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author | Marcus Huderle <huderlem@gmail.com> | 2017-07-02 14:43:51 -0500 |
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committer | Marcus Huderle <huderlem@gmail.com> | 2017-07-02 14:43:51 -0500 |
commit | 470e41e5852bbf4f7eaf5d3bf546f02b9704e9bd (patch) | |
tree | fcf1a88bcf21bdd0d3cfa83af6b2120c7e187449 | |
parent | 7fc29c831ba0d7b1d7e36c09a7d5736c64bc8209 (diff) |
Use constant for number of times needed to beat mewtwo bonus stage for mew
-rwxr-xr-x | constants/pinball_game_constants.asm | 3 | ||||
-rwxr-xr-x | main.asm | 2 |
2 files changed, 4 insertions, 1 deletions
diff --git a/constants/pinball_game_constants.asm b/constants/pinball_game_constants.asm index 1d3cbb2..f332a0d 100755 --- a/constants/pinball_game_constants.asm +++ b/constants/pinball_game_constants.asm @@ -6,3 +6,6 @@ EVOLUTION_MODE_SLOT_REWARD EQU 2 SPECIAL_MODE_CATCHEM EQU 1
SPECIAL_MODE_EVOLUTION EQU 2
SPECIAL_MODE_MAP_MOVE EQU 2 ; shares value with SPECIAL_MODE_EVOLUTION
+
+; To encounter Mew, you must first beat Mewtwo's bonus stage 2 times.
+NUM_MEWTWO_COMPLETIONS_FOR_MEW EQU 2
@@ -368,7 +368,7 @@ CheckForMew: cp $8 jr nz, .asm_10155 ld a, [wNumMewtwoBonusCompletions] - cp $2 + cp NUM_MEWTWO_COMPLETIONS_FOR_MEW jr nz, .asm_10155 pop af xor a |