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# -*- coding: utf-8 -*-
"""
This file constructs a networkx.DiGraph object called graph, which can be used
to find the shortest path of keypresses on the keyboard to type a word.
"""
from __future__ import print_function
import os
import itertools
import networkx
graph = networkx.DiGraph()
# load graph data from file
data_path = os.path.join(os.path.dirname(os.path.abspath(__file__)), "keyboard.data")
graph_data = open(data_path, "r").read()
for line in graph_data.split("\n"):
if line == "":
continue
elif line[0] == "#":
continue
(node1, node2, edge_name) = line.split(" ")
graph.add_edge(node1, node2, key=edge_name)
#print "Adding edge ("+edge_name+") "+node1+" -> "+node2
def shortest_path(node1, node2):
"""
Figures out the shortest list of button presses to move from one letter to
another.
"""
buttons = []
last = None
path = networkx.shortest_path(graph, node1, node2)
for each in path:
if last != None:
buttons.append(convert_nodes_to_button_press(last, each))
last = each
return buttons
#return [convert_nodes_to_button_press(node3, node4) for (node3, node4) in zip(*(iter(networkx.shortest_path(graph, node1, node2)),) * 2)]
def convert_nodes_to_button_press(node1, node2):
"""
Determines the button necessary to switch from node1 to node2.
"""
print("getting button press for state transition: " + node1 + " -> " + node2)
return graph.get_edge_data(node1, node2)["key"]
def plan_typing(text, current="A"):
"""
Plans a sequence of button presses to spell out the given text.
"""
buttons = []
for target in text:
if target == current:
buttons.append("a")
else:
print("Finding the shortest path between " + current + " and " + target)
more_buttons = shortest_path(current, target)
buttons.extend(more_buttons)
buttons.append("a")
current = target
return buttons
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