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path: root/pokemontools/gfx.py
AgeCommit message (Expand)Author
2016-08-24py3ize gfxEevee (Lexy Munroe)
2016-08-24Fix enough py3 issues for pokeyellow to finish buildingEevee (Lexy Munroe)
2016-08-24Fix most Python 3 compat issues with futurize --stage1Eevee (Lexy Munroe)
2016-04-27gfx.py: PNGs should be opened in binary modeTauwasser
2016-04-10Forgot to move a related import in 050b05e5.yenatch
2016-04-10Accidentally moved get_pic_animation out of gfx.py.yenatch
2016-01-28Remove the graphics dump code from gfx.py.yenatch
2015-10-24Actually call the newly created condense_image_to_map.yenatch
2015-10-24Fix condense_tiles_to_map.yenatch
2015-08-29Don't error on extra args in export_2bpp_to_png.yenatch
2015-06-28Fix get_pic_animation.yenatch
2015-05-06remove yamlyenatch
2015-04-21Fix a modulo by 0 on a default argument to condense_tiles_to_map.yenatch
2015-03-11hotfix: gfx.py doesn't need baserom.gbc to workyenatch
2015-02-11Merge remote-tracking branch 'origin/master'yenatch
2015-02-07Split the lz compression tools out of gfx.py.yenatch
2015-02-07Refactor the compressor again.yenatch
2015-02-07Pointless whitespace tweaks.yenatch
2015-02-07Refactor get_pic_animation.yenatch
2014-12-19Fix parsing argumentsSanky
2014-12-03Read gfx.yaml for graphics conversion options.yenatch
2014-11-22Refactor the Decompressed class and dump/convert pic animations.yenatch
2014-11-02Left a scalpel in the patient.yenatch
2014-11-01More lenient palette handling.yenatch
2014-10-28Refactor the de/compressor.yenatch
2014-06-15gfx: Let .wxh filename arguments exceed 9.yenatch
2014-06-02Merge remote-tracking branch 'yenatch/master'yenatch
2014-06-02Rewrite the lz compressor.yenatch
2014-05-03gfx.py: Forgot to add rom_offset.yenatch
2014-05-02Refactor gfx.py to use bytearrays. Fix some graphics dumping functions.yenatch
2014-04-19Transpose images by height from 2bpp to png and width from png to 2bpp.yenatch
2014-04-16gfx: Don't try to load baserom.gbc unless it's actually being used.yenatch
2014-04-15gfx: Decompress graphics that can be converted to png.yenatch
2014-04-15gfx: Transpose blocks of images instead of only the first block.yenatch
2014-04-05gfx: Don't pad images smaller than a tile.yenatch
2014-04-05Add "norepeat" and "arrange" image attributes.yenatch
2014-03-28gfx: Redo command-line interface, format handling, filename arguments.yenatch
2014-03-23gfx: Prefer heights not divisible by 8, rather than forcing them.yenatch
2014-03-23gfx: Read image metadata from filenames where applicable.yenatch
2013-12-29gfx: touch exported lz files so they don't get remadeyenatch
2013-12-21gfx: 1bpp-to-png optionyenatch
2013-12-19gfx: use RGB asm macros for .pal filesyenatch
2013-11-18Merge pull request #56 from kanzure/map-editor-stuffBryan Bishop
2013-11-18gfx: fix misuse of export_2bpp_to_pngyenatch
2013-11-18Merge branch 'master' of github.com:kanzure/pokemon-reverse-engineering-toolsyenatch
2013-11-18gfx: make sure rectangular images are also divisible into 8x8 tilesyenatch
2013-11-18gfx: direct png-to-1bppyenatch
2013-11-18gfx: rewrite lz commands and commentsyenatch
2013-11-18gfx: 1bpp-to-pngyenatch
2013-11-18gfx: rewrite lotsyenatch