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shim.sym
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Author
2020-09-22
Add functions calculating puzzle id from coordinates on map
IIMarckus
2020-09-22
Rename levels to puzzles
IIMarckus
2020-09-19
Disassemble more of bank 0
Rangi
2020-09-18
Disassemble more of bank 0
Rangi
2020-09-15
Disasemble more of bank0
Rangi
2020-09-15
Disassemble more bank0 functions
Rangi
2020-09-14
Disassemble some more lcd code and metadata
Rangi
2020-09-14
strings -> level_names
mid-kid
2020-09-13
Start decompressing data (to do: implement a compressor)
Rangi
2020-09-13
Disassemble the decompression routine
Rangi
2020-09-13
Disassemble function_01_6306 and reformat some code
Rangi
2020-09-13
Dump bank 9 strings
mid-kid
2020-09-13
Document second set of text printing functions
mid-kid
2020-09-12
Dump strings, write tooling around them
mid-kid
2020-09-12
Disassemble tutorial
mid-kid
2020-09-12
Small fixups
mid-kid
2020-09-12
Remove non-existent shim_mgbdis.sym
mid-kid
2020-09-12
Disassemble the start of bank 0
Rangi
2020-09-11
Document text_char_print
mid-kid
2020-09-10
Document char printing routine
mid-kid
2020-09-09
Set up initial structure
mid-kid