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diff --git a/redtools/extract_maps.py b/redtools/extract_maps.py
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+#author: Bryan Bishop <kanzure@gmail.com>
+#date: 2012-01-02
+#url: http://hax.iimarck.us/files/rbheaders.txt
+import json
+
+#parse hex values as base 16 (see calculate_pointer)
+base = 16
+
+#where to load the rom from
+rom_filename = "../baserom.gbc"
+rom = None #load the rom later
+
+#map header pointers start at 0x1AE
+start_map_header_pointers = 0x1AE
+
+#bank bytes for each map header start at 0xC23D
+start_map_header_pointer_banks = 0xC23D
+
+#number of maps in this list
+map_count = 0xF8 #including the 0th the total is is 248 or 0xF8
+
+bad_maps = [0x0b, 0x45, 0x4b, 0x4e, 0x69, 0x6a, 0x6b, 0x6d, 0x6e, 0x6f, 0x70, 0x72, 0x73, 0x74, 0x75, 0xad, 0xcc, 0xcd, 0xce, 0xe7, 0xed, 0xee, 0xf1, 0xf2, 0xf3, 0xf4]
+
+maps = {
+ 0x00: "Pallet Town",
+ 0x01: "Viridian City",
+ 0x02: "Pewter City",
+ 0x03: "Cerulean City",
+ 0x04: "Lavender Town", #??
+ 0x05: "Vermilion City", #correct
+ 0x06: "Celadon City",
+ 0x07: "Fuchsia City",
+ 0x08: "Cinnabar Island",
+ 0x09: "Indigo Plateau",
+ 0x0A: "Saffron City",
+ 0x0B: "FREEZE",
+ 0x0C: "Route 1",
+ 0x0D: "Route 2",
+ 0x0E: "Route 3",
+ 0x0F: "Route 4",
+ 0x10: "Route 5",
+ 0x11: "Route 6",
+ 0x12: "Route 7",
+ 0x13: "Route 8",
+ 0x14: "Route 9",
+ 0x15: "Route 10",
+ 0x16: "Route 11",
+ 0x17: "Route 12",
+ 0x18: "Route 13",
+ 0x19: "Route 14",
+ 0x1A: "Route 15",
+ 0x1B: "Route 16",
+ 0x1C: "Route 17",
+ 0x1D: "Route 18",
+ 0x1E: "Route 19",
+ 0x1F: "Route 20",
+ 0x20: "Route 21",
+ 0x21: "Route 22",
+ 0x22: "Route 23",
+ 0x23: "Route 24",
+ 0x24: "Route 25",
+ 0x25: "Red's House 1F",
+ 0x26: "Red's House 2F",
+ 0x27: "Blue's House",
+ 0x28: "Oak's Lab",
+ 0x29: "Viridian Poke Center",
+ 0x2A: "Viridian Mart",
+ 0x2B: "School",
+ 0x2C: "Viridian House",
+ 0x2D: "Viridian Gym",
+ 0x2E: "Digletts Cave (Route 2)",
+ 0x2F: "Viridian Forest (exit)",
+ 0x30: "Route 2 House",
+ 0x31: "Route 2 Gate",
+ 0x32: "Viridian Forest (Entrance)",
+ 0x33: "Viridian Forest",
+ 0x34: "Museum F1",
+ 0x35: "Museum F2",
+ 0x36: "Pewter Gym",
+ 0x37: "Pewter House (1)",
+ 0x38: "Pewter Mart",
+ 0x39: "Pewter House (2)",
+ 0x3A: "Pewter Pokecenter",
+ 0x3B: "Mt. Moon (1)",
+ 0x3C: "Mt. Moon (2)",
+ 0x3D: "Mt. Moon (3)",
+ 0x3E: "Cerulean House (Trashed)",
+ 0x3F: "Cerulean House (2)",
+ 0x40: "Cerulean Pokecenter",
+ 0x41: "Cerulean Gym",
+ 0x42: "Bike Shop",
+ 0x43: "Cerulean Mart",
+ 0x44: "Mt. Moon Pokecenter",
+ 0x45: "COPY OF: Trashed House",
+ 0x46: "Route 5 Gate",
+ 0x47: "Underground Tunnel Entrance (Route 5)",
+ 0x48: "Day Care M",
+ 0x49: "Route 6 Gate",
+ 0x4A: "Underground Tunnel Entrance (Route 6)",
+ 0x4B: "COPY OF: Underground Tunnel Entrance (Route 6)",
+ 0x4C: "Route 7 Gate",
+ 0x4D: "Underground Path Entrance (Route 7)",
+ 0x4E: "COPY OF: Underground Path Entrance (Route 7)",
+ 0x4F: "Route 8 Gate",
+ 0x50: "Underground Path Entrance (Route 8)",
+ 0x51: "Rock Tunnel Pokecenter",
+ 0x52: "Rock Tunnel (1)",
+ 0x53: "Power Plant",
+ 0x54: "Route 11 Gate",
+ 0x55: "Digletts Cave Entrance (Route 11)",
+ 0x56: "Route 11 Gate (Upstairs)",
+ 0x57: "Route 12 Gate",
+ 0x58: "Bill's House",
+ 0x59: "Vermilion Pokecenter",
+ 0x5A: "Fan Club",
+ 0x5B: "Vermilion Mart",
+ 0x5C: "Vermilion Gym",
+ 0x5D: "Vermilion House (1)",
+ 0x5E: "Vermilion Dock",
+ 0x5F: "S.S. Anne (1)",
+ 0x60: "S.S. Anne (2)",
+ 0x61: "S.S. Anne (3)",
+ 0x62: "S.S. Anne (4)",
+ 0x63: "S.S. Anne (5)",
+ 0x64: "S.S. Anne (6)",
+ 0x65: "S.S. Anne (7)",
+ 0x66: "S.S. Anne (8)",
+ 0x67: "S.S. Anne (9)",
+ 0x68: "S.S. Anne (10)",
+ 0x69: "FREEZE",
+ 0x6A: "FREEZE",
+ 0x6B: "FREEZE",
+ 0x6C: "Victory Road (1)",
+ 0x6D: "FREEZE",
+ 0x6E: "FREEZE",
+ 0x6F: "FREEZE",
+ 0x70: "FREEZE",
+ 0x71: "Lance",
+ 0x72: "FREEZE",
+ 0x73: "FREEZE",
+ 0x74: "FREEZE",
+ 0x75: "FREEZE",
+ 0x76: "Hall of Fame Room",
+ 0x77: "Underground Path (N/S)",
+ 0x78: "Gary",
+ 0x79: "Underground Path (W/E)",
+ 0x7A: "Celadon Mart (1)",
+ 0x7B: "Celadon Mart (2)",
+ 0x7C: "Celadon Mart (3)",
+ 0x7D: "Celadon Mart (4)",
+ 0x7E: "Celadon Mart Roof",
+ 0x7F: "Celadon Mart Elevator",
+ 0x80: "Celadon Mansion (1)",
+ 0x81: "Celadon Mansion (2)",
+ 0x82: "Celadon Mansion (3)",
+ 0x83: "Celadon Mansion (4)",
+ 0x84: "Celadon Mansion (5)",
+ 0x85: "Celadon Pokecenter",
+ 0x86: "Celadon Gym",
+ 0x87: "Celadon Game Corner",
+ 0x88: "Celadon Mart 5",
+ 0x89: "Celadon Prize Room",
+ 0x8A: "Celadon Diner",
+ 0x8B: "Celadon House",
+ 0x8C: "Celadon Hotel",
+ 0x8D: "Lavender Pokecenter",
+ 0x8E: "Pokemon Tower (1)",
+ 0x8F: "Pokemon Tower (2)",
+ 0x90: "Pokemon Tower (3)",
+ 0x91: "Pokemon Tower (4)",
+ 0x92: "Pokemon Tower (5)",
+ 0x93: "Pokemon Tower (6) ",
+ 0x94: "Pokemon Tower (7)",
+ 0x95: "Lavender House (1)",
+ 0x96: "Lavender Mart",
+ 0x97: "Lavender House (2)",
+ 0x98: "Fuchsia Mart",
+ 0x99: "Fuchsia House (1)",
+ 0x9A: "Fuchsia Pokecenter",
+ 0x9B: "Fuchsia House (2)",
+ 0x9C: "Safari Zone Entrance",
+ 0x9D: "Fuchsia Gym",
+ 0x9E: "Fuchsia Meeting Room",
+ 0x9F: "Seafoam Islands (2)",
+ 0xA0: "Seafoam Islands (3)",
+ 0xA1: "Seafoam Islands (4)",
+ 0xA2: "Seafoam Islands (5)",
+ 0xA3: "Vermilion House (2)",
+ 0xA4: "Fuchsia House (3)",
+ 0xA5: "Mansion (1)",
+ 0xA6: "Cinnabar Gym",
+ 0xA7: "Lab (1)",
+ 0xA8: "Lab (2)",
+ 0xA9: "Lab (3)",
+ 0xAA: "Lab (4)",
+ 0xAB: "Cinnabar Pokecenter",
+ 0xAC: "Cinnabar Mart",
+ 0xAD: "COPY: Cinnabar Mart",
+ 0xAE: "Indigo Plateau Lobby",
+ 0xAF: "Copycat's House F1",
+ 0xB0: "Copycat's House F2",
+ 0xB1: "Fighting Dojo",
+ 0xB2: "Saffron Gym",
+ 0xB3: "Saffron House (1)",
+ 0xB4: "Saffron Mart",
+ 0xB5: "Silph Co (1)",
+ 0xB6: "Saffron Pokecenter",
+ 0xB7: "Saffron House (2)",
+ 0xB8: "Route 15 Gate",
+ 0xBA: "Route 16 Gate Map",
+ 0xBB: "Route 16 Gate Upstairs",
+ 0xBC: "Route 16 House",
+ 0xBD: "Route 12 House",
+ 0xBE: "Route 18 Gate",
+ 0xBF: "Route 18 Gate Header",
+ 0xC0: "Seafoam Islands (1)",
+ 0xC1: "Route 22 Gate",
+ 0xC2: "Victory Road (2)",
+ 0xC3: "Route 12 Gate Upstairs",
+ 0xC4: "Vermilion House (3)",
+ 0xC5: "Diglett's Cave",
+ 0xC6: "Victory Road (3)",
+ 0xC7: "Rocket Hideout (1)",
+ 0xC8: "Rocket Hideout (2)",
+ 0xC9: "Rocket Hideout (3)",
+ 0xCA: "Rocket Hideout (4) ",
+ 0xCB: "Rocket Hideout (Elevator)",
+ 0xCC: "FREEZE",
+ 0xCD: "FREEZE",
+ 0xCE: "FREEZE",
+ 0xCF: "Silph Co (2)",
+ 0xD0: "Silph Co (3)",
+ 0xD1: "Silph Co (4)",
+ 0xD2: "Silph Co (5)",
+ 0xD3: "Silph Co (6)",
+ 0xD4: "Silph Co (7)",
+ 0xD5: "Silph Co (8)",
+ 0xD6: "Mansion (2)",
+ 0xD7: "Mansion (3)",
+ 0xD8: "Mansion (4)",
+ 0xD9: "Safari Zone East",
+ 0xDA: "Safari Zone North",
+ 0xDB: "Safari Zone West",
+ 0xDC: "Safari Zone Center",
+ 0xDD: "Safari Zone Rest House (1)",
+ 0xDE: "Safari Zone Secret House",
+ 0xDF: "Safari Zone Rest House (2)",
+ 0xE0: "Safari Zone Rest House (3)",
+ 0xE1: "Safari Zone Rest House (4)",
+ 0xE2: "Unknown Dungeon (2)",
+ 0xE3: "Unknown Dungeon (3)",
+ 0xE4: "Unknown Dungeon (1)",
+ 0xE5: "Name Rater",
+ 0xE6: "Cerulean House (3)",
+ 0xE7: "FREEZE",
+ 0xE8: "Rock Tunnel (2)",
+ 0xE9: "Silph Co (9)",
+ 0xEA: "Silph Co (10)",
+ 0xEB: "Silph Co (11)",
+ 0xEC: "Silph Co (Elevator)",
+ 0xED: "FREEZE",
+ 0xEE: "FREEZE",
+ 0xEF: "Battle Center M",
+ 0xF0: "Trade Center M",
+ 0xF1: "FREEZE",
+ 0xF2: "FREEZE",
+ 0xF3: "FREEZE",
+ 0xF4: "FREEZE",
+ 0xF5: "Lorelei",
+ 0xF6: "Bruno",
+ 0xF7: "Agatha"
+ }
+
+map_pointers = {
+ #0x00: {
+ # "name": "Pallet Town",
+ # "address": 0x182a1
+ # },
+ }
+
+map_headers = {
+ #0x00: {
+ # "name": "Pallet Town",
+ # "address": 0x182a1,
+ # "tileset"
+ # "y"
+ # "x"
+ # "map_pointer"
+ # "texts_pointer"
+ # "script_pointer"
+ # "connection_byte"
+ # "num_connections"
+ # "connections":
+ # { "0":
+ # { map_id, connected_map_tile_pointer, current_map_tile_pointer, bigness, width, y, x, window_pointer }
+ # },
+ # "object_data_pointer"
+ # },
+ }
+
+#haters gonna hate
+def load_rom(filename=None):
+ "load the rom into a global (returns True/False)"
+ global rom
+
+ if not filename:
+ filename = rom_filename
+
+ try:
+ rom = open(filename, "rb").read()
+ return True
+ except Exception, exception:
+ print "error loading rom"
+ return False
+
+def assert_rom():
+ global rom
+ assert rom, "rom must be loaded, see load_rom()"
+
+def calculate_pointer(short_pointer, bank):
+ short_pointer = int(short_pointer)
+ bank = int(bank)
+
+ pointer = short_pointer - 0x4000 + (bank * 0x4000)
+
+ #result will be an integer
+ return pointer
+
+def get_nth_map_header_pointer_bank_byte_address(map_id):
+ "returns the address to the bank byte associated with this map pointer"
+ address = start_map_header_pointer_banks + map_id
+ return address
+
+def get_nth_map_header_pointer_bank_byte(map_id):
+ "returns the bank number for this map header"
+ assert_rom()
+
+ address = get_nth_map_header_pointer_bank_byte_address(map_id)
+ bank_byte = ord(rom[address])
+ return bank_byte
+
+def get_nth_map_header_pointer(map_id):
+ "returns the full pointer to the map header struct for this map"
+ assert_rom()
+
+ #figure out where the bytes for this pointer are located
+ byte1_address = start_map_header_pointers + (map_id * 2)
+ byte2_address = start_map_header_pointers + (map_id * 2) + 1
+
+ #grab the two bytes making up the partial pointer
+ byte1 = ord(rom[byte1_address])
+ byte2 = ord(rom[byte2_address])
+
+ #swap the bytes (16-bit pointers for z80 are little endian)
+ temp = byte1
+ byte1 = byte2
+ byte2 = temp
+ del temp
+
+ #combine these into a single pointer (0x byte1 byte2)
+ partial_pointer = (byte2 + (byte1 << 8))
+ #print hex(partial_pointer)
+
+ #get the bank id
+ bank = get_nth_map_header_pointer_bank_byte(map_id)
+
+ #calculate the full pointer
+ pointer = calculate_pointer(partial_pointer, bank)
+
+ #return it as an integer
+ return pointer
+
+def load_map_pointers():
+ global maps
+ global map_pointers
+
+ for map in maps.keys():
+ pointer = get_nth_map_header_pointer(map)
+ #print maps[map] + "\t\t\t" + hex(pointer)
+
+ entry = {
+ "name": maps[map],
+ "address": hex(pointer),
+ "bank": hex(get_nth_map_header_pointer_bank_byte(map))
+ }
+ map_pointers[map] = entry
+
+ #print json.dumps(map_pointers)
+
+def read_connection_bytes(connection_bytes, bank):
+ map_id = ord(connection_bytes[0])
+
+ #connection strip
+ connected_map_tile_pointer_byte1 = ord(connection_bytes[1])
+ connected_map_tile_pointer_byte2 = ord(connection_bytes[2])
+ connected_map_tile_pointer = (connected_map_tile_pointer_byte1 + (connected_map_tile_pointer_byte2 << 8))
+
+ #connection strip
+ current_map_tile_pointer_byte1 = ord(connection_bytes[3])
+ current_map_tile_pointer_byte2 = ord(connection_bytes[4])
+ current_map_tile_pointer = (current_map_tile_pointer_byte1 + (current_map_tile_pointer_byte2 << 8))
+
+ bigness_byte = ord(connection_bytes[5])
+ width_byte = ord(connection_bytes[6])
+ y = ord(connection_bytes[7])
+ x = ord(connection_bytes[8])
+
+ #window
+ window_pointer_byte1 = ord(connection_bytes[9])
+ window_pointer_byte2 = ord(connection_bytes[10])
+ window_pointer = (window_pointer_byte1 + (window_pointer_byte2 << 8))
+
+ connection_data = {
+ "map_id": map_id,
+ "connected_map_tile_pointer": hex(connected_map_tile_pointer),
+ "current_map_tile_pointer": hex(current_map_tile_pointer),
+ "bigness": hex(bigness_byte),
+ "width": hex(width_byte),
+ "y": y,
+ "x": x,
+ "window_pointer": hex(window_pointer),
+ }
+ return connection_data
+
+def read_warp_data(address, warp_count):
+ warps = {}
+ for warp_id in range(0, warp_count):
+ offset = address + (warp_id*4) #4 bytes per warp
+ warp = {}
+
+ warp["y"] = ord(rom[offset])
+ warp["x"] = ord(rom[offset+1])
+ warp["warp_to_point"] = ord(rom[offset+2])
+ warp["warp_to_map_id"] = ord(rom[offset+3])
+
+ warps[warp_id] = warp
+ return warps
+
+def read_sign_data(address, sign_count):
+ signs = {}
+ for sign_id in range(0, sign_count):
+ offset = address + (sign_id * 3)
+ sign = {}
+ sign["y"] = ord(rom[offset])
+ sign["x"] = ord(rom[offset+1])
+ sign["text_id"] = ord(rom[offset+2])
+ signs[sign_id] = sign
+ return signs
+
+def read_warp_tos(address, warp_count):
+ warp_tos = {}
+ for warp_to_id in range(0, warp_count):
+ offset = address + (warp_to_id * 4)
+ warp_to = {}
+ warp_to["event_displacement"] = [ord(rom[offset]),ord(rom[offset+1])]
+ warp_to["y"] = ord(rom[offset+2])
+ warp_to["x"] = ord(rom[offset+3])
+ warp_tos[warp_to_id] = warp_to
+ return warp_tos
+
+def get_object_data(address):
+ if type(address) == str: address = int(address, base)
+ output = {}
+
+ maps_border_tile = ord(rom[address])
+
+ number_of_warps = ord(rom[address+1])
+ if number_of_warps == 0: warps = {}
+ else:
+ warps = read_warp_data(address+2, number_of_warps)
+
+ offset = number_of_warps * 4
+ address = address + 2 + offset
+
+ number_of_signs = ord(rom[address])
+ if number_of_signs == 0: signs = {}
+ else:
+ signs = read_sign_data(address+1, number_of_signs)
+
+ offset = number_of_signs * 3
+ address = address + 1 + offset
+
+ number_of_things = ord(rom[address])
+ address = address + 1
+
+ things = {}
+ for thing_id in range(0, number_of_things):
+ thing = {}
+ picture_number = ord(rom[address])
+ y = ord(rom[address+1])
+ x = ord(rom[address+2])
+ movement1 = ord(rom[address+3])
+ movement2 = ord(rom[address+4])
+ text_string_number = ord(rom[address+5])
+
+ address += 5 + 1
+
+ if text_string_number & (1 << 6) != 0: #trainer
+ thing["type"] = "trainer"
+ thing["trainer_type"] = ord(rom[address])
+ thing["pokemon_set"] = ord(rom[address+1])
+ address += 2
+ elif text_string_number & (1 << 7) != 0: #item
+ thing["type"] = "item"
+ thing["item_number"] = ord(rom[address])
+ address += 1
+ else: #normal person
+ thing["type"] = "person"
+
+ thing["picture_number"] = picture_number
+ thing["y"] = y
+ thing["x"] = x
+ thing["movement1"] = movement1
+ thing["movement2"] = movement2
+ thing["original_text_string_number"] = text_string_number
+ thing["text_string_number"] = text_string_number & 0xF
+ things[thing_id] = thing
+
+ warp_tos = read_warp_tos(address, number_of_warps)
+
+ output["maps_border_tile"] = maps_border_tile
+ output["number_of_warps"] = number_of_warps
+ output["warps"] = warps
+ output["number_of_signs"] = number_of_signs
+ output["signs"] = signs
+ output["number_of_things"] = number_of_things
+ output["things"] = things
+ output["warp_tos"] = warp_tos
+
+ return output
+
+def compute_object_data_size(object):
+ size = 4
+ size += 6 * (int(object["number_of_things"]))
+
+ trainer_count = 0
+ item_count = 0
+ for thing in object["things"]:
+ thing = object["things"][thing]
+ if thing["type"] == "trainer": trainer_count += 1
+ elif thing["type"] == "item": item_count += 1
+
+ size += 2 * trainer_count
+ size += item_count
+
+ size += 8 * object["number_of_warps"]
+ size += 3 * object["number_of_signs"]
+
+ return size
+
+def get_direction(connection_byte, connection_id):
+ """given a connection byte and a connection id, which direction is this connection?
+ the 0th connection of $5 is SOUTH and the 1st connection is EAST"""
+ connection_options = [0b1000, 0b0100, 0b0010, 0b0001]
+ results = ["NORTH", "SOUTH", "WEST", "EAST"]
+ for option in connection_options:
+ if (option & connection_byte) == 0:
+ results[connection_options.index(option)] = ""
+ #prune results
+ while "" in results:
+ results.remove("")
+ return results[connection_id]
+
+def read_map_header(address, bank):
+ address = int(address, base)
+ bank = int(bank, base)
+
+ tileset = ord(rom[address])
+ y = ord(rom[address+1])
+ x = ord(rom[address+2])
+
+ map_pointer_byte1 = ord(rom[address+3])
+ map_pointer_byte2 = ord(rom[address+4])
+ partial_map_pointer = (map_pointer_byte1 + (map_pointer_byte2 << 8))
+ map_pointer = calculate_pointer(partial_map_pointer, bank)
+
+ texts_pointer_byte1 = ord(rom[address+5])
+ texts_pointer_byte2 = ord(rom[address+6])
+ partial_texts_pointer = (texts_pointer_byte1 + (texts_pointer_byte2 << 8))
+ texts_pointer = calculate_pointer(partial_texts_pointer, bank)
+
+ script_pointer_byte1 = ord(rom[address+7])
+ script_pointer_byte2 = ord(rom[address+8])
+ partial_script_pointer = (script_pointer_byte1 + ( script_pointer_byte2 << 8))
+ script_pointer = calculate_pointer(partial_script_pointer, bank)
+
+ connection_byte = ord(rom[address+9]) #0xc = NORTH | SOUTH
+ # <&IIMarckus> the connection byte is a bitmask allowing 0-4 connections
+ # <&IIMarckus> each connection is 11 bytes
+ # <&IIMarckus> or'd
+ # <&IIMarckus> east = 1, west = 2, south = 4, north = 8
+ # <&IIMarckus> so a connection byte of 0xc means north/south
+ # <&IIMarckus> which means there are 22 more bytes, 11 for each connection
+ # < kanzure> 4 | 8 = c?
+ # <&IIMarckus> yes
+ # <&IIMarckus> easier to see if you convert to binary
+ # <&IIMarckus> 0100 | 1000 = 1100
+
+ num_connections = 0
+ connection_value = bin(connection_byte)[2:]
+ if connection_value[0] == "1": #NORTH
+ num_connections += 1
+ if len(connection_value) > 1 and connection_value[1] == "1": #SOUTH
+ num_connections += 1
+ if len(connection_value) > 2 and connection_value[2] == "1": #WEST
+ num_connections += 1
+ if len(connection_value) > 3 and connection_value[3] == "1": #EAST
+ num_connections += 1
+
+ #quick test for connection data
+ #connection0_stuff = rom[(address + 10):(address + 10 + 11)]
+ #print "Route: " + hex(ord(connection0_stuff[0]))
+
+ #setup
+ connections = {}
+
+ #go straight to object data if there are no connections
+ if num_connections > 0:
+ for connection in range(0, num_connections):
+ base_connection_address = address + 10 + (11 * connection)
+ connection_bytes = rom[base_connection_address : base_connection_address + 11]
+ connection_data = read_connection_bytes(connection_bytes, bank)
+ connection_data["direction"] = get_direction(connection_byte, connection)
+
+ connections[connection] = connection_data
+
+ #we might have to jump around a bit
+ offset = address + 10 + (11 * num_connections)
+
+ #object data
+ object_data_pointer_byte1 = ord(rom[offset])
+ object_data_pointer_byte2 = ord(rom[offset+1])
+ partial_object_data_pointer = (object_data_pointer_byte1 + (object_data_pointer_byte2 << 8))
+ object_data_pointer = calculate_pointer(partial_object_data_pointer, bank)
+ object_data = get_object_data(object_data_pointer)
+
+ texts = set()
+ for thing_id in object_data["things"].keys():
+ thing = object_data["things"][thing_id]
+ texts.add(thing["text_string_number"])
+ for sign_id in object_data["signs"].keys():
+ sign = object_data["signs"][sign_id]
+ texts.add(sign["text_id"])
+ texts = list(texts)
+ number_of_referenced_texts = len(texts)
+
+ map_header = {
+ "tileset": hex(tileset),
+ "y": hex(y),
+ "x": hex(x),
+ "map_pointer": hex(map_pointer),
+ "texts_pointer": hex(texts_pointer),
+ "number_of_referenced_texts": number_of_referenced_texts,
+ "referenced_texts": texts,
+ "script_pointer": hex(script_pointer),
+ "connection_byte": hex(connection_byte),
+ "num_connections": str(num_connections),
+ "connections": connections, #NORTH, SOUTH, WEST, EAST order matters
+ "object_data_pointer": hex(object_data_pointer),
+ "object_data": object_data,
+ }
+ return map_header
+
+def read_all_map_headers():
+ if rom == None: load_rom()
+ assert_rom()
+ if len(map_pointers) == 0: load_map_pointers()
+
+ for map_id in map_pointers.keys():
+ if map_id in bad_maps: continue
+ map2 = map_pointers[map_id]
+ map_header = read_map_header(map2["address"], map2["bank"])
+
+ map_header["id"] = map_id
+ map_header["name"] = map2["name"]
+ map_header["address"] = map2["address"]
+ map_header["bank"] = map2["bank"]
+
+ map_headers[map_id] = map_header
+
+ return map_headers
+
+if __name__ == "__main__":
+ #read binary data from file
+ load_rom()
+
+ #where are the map structs?
+ load_map_pointers()
+ #print json.dumps(map_pointers)
+
+ #experimental...
+ #print json.dumps(read_map_header(map_pointers[0]["address"], map_pointers[0]["bank"]))
+
+ read_all_map_headers()
+ #print json.dumps(map_headers)
+
+ #print map_headers[37]
+
+ for header in map_headers:
+ if header in bad_maps: continue
+ print "map " + str(header) + " has " + str(map_headers[header]["number_of_referenced_texts"]) + " referenced texts"
+