + "Arrow_Tiles_3", + "Push_Boulder_3", + "SS_Anne_Horn_3", + "Withdraw_Deposit_3", + "Cut_3", + "Go_Inside_3", + "Swap_3", + "59_3", + "Purchase_3", + "Collision_3", + "Go_Outside_3", + "Save_3", + "Intro_Lunge", + "Intro_Hip", + "Intro_Hop", + "Intro_Raise", + "Intro_Crash", + "Intro_Whoosh", + "Slots_Stop_Wheel", + "Slots_Reward", + "Slots_New_Spin", + "Shooting_Star", + ] + +headerlist = ( + ["sfxheaders02.asm", 0x8003, 0x822e], + ["sfxheaders08.asm", 0x20003, 0x202be], + ["sfxheaders1f.asm", 0x7c003, 0x7c249], + ) + +def printsfxheaders(filename, address, end, sfxnum): + file = open(filename, 'w') + bank = address / 0x4000 + byte = rom[address] + sfx = 1 + channel = 1 + file.write("SFX_Headers_{:02x}::\n".format(bank)) + file.write("\tdb $ff, $ff, $ff ; padding\n") + while address != end: + left = (byte >> 6) + 1 + file.write("\nSFX_{}:: ; {:02x} ({:0x}:{:02x})\n".format(sfx_names[sfxnum], address, bank, address % 0x4000 + 0x4000)) + while left != 0: + pointer = rom[address + 2] * 0x100 + rom[address + 1] + if byte >> 4 != 0: file.write(" db ( ${:0x}0 | CH{:0x} )\n".format(byte >> 4, byte % 0x10)) + else: file.write("\tdb CH{:0x}\n".format(byte)) + file.write("\tdw SFX_{}_Ch{}\n".format(sfx_names[sfxnum], channel)) + address += 3 + byte = rom[address] + channel += 1 + left -= 1 + channel = 1 + sfx += 1 + sfxnum += 1 + #file.write("\n; {}".format(hex(address))) + return sfxnum + +sfxnum = 0 +for header in headerlist: sfxnum = printsfxheaders(header[0], header[1], header[2], sfxnum)
\ No newline at end of file |