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gfx.py
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Author
2016-08-24
py3ize gfx
Eevee (Lexy Munroe)
2016-08-24
Fix enough py3 issues for pokeyellow to finish building
Eevee (Lexy Munroe)
2016-08-24
Fix most Python 3 compat issues with futurize --stage1
Eevee (Lexy Munroe)
2016-04-27
gfx.py: PNGs should be opened in binary mode
Tauwasser
2016-04-10
Forgot to move a related import in 050b05e5.
yenatch
2016-04-10
Accidentally moved get_pic_animation out of gfx.py.
yenatch
2016-01-28
Remove the graphics dump code from gfx.py.
yenatch
2015-10-24
Actually call the newly created condense_image_to_map.
yenatch
2015-10-24
Fix condense_tiles_to_map.
yenatch
2015-08-29
Don't error on extra args in export_2bpp_to_png.
yenatch
2015-06-28
Fix get_pic_animation.
yenatch
2015-05-06
remove yaml
yenatch
2015-04-21
Fix a modulo by 0 on a default argument to condense_tiles_to_map.
yenatch
2015-03-11
hotfix: gfx.py doesn't need baserom.gbc to work
yenatch
2015-02-11
Merge remote-tracking branch 'origin/master'
yenatch
2015-02-07
Split the lz compression tools out of gfx.py.
yenatch
2015-02-07
Refactor the compressor again.
yenatch
2015-02-07
Pointless whitespace tweaks.
yenatch
2015-02-07
Refactor get_pic_animation.
yenatch
2014-12-19
Fix parsing arguments
Sanky
2014-12-03
Read gfx.yaml for graphics conversion options.
yenatch
2014-11-22
Refactor the Decompressed class and dump/convert pic animations.
yenatch
2014-11-02
Left a scalpel in the patient.
yenatch
2014-11-01
More lenient palette handling.
yenatch
2014-10-28
Refactor the de/compressor.
yenatch
2014-06-15
gfx: Let .wxh filename arguments exceed 9.
yenatch
2014-06-02
Merge remote-tracking branch 'yenatch/master'
yenatch
2014-06-02
Rewrite the lz compressor.
yenatch
2014-05-03
gfx.py: Forgot to add rom_offset.
yenatch
2014-05-02
Refactor gfx.py to use bytearrays. Fix some graphics dumping functions.
yenatch
2014-04-19
Transpose images by height from 2bpp to png and width from png to 2bpp.
yenatch
2014-04-16
gfx: Don't try to load baserom.gbc unless it's actually being used.
yenatch
2014-04-15
gfx: Decompress graphics that can be converted to png.
yenatch
2014-04-15
gfx: Transpose blocks of images instead of only the first block.
yenatch
2014-04-05
gfx: Don't pad images smaller than a tile.
yenatch
2014-04-05
Add "norepeat" and "arrange" image attributes.
yenatch
2014-03-28
gfx: Redo command-line interface, format handling, filename arguments.
yenatch
2014-03-23
gfx: Prefer heights not divisible by 8, rather than forcing them.
yenatch
2014-03-23
gfx: Read image metadata from filenames where applicable.
yenatch
2013-12-29
gfx: touch exported lz files so they don't get remade
yenatch
2013-12-21
gfx: 1bpp-to-png option
yenatch
2013-12-19
gfx: use RGB asm macros for .pal files
yenatch
2013-11-18
Merge pull request #56 from kanzure/map-editor-stuff
Bryan Bishop
2013-11-18
gfx: fix misuse of export_2bpp_to_png
yenatch
2013-11-18
Merge branch 'master' of github.com:kanzure/pokemon-reverse-engineering-tools
yenatch
2013-11-18
gfx: make sure rectangular images are also divisible into 8x8 tiles
yenatch
2013-11-18
gfx: direct png-to-1bpp
yenatch
2013-11-18
gfx: rewrite lz commands and comments
yenatch
2013-11-18
gfx: 1bpp-to-png
yenatch
2013-11-18
gfx: rewrite lots
yenatch
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