diff options
author | Marcus Huderle <huderlem@gmail.com> | 2015-09-08 18:22:27 -0700 |
---|---|---|
committer | Marcus Huderle <huderlem@gmail.com> | 2015-09-08 18:22:27 -0700 |
commit | 68c3416cb1fcd1c6a0ce43bbcf9f834302aa2def (patch) | |
tree | 6e5e1de7269a1018a69be7792c737d77d83d3110 | |
parent | ad4b829a46533ba7cef9ae9a7d2ebbe7f7b512af (diff) |
Label blue stage forcefield direction.
-rwxr-xr-x | main.asm | 75 | ||||
-rwxr-xr-x | wram.asm | 12 |
2 files changed, 51 insertions, 36 deletions
@@ -28209,12 +28209,12 @@ Func_1c1db: ; 0x1c1db ld [$d640], a ld a, $0 ld [$d641], a - ld a, [$d63e] - cp $2 + ld a, [wBlueStageForceFieldDirection] + cp $2 ; down direction ret nz ld a, $0 - ld [$d63e], a - ld a, $1 + ld [wBlueStageForceFieldDirection], a + ld a, $1 ; right direction ld [$d64a], a xor a ld [$d649], a @@ -29035,10 +29035,10 @@ Func_1c8b6: ; 0x1c8b6 ld [$d64a], a ld [$d649], a ld [$d648], a - ld a, [$d63e] - cp $1 + ld a, [wBlueStageForceFieldDirection] + cp $1 ; right direction jr z, .asm_1c97f - cp $3 + cp $3 ; left direction jr z, .asm_1c97f .asm_1c915 ld a, [$d644] @@ -29059,8 +29059,8 @@ Func_1c8b6: ; 0x1c8b6 ld a, [$d64b] cp $1 jr z, .asm_1c947 - ld a, $1 - ld [$d63e], a + ld a, $1 ; right direction + ld [wBlueStageForceFieldDirection], a ld [$d64b], a ld [$d640], a jr .asm_1c99e @@ -29085,8 +29085,8 @@ Func_1c8b6: ; 0x1c8b6 ld a, [$d64b] cp $3 jr z, .asm_1c915 - ld a, $3 - ld [$d63e], a + ld a, $3 ; left direction + ld [wBlueStageForceFieldDirection], a ld [$d64b], a ld a, $1 ld [$d640], a @@ -29096,20 +29096,20 @@ Func_1c8b6: ; 0x1c8b6 and a jr nz, .asm_1c993 xor a - ld [$d63e], a + ld [wBlueStageForceFieldDirection], a ld a, $1 ld [$d640], a ld [$d64a], a jr .asm_1c99e .asm_1c993 - ld a, $2 - ld [$d63e], a + ld a, $2 ; down direction + ld [wBlueStageForceFieldDirection], a ld a, $1 ld [$d640], a ret .asm_1c99e - ld a, [$d63e] - cp $0 + ld a, [wBlueStageForceFieldDirection] + cp $0 ; up direction jr nz, .asm_1c9ac ld a, $1 ld [$d64a], a @@ -29140,11 +29140,11 @@ Func_1c9c1: ; 0x1c9c1 jr nz, .asm_1c9f2 ld a, $1 ld [$d641], a - ld a, [$d63e] - cp $0 + ld a, [wBlueStageForceFieldDirection] + cp $0 ; up direction jr nz, .asm_1c9f2 - ld a, $2 - ld [$d63e], a + ld a, $2 ; down direction + ld [wBlueStageForceFieldDirection], a ld a, $1 ld [$d640], a ld a, $3 @@ -29830,8 +29830,8 @@ Func_1d216: ; 0x1d216 ld [$d64d], a ld a, $1 ld [$d641], a - ld a, $2 - ld [$d63e], a + ld a, $2 ; down direction + ld [wBlueStageForceFieldDirection], a ld a, $1 ld [$d640], a ret @@ -29942,8 +29942,8 @@ HandleEnteringCloyster: ; 0x1d32d ld [$d64d], a ld a, $1 ld [$d641], a - ld a, $2 - ld [$d63e], a + ld a, $2 ; down direction + ld [wBlueStageForceFieldDirection], a ld a, $1 ld [$d640], a ret @@ -31786,16 +31786,19 @@ Func_1eb41: ; 0x1eb41 INCBIN "baserom.gbc",$1eb61,$1ef09 - $1eb61 Func_1ef09: ; 0x1ef09 - ld a, [$d63e] - cp $0 + ld a, [wBlueStageForceFieldDirection] + cp $0 ; up direction jp z, Func_1ef20 - cp $1 + cp $1 ; right direction jp z, Func_1ef4d - cp $2 + cp $2 ; down direction jp z, Func_1ef7e - cp $3 + cp $3 ; left direction jp z, Func_1efae + ; fall through + ; default to upward forcefield + Func_1ef20: ; 0x1ef20 ld a, [wBallYPos + 1] sub $60 @@ -31913,16 +31916,18 @@ Func_1efae: ; 0x1efae add hl, bc ; fall through Func_1efdc: ; 0x1efdc - ld a, [$d63e] - cp $0 + ld a, [wBlueStageForceFieldDirection] + cp $0 ; up direction jp z, Func_1eff3 - cp $1 + cp $1 ; right direction jp z, Func_1f0be - cp $2 + cp $2 ; down direction jp z, Func_1f057 - cp $3 + cp $3 ; left direction jp z, Func_1f124 + ; fall through + ; default to upward forcefield Func_1eff3: ; 0x1eff3 ld bc, $4000 @@ -32226,7 +32231,7 @@ Func_1f18a: ; 0x1f18a ld a, [$d640] cp $0 jr z, .asm_1f1b4 - ld a, [$d63e] + ld a, [wBlueStageForceFieldDirection] sla a ld c, a ld b, $0 @@ -221,7 +221,17 @@ wNumMonHits:: ; 0xd5c0 wNumMewtwoBonusCompletions:: ; 0xd62f ds 1 - ds $b9 + ds $e + +wBlueStageForceFieldDirection:: ; 0xd63e +; Controls the direction of the arrow force field in between Cloyster and Slowpoke in the Blue Stage. +; $0 = up +; $1 = right +; $2 = down +; $3 = left + ds 1 + + ds $aa wMeowthAnimationFrameCounter:: ; 0xd6e9 ; Counts down. When it hits 0, the next animation frame happens. |