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authorMarcus Huderle <huderlem@gmail.com>2017-07-10 19:04:07 -0700
committerMarcus Huderle <huderlem@gmail.com>2017-07-10 19:04:07 -0700
commitb458d6eb81002def4f8f4aeb3d3cc9c8300b4489 (patch)
tree5fdc9ed96700ba61d9b069688940588bc9821466
parentf78e1e05dbd00a23da8bb97683fc686eb28a83b9 (diff)
Finish labeling vertical_screen_transition.asm and related
-rw-r--r--engine/pinball_game.asm18
-rw-r--r--engine/pinball_game/ball_init/ball_init_meowth_bonus.asm2
-rw-r--r--engine/pinball_game/ball_loss/ball_loss_diglett_bonus.asm2
-rw-r--r--engine/pinball_game/ball_loss/ball_loss_gengar_bonus.asm4
-rw-r--r--engine/pinball_game/ball_loss/ball_loss_meowth_bonus.asm2
-rw-r--r--engine/pinball_game/ball_loss/ball_loss_mewtwo_bonus.asm4
-rw-r--r--engine/pinball_game/ball_loss/ball_loss_seel_bonus.asm2
-rw-r--r--engine/pinball_game/catchem_mode/catchem_mode_blue_field.asm2
-rw-r--r--engine/pinball_game/catchem_mode/catchem_mode_red_field.asm2
-rwxr-xr-xengine/pinball_game/evolution_mode.asm2
-rw-r--r--engine/pinball_game/evolution_mode/evolution_mode_blue_field.asm2
-rw-r--r--engine/pinball_game/evolution_mode/evolution_mode_red_field.asm2
-rw-r--r--engine/pinball_game/extra_ball.asm2
-rwxr-xr-xengine/pinball_game/map_move.asm14
-rw-r--r--engine/pinball_game/object_collision/blue_stage_resolve_collision.asm4
-rw-r--r--engine/pinball_game/object_collision/gengar_bonus_resolve_collision.asm8
-rw-r--r--engine/pinball_game/object_collision/red_stage_resolve_collision.asm4
-rw-r--r--engine/pinball_game/slot.asm2
-rw-r--r--engine/pinball_game/stage_init/init_blue_field.asm2
-rw-r--r--engine/pinball_game/stage_init/init_diglett_bonus.asm2
-rw-r--r--engine/pinball_game/stage_init/init_gengar_bonus.asm2
-rw-r--r--engine/pinball_game/stage_init/init_meowth_bonus.asm2
-rw-r--r--engine/pinball_game/stage_init/init_mewtwo_bonus.asm2
-rw-r--r--engine/pinball_game/stage_init/init_red_field.asm2
-rw-r--r--engine/pinball_game/stage_init/init_seel_bonus.asm2
-rw-r--r--engine/pinball_game/vertical_screen_transition.asm24
-rw-r--r--home.asm24
-rw-r--r--home/text.asm32
-rw-r--r--wram.asm28
29 files changed, 109 insertions, 91 deletions
diff --git a/engine/pinball_game.asm b/engine/pinball_game.asm
index 9c1c847..d4148ff 100644
--- a/engine/pinball_game.asm
+++ b/engine/pinball_game.asm
@@ -49,7 +49,7 @@ GameScreenFunction_StartBall: ; 0xd87f
callba InitBallForStage
callba LoadStageCollisionAttributes
callba LoadStageData
- callba Func_ed5e
+ callba ScrollScreenToShowPinball
call ClearOAMBuffer
callba DrawSpritesForStage
ld a, [wUpdateAudioEngineUsingTimerInterrupt]
@@ -145,25 +145,25 @@ GameScreenFunction_HandleBallPhysics: ; 0xd909
call MoveBallPosition
callba CheckStageTransition
callba DrawSpritesForStage
- call Func_33e3
- ld a, [wd5cb]
+ call UpdateBottomText
+ ld a, [wDisableDrawScoreboardInfo]
and a
- jr nz, .asm_d9e9
+ jr nz, .skipDrawingScoreboard
callba Func_85c7
callba HideScoreIfBallLow
callba Func_8645
call Func_dba9
call DrawNumPartyMonsIcon
call DrawPikachuSaverLightningBoltIcon
-.asm_d9e9
+.skipDrawingScoreboard
ld a, [wTimerActive]
and a
callba nz, Func_86a4
- ld a, [wd4ae]
+ ld a, [wMoveToNextScreenState]
and a
ret z
xor a
- ld [wd4ae], a
+ ld [wMoveToNextScreenState], a
ld hl, wScreenState
inc [hl]
ret
@@ -186,9 +186,9 @@ GameScreenFunction_HandleBallLoss: ; 0xda36
bit 0, a
callba nz, HandleFlippers
callba DrawSpritesForStage
- call Func_33e3
+ call UpdateBottomText
callba Func_85c7
- ld a, [wd5ca]
+ ld a, [wBottomTextEnabled]
and a
ret nz
ld a, [wd4c9]
diff --git a/engine/pinball_game/ball_init/ball_init_meowth_bonus.asm b/engine/pinball_game/ball_init/ball_init_meowth_bonus.asm
index e452ecb..48f8077 100644
--- a/engine/pinball_game/ball_init/ball_init_meowth_bonus.asm
+++ b/engine/pinball_game/ball_init/ball_init_meowth_bonus.asm
@@ -26,7 +26,7 @@ InitBallMeowthBonusStage: ; 0x24059
dec b
jr nz, .asm_24081
ld a, $1
- ld [wd7ac], a
+ ld [wDisableHorizontalScrollForBallStart], a
ld a, $40
ld [wMeowthXPosition], a
ld a, $20
diff --git a/engine/pinball_game/ball_loss/ball_loss_diglett_bonus.asm b/engine/pinball_game/ball_loss/ball_loss_diglett_bonus.asm
index 2dd8117..6827c19 100644
--- a/engine/pinball_game/ball_loss/ball_loss_diglett_bonus.asm
+++ b/engine/pinball_game/ball_loss/ball_loss_diglett_bonus.asm
@@ -12,7 +12,7 @@ HandleBallLossDiglettBonus: ; 0xe056
ld a, $2
ld [wd4c8], a
xor a
- ld [wd7ac], a
+ ld [wDisableHorizontalScrollForBallStart], a
ld a, [wCompletedBonusStage]
and a
ret nz
diff --git a/engine/pinball_game/ball_loss/ball_loss_gengar_bonus.asm b/engine/pinball_game/ball_loss/ball_loss_gengar_bonus.asm
index 59a40da..4c37222 100644
--- a/engine/pinball_game/ball_loss/ball_loss_gengar_bonus.asm
+++ b/engine/pinball_game/ball_loss/ball_loss_gengar_bonus.asm
@@ -10,7 +10,7 @@ HandleBallLossGengarBonus: ; 0xdf1a
cp $5
jr c, .asm_df50
xor a
- ld [wd4ae], a
+ ld [wMoveToNextScreenState], a
ld a, [wd6a7]
and a
ret nz
@@ -38,7 +38,7 @@ HandleBallLossGengarBonus: ; 0xdf1a
ld a, $2
ld [wd4c8], a
xor a
- ld [wd7ac], a
+ ld [wDisableHorizontalScrollForBallStart], a
ld a, [wCompletedBonusStage]
and a
ret nz
diff --git a/engine/pinball_game/ball_loss/ball_loss_meowth_bonus.asm b/engine/pinball_game/ball_loss/ball_loss_meowth_bonus.asm
index f80e758..cf84910 100644
--- a/engine/pinball_game/ball_loss/ball_loss_meowth_bonus.asm
+++ b/engine/pinball_game/ball_loss/ball_loss_meowth_bonus.asm
@@ -44,7 +44,7 @@ HandleBallLossMeowthBonus: ; 0xdfe2
ld a, $2
ld [wd4c8], a
xor a
- ld [wd7ac], a
+ ld [wDisableHorizontalScrollForBallStart], a
ld [wd712], a
ld a, [wCompletedBonusStage]
and a
diff --git a/engine/pinball_game/ball_loss/ball_loss_mewtwo_bonus.asm b/engine/pinball_game/ball_loss/ball_loss_mewtwo_bonus.asm
index 2cd165e..07a51f0 100644
--- a/engine/pinball_game/ball_loss/ball_loss_mewtwo_bonus.asm
+++ b/engine/pinball_game/ball_loss/ball_loss_mewtwo_bonus.asm
@@ -10,7 +10,7 @@ HandleBallLossMewtwoBonus: ; 0xdf7e
cp $8
jr c, .asm_dfb4
xor a
- ld [wd4ae], a
+ ld [wMoveToNextScreenState], a
ld a, [wd6b2]
and a
ret nz
@@ -38,7 +38,7 @@ HandleBallLossMewtwoBonus: ; 0xdf7e
ld a, $2
ld [wd4c8], a
xor a
- ld [wd7ac], a
+ ld [wDisableHorizontalScrollForBallStart], a
ld a, [wCompletedBonusStage]
and a
ret nz
diff --git a/engine/pinball_game/ball_loss/ball_loss_seel_bonus.asm b/engine/pinball_game/ball_loss/ball_loss_seel_bonus.asm
index 0c86084..59d4bd7 100644
--- a/engine/pinball_game/ball_loss/ball_loss_seel_bonus.asm
+++ b/engine/pinball_game/ball_loss/ball_loss_seel_bonus.asm
@@ -43,7 +43,7 @@ HandleBallLossSeelBonus: ; 0xe08b
ld a, $2
ld [wd4c8], a
xor a
- ld [wd7ac], a
+ ld [wDisableHorizontalScrollForBallStart], a
ld [wd794], a
ld a, [wCompletedBonusStage]
and a
diff --git a/engine/pinball_game/catchem_mode/catchem_mode_blue_field.asm b/engine/pinball_game/catchem_mode/catchem_mode_blue_field.asm
index 8bdd4c3..897bafe 100644
--- a/engine/pinball_game/catchem_mode/catchem_mode_blue_field.asm
+++ b/engine/pinball_game/catchem_mode/catchem_mode_blue_field.asm
@@ -200,7 +200,7 @@ CapturePokemonBlueStage: ; 0x20483
ret
Func_2048f: ; 0x2048f
- ld a, [wd5ca]
+ ld a, [wBottomTextEnabled]
and a
ret nz
call FillBottomMessageBufferWithBlackTile
diff --git a/engine/pinball_game/catchem_mode/catchem_mode_red_field.asm b/engine/pinball_game/catchem_mode/catchem_mode_red_field.asm
index e6cd614..ee2c5ef 100644
--- a/engine/pinball_game/catchem_mode/catchem_mode_red_field.asm
+++ b/engine/pinball_game/catchem_mode/catchem_mode_red_field.asm
@@ -198,7 +198,7 @@ CapturePokemonRedStage: ; 0x201c2
ret
Func_201ce: ; 0x201ce
- ld a, [wd5ca]
+ ld a, [wBottomTextEnabled]
and a
ret nz
call FillBottomMessageBufferWithBlackTile
diff --git a/engine/pinball_game/evolution_mode.asm b/engine/pinball_game/evolution_mode.asm
index 541c5a4..19cf595 100755
--- a/engine/pinball_game/evolution_mode.asm
+++ b/engine/pinball_game/evolution_mode.asm
@@ -25,7 +25,7 @@ StartEvolutionMode_CallTable: ; 0x10abc
ConcludeEvolutionMode: ; 0x10ac8
xor a
- ld [wd5ca], a
+ ld [wBottomTextEnabled], a
call FillBottomMessageBufferWithBlackTile
xor a
ld [wInSpecialMode], a
diff --git a/engine/pinball_game/evolution_mode/evolution_mode_blue_field.asm b/engine/pinball_game/evolution_mode/evolution_mode_blue_field.asm
index c1e31c1..bb5042f 100644
--- a/engine/pinball_game/evolution_mode/evolution_mode_blue_field.asm
+++ b/engine/pinball_game/evolution_mode/evolution_mode_blue_field.asm
@@ -196,7 +196,7 @@ Func_20d30: ; 0x20d30
ret
Func_20d7c: ; 0x20d7c
- ld a, [wd5ca]
+ ld a, [wBottomTextEnabled]
and a
ret nz
call FillBottomMessageBufferWithBlackTile
diff --git a/engine/pinball_game/evolution_mode/evolution_mode_red_field.asm b/engine/pinball_game/evolution_mode/evolution_mode_red_field.asm
index ba3e372..e21d09f 100644
--- a/engine/pinball_game/evolution_mode/evolution_mode_red_field.asm
+++ b/engine/pinball_game/evolution_mode/evolution_mode_red_field.asm
@@ -199,7 +199,7 @@ Func_2070b: ; 0x2070b
ret
Func_20757: ; 0x20757
- ld a, [wd5ca]
+ ld a, [wBottomTextEnabled]
and a
ret nz
call FillBottomMessageBufferWithBlackTile
diff --git a/engine/pinball_game/extra_ball.asm b/engine/pinball_game/extra_ball.asm
index f753f5f..e0c99ae 100644
--- a/engine/pinball_game/extra_ball.asm
+++ b/engine/pinball_game/extra_ball.asm
@@ -1,6 +1,6 @@
ShowExtraBallMessage: ; 0x30188
; Displays the extra ball scrolling message, if an extra ball has been granted.
- ld a, [wd5ca]
+ ld a, [wBottomTextEnabled]
and a
ret nz
ld a, [wShowExtraBallText]
diff --git a/engine/pinball_game/map_move.asm b/engine/pinball_game/map_move.asm
index 5382259..a639108 100755
--- a/engine/pinball_game/map_move.asm
+++ b/engine/pinball_game/map_move.asm
@@ -40,7 +40,7 @@ CallTable_3021f: ; 0x3021f
Func_3022b: ; 0x3022b
xor a
- ld [wd5ca], a ;turn text off
+ ld [wBottomTextEnabled], a ;turn text off
call FillBottomMessageBufferWithBlackTile ;clear text
xor a
ld [wInSpecialMode], a
@@ -471,7 +471,7 @@ Func_314f3: ; 0x314f3
ret
Func_31505: ; 0x31505
- ld a, [wd5ca]
+ ld a, [wBottomTextEnabled]
and a
ret nz
call FillBottomMessageBufferWithBlackTile
@@ -564,9 +564,9 @@ Func_315d5: ; 0x315d5
ld bc, ArrivedAtMapText
callba LoadScrollingMapNameText
.asm_31603
- callba Func_33e3
+ callba UpdateBottomText
rst AdvanceFrame
- ld a, [wd5ca]
+ ld a, [wBottomTextEnabled]
and a
jr nz, .asm_31603
ld a, $2
@@ -621,7 +621,7 @@ Func_31660: ; 0x31660
ret
Func_31672: ; 0x31672
- ld a, [wd5ca] ;if text is off
+ ld a, [wBottomTextEnabled] ;if text is off
and a
ret nz
call FillBottomMessageBufferWithBlackTile
@@ -718,9 +718,9 @@ Func_3174c: ; 0x3174c
ld bc, ArrivedAtMapText
callba LoadScrollingMapNameText
.asm_3177a
- callba Func_33e3
+ callba UpdateBottomText
rst AdvanceFrame
- ld a, [wd5ca]
+ ld a, [wBottomTextEnabled]
and a
jr nz, .asm_3177a
ld a, $2
diff --git a/engine/pinball_game/object_collision/blue_stage_resolve_collision.asm b/engine/pinball_game/object_collision/blue_stage_resolve_collision.asm
index c9ac09d..835cf57 100644
--- a/engine/pinball_game/object_collision/blue_stage_resolve_collision.asm
+++ b/engine/pinball_game/object_collision/blue_stage_resolve_collision.asm
@@ -1334,7 +1334,7 @@ UpdateBonusMultiplierRailing_BlueField: ; 0x1d51b
ret
ShowBonusMultiplierMessage_BlueField: ; 0x1d5bf
- ld a, [wd5ca]
+ ld a, [wBottomTextEnabled]
and a
ret nz
ld a, [wd613]
@@ -2621,7 +2621,7 @@ DoSlotLogic_BlueField: ; 0x1e830
ld [wBonusStageSlotRewardActive], a
ld a, $1
ld [wd495], a
- ld [wd4ae], a
+ ld [wMoveToNextScreenState], a
ld a, [wd498]
ld c, a
ld b, $0
diff --git a/engine/pinball_game/object_collision/gengar_bonus_resolve_collision.asm b/engine/pinball_game/object_collision/gengar_bonus_resolve_collision.asm
index c1c9f78..b89c105 100644
--- a/engine/pinball_game/object_collision/gengar_bonus_resolve_collision.asm
+++ b/engine/pinball_game/object_collision/gengar_bonus_resolve_collision.asm
@@ -885,9 +885,9 @@ Func_1894c: ; 0x1894c
inc a
ld [wBallYPos + 1], a
.asm_18973
- ld a, [wd7a0]
+ ld a, [wUpperTiltPixelsOffset]
dec a
- ld [wd7a0], a
+ ld [wUpperTiltPixelsOffset], a
ld a, $1
ld [wUpperTiltPushing], a
ret
@@ -907,9 +907,9 @@ Func_1894c: ; 0x1894c
jr z, .asm_189a5
dec a
ld [wd6a5], a
- ld a, [wd7a0]
+ ld a, [wUpperTiltPixelsOffset]
inc a
- ld [wd7a0], a
+ ld [wUpperTiltPixelsOffset], a
ret
.asm_189a5
diff --git a/engine/pinball_game/object_collision/red_stage_resolve_collision.asm b/engine/pinball_game/object_collision/red_stage_resolve_collision.asm
index dcd080b..3f9a248 100644
--- a/engine/pinball_game/object_collision/red_stage_resolve_collision.asm
+++ b/engine/pinball_game/object_collision/red_stage_resolve_collision.asm
@@ -2067,7 +2067,7 @@ DoSlotLogic_RedField: ; 0x16352
ld [wBonusStageSlotRewardActive], a
ld a, $1
ld [wd495], a
- ld [wd4ae], a
+ ld [wMoveToNextScreenState], a
ld a, [wd498]
ld c, a
ld b, $0
@@ -2839,7 +2839,7 @@ UpdateBonusMultiplierRailing_RedField: ; 0x16e51
ret
ShowBonusMultiplierMessage_RedField: ; 0x16ef5
- ld a, [wd5ca]
+ ld a, [wBottomTextEnabled]
and a
ret nz
ld a, [wd613]
diff --git a/engine/pinball_game/slot.asm b/engine/pinball_game/slot.asm
index 01e3bef..a81fc14 100644
--- a/engine/pinball_game/slot.asm
+++ b/engine/pinball_game/slot.asm
@@ -25,7 +25,7 @@ Func_ed8e: ; 0xed8e
ld hl, HandleFlippers
call nz, BankSwitch
callba DrawSpritesForStage
- call Func_33e3
+ call UpdateBottomText
call CleanOAMBuffer
rst AdvanceFrame
ld a, [wd7af]
diff --git a/engine/pinball_game/stage_init/init_blue_field.asm b/engine/pinball_game/stage_init/init_blue_field.asm
index 747d1af..03a93d6 100644
--- a/engine/pinball_game/stage_init/init_blue_field.asm
+++ b/engine/pinball_game/stage_init/init_blue_field.asm
@@ -19,7 +19,7 @@ InitBlueField: ; 0x1c000
ld [hli], a
ld [hli], a ; wNumPokeballs
ld [hli], a ; wPokeballBlinkingCounter
- ld [wd7ac], a
+ ld [wDisableHorizontalScrollForBallStart], a
ld [wd7be], a
ld [wCurrentMap], a ; PALLET_TOWN
ld a, $1
diff --git a/engine/pinball_game/stage_init/init_diglett_bonus.asm b/engine/pinball_game/stage_init/init_diglett_bonus.asm
index a04b201..26af2ca 100644
--- a/engine/pinball_game/stage_init/init_diglett_bonus.asm
+++ b/engine/pinball_game/stage_init/init_diglett_bonus.asm
@@ -5,7 +5,7 @@ InitDiglettBonusStage: ; 0x199f2
xor a
ld [wStageCollisionState], a
ld a, $1
- ld [wd7ac], a
+ ld [wDisableHorizontalScrollForBallStart], a
ld a, [wBallType]
ld [wBallTypeBackup], a
xor a
diff --git a/engine/pinball_game/stage_init/init_gengar_bonus.asm b/engine/pinball_game/stage_init/init_gengar_bonus.asm
index 357de1c..65e313c 100644
--- a/engine/pinball_game/stage_init/init_gengar_bonus.asm
+++ b/engine/pinball_game/stage_init/init_gengar_bonus.asm
@@ -10,7 +10,7 @@ InitGengarBonusStage: ; 0x18099
ret
.asm_180ac
ld a, $1
- ld [wd7ac], a
+ ld [wDisableHorizontalScrollForBallStart], a
ld a, [wBallType]
ld [wBallTypeBackup], a
xor a
diff --git a/engine/pinball_game/stage_init/init_meowth_bonus.asm b/engine/pinball_game/stage_init/init_meowth_bonus.asm
index 178c90c..3e07fa6 100644
--- a/engine/pinball_game/stage_init/init_meowth_bonus.asm
+++ b/engine/pinball_game/stage_init/init_meowth_bonus.asm
@@ -12,7 +12,7 @@ InitMeowthBonusStage: ; 0x24000
ld [wBallType], a
ld [wCompletedBonusStage], a
ld a, $1
- ld [wd7ac], a
+ ld [wDisableHorizontalScrollForBallStart], a
ld a, $40
ld [wMeowthXPosition], a
ld a, $20
diff --git a/engine/pinball_game/stage_init/init_mewtwo_bonus.asm b/engine/pinball_game/stage_init/init_mewtwo_bonus.asm
index 26410e3..1c26004 100644
--- a/engine/pinball_game/stage_init/init_mewtwo_bonus.asm
+++ b/engine/pinball_game/stage_init/init_mewtwo_bonus.asm
@@ -5,7 +5,7 @@ InitMewtwoBonusStage: ; 0x1924f
xor a
ld [wStageCollisionState], a
ld a, $1
- ld [wd7ac], a
+ ld [wDisableHorizontalScrollForBallStart], a
ld a, [wBallType]
ld [wBallTypeBackup], a
xor a
diff --git a/engine/pinball_game/stage_init/init_red_field.asm b/engine/pinball_game/stage_init/init_red_field.asm
index ba8d1f8..a40ace1 100644
--- a/engine/pinball_game/stage_init/init_red_field.asm
+++ b/engine/pinball_game/stage_init/init_red_field.asm
@@ -19,7 +19,7 @@ InitRedField: ; 0x30000
ld [hli], a
ld [hli], a ; wNumPokeballs
ld [hli], a ; wPokeballBlinkingCounter
- ld [wd7ac], a
+ ld [wDisableHorizontalScrollForBallStart], a
ld [wd7be], a
ld [wCurrentMap], a ; PALLET_TOWN
ld a, $1
diff --git a/engine/pinball_game/stage_init/init_seel_bonus.asm b/engine/pinball_game/stage_init/init_seel_bonus.asm
index ee51417..2af90c9 100644
--- a/engine/pinball_game/stage_init/init_seel_bonus.asm
+++ b/engine/pinball_game/stage_init/init_seel_bonus.asm
@@ -6,7 +6,7 @@ InitSeelBonusStage: ; 0x25a7c
ld [wd4c8], a
ld [wStageCollisionState], a
ld a, $1
- ld [wd7ac], a
+ ld [wDisableHorizontalScrollForBallStart], a
ld a, [wBallType]
ld [wBallTypeBackup], a
xor a
diff --git a/engine/pinball_game/vertical_screen_transition.asm b/engine/pinball_game/vertical_screen_transition.asm
index 59deb90..d534a21 100644
--- a/engine/pinball_game/vertical_screen_transition.asm
+++ b/engine/pinball_game/vertical_screen_transition.asm
@@ -37,13 +37,13 @@ LoadStageData: ; 0xe6c2
ld a, [wCurrentStage]
bit 0, a
ld a, $86
- jr z, .asm_e6d5
- ld a, [wd5ca]
+ jr z, .gotWindowYPos
+ ld a, [wBottomTextEnabled]
and a
ld a, $86
- jr nz, .asm_e6d5
+ jr nz, .gotWindowYPos
ld a, $90
-.asm_e6d5
+.gotWindowYPos
ld [hWY], a
ld hl, StageGfxPointers_GameBoy
ld a, [hGameBoyColorFlag]
@@ -61,7 +61,7 @@ LoadStageData: ; 0xe6c2
INCLUDE "data/stage_base_gfx.asm"
CheckStageTransition: ; 0xece9
- call Func_ed5e
+ call ScrollScreenToShowPinball
ld a, [wBallYPos + 1]
add $10
cp $18
@@ -99,7 +99,7 @@ CheckStageTransition: ; 0xece9
.youLose
ld a, $1
- ld [wd4ae], a
+ ld [wMoveToNextScreenState], a
callba HandleBallLoss
ret
@@ -143,9 +143,11 @@ BallMovingDownStageTransitions: ; 0xed4e
db $FF ; STAGE_SEEL_BONUS
db $FF ; STAGE_SEEL_BONUS
-Func_ed5e: ; 0xed5e
+ScrollScreenToShowPinball: ; 0xed5e
+; When the ball is launched on the Blue and Red Fields, the screen starts off scrolled to the right.
+; However, when the balls rolls in on Bonus Stages, the screen does NOT scroll.
ld hl, wSCX
- ld a, [wd7ac]
+ ld a, [wDisableHorizontalScrollForBallStart]
and a
jr nz, .modify_scx_and_scy
ld a, [wBallXPos + 1]
@@ -154,7 +156,7 @@ Func_ed5e: ; 0xed5e
jr nc, .okay1
ld a, -2
.okay1
- ld [wd7aa], a
+ ld [wUnused_d7aa], a ; This is not used
add [hl]
cp $22
jr z, .modify_scx_and_scy
@@ -163,11 +165,11 @@ Func_ed5e: ; 0xed5e
ld [hl], a
.modify_scx_and_scy
ld a, [hl]
- ld hl, wd79f
+ ld hl, wLeftAndRightTiltPixelsOffset
sub [hl]
ld [hSCX], a
xor a
- ld hl, wd7a0
+ ld hl, wUpperTiltPixelsOffset
sub [hl]
ld [hSCY], a
ret
diff --git a/home.asm b/home.asm
index 29c1420..817de2d 100644
--- a/home.asm
+++ b/home.asm
@@ -3872,9 +3872,9 @@ HandleLeftTilt: ; 0x358c
dec a ; move ball's position to the left by 1 pixel
ld [wBallXPos + 1], a
.skipBallMovement
- ld a, [wd79f]
+ ld a, [wLeftAndRightTiltPixelsOffset]
inc a
- ld [wd79f], a
+ ld [wLeftAndRightTiltPixelsOffset], a
ld a, $1
ld [wLeftTiltPushing], a
ret
@@ -3890,9 +3890,9 @@ HandleLeftTilt: ; 0x358c
jr z, .done
dec a
ld [wLeftTiltCounter], a
- ld a, [wd79f]
+ ld a, [wLeftAndRightTiltPixelsOffset]
dec a
- ld [wd79f], a
+ ld [wLeftAndRightTiltPixelsOffset], a
ret
.done
@@ -3928,9 +3928,9 @@ HandleRightTilt: ; 0x35f3
inc a ; move ball's position to the right by 1 pixel
ld [wBallXPos + 1], a
.skipBallMovement
- ld a, [wd79f]
+ ld a, [wLeftAndRightTiltPixelsOffset]
dec a
- ld [wd79f], a
+ ld [wLeftAndRightTiltPixelsOffset], a
ld a, $1
ld [wRightTiltPushing], a
ret
@@ -3946,9 +3946,9 @@ HandleRightTilt: ; 0x35f3
jr z, .done
dec a
ld [wRightTiltCounter], a
- ld a, [wd79f]
+ ld a, [wLeftAndRightTiltPixelsOffset]
inc a
- ld [wd79f], a
+ ld [wLeftAndRightTiltPixelsOffset], a
ret
.done
@@ -3984,9 +3984,9 @@ HandleUpperTilt: ; 0x365a
inc a ; move ball's position down by 1 pixel
ld [wBallYPos + 1], a
.skipBallMovement
- ld a, [wd7a0]
+ ld a, [wUpperTiltPixelsOffset]
dec a
- ld [wd7a0], a
+ ld [wUpperTiltPixelsOffset], a
ld a, $1
ld [wUpperTiltPushing], a
ret
@@ -4002,9 +4002,9 @@ HandleUpperTilt: ; 0x365a
jr z, .done
dec a
ld [wUpperTiltCounter], a
- ld a, [wd7a0]
+ ld a, [wUpperTiltPixelsOffset]
inc a
- ld [wd7a0], a
+ ld [wUpperTiltPixelsOffset], a
ret
.done
diff --git a/home/text.asm b/home/text.asm
index b9bcea2..238af3a 100644
--- a/home/text.asm
+++ b/home/text.asm
@@ -4,8 +4,8 @@ Func_30db: ; 0x30db
ld a, $86
ld [hWY], a ;force text bar up
ld a, $1
- ld [wd5ca], a ;place 1 in ???
- ld [wd5cb], a
+ ld [wBottomTextEnabled], a
+ ld [wDisableDrawScoreboardInfo], a
ret
FillBottomMessageBufferWithBlackTile: ; 0x30e8 wipes the message buffer and disables all text
@@ -445,7 +445,8 @@ Func_3309: ; 0x3309
inc de
ret
-HandleScrolling: ; 0x3325 activates while text is scrolling
+HandleScrollingText: ; 0x3325 activates while text is scrolling
+; Input: hl = pointer to scrolling_text struct
ld a, [hli] ;if scrolling set to off, ret.
and a
ret z
@@ -612,21 +613,22 @@ HandleStationaryText: ; 0x33c3 Handles stationary text
ld [hl], $0
ret
-Func_33e3: ; 0x33e3
- ld a, [wd5ca]
+UpdateBottomText: ; 0x33e3
+; Updates the scrolling and/or stationary text messages in the bottom black bar.
+ ld a, [wBottomTextEnabled]
and a
- jr nz, .asm_33ed ;if ??? = z, load 0 into ???, else jump
- ld [wd5cb], a
+ jr nz, .textEnabled
+ ld [wDisableDrawScoreboardInfo], a
ret
-.asm_33ed
+.textEnabled
ld c, $0
ld a, [wScrollingText1Enabled]
and a
jr z, .Scrolling1Off ;if scrolling text is enabled, scroll text and inc c. repeat for each struct
push bc
ld hl, wScrollingText1
- call HandleScrolling
+ call HandleScrollingText
pop bc
inc c
.Scrolling1Off
@@ -635,7 +637,7 @@ Func_33e3: ; 0x33e3
jr z, .Scrolling2Off
push bc
ld hl, wScrollingText2
- call HandleScrolling
+ call HandleScrollingText
pop bc
inc c
.Scrolling2Off
@@ -644,7 +646,7 @@ Func_33e3: ; 0x33e3
jr z, .Scrolling3Off
push bc
ld hl, wScrollingText3
- call HandleScrolling
+ call HandleScrollingText
pop bc
inc c
.Scrolling3Off
@@ -678,7 +680,7 @@ Func_33e3: ; 0x33e3
ld a, c
and a
ret nz ;if text has displayed, we are done, else
- ld [wd5ca], a ;place 0 in ???
+ ld [wBottomTextEnabled], a ; disable bottom text
call FillBottomMessageBufferWithBlackTile ;fill with default data?
ld a, [hGameBoyColorFlag]
and a
@@ -708,12 +710,12 @@ Func_3475: ; 0x3475
bit 0, a ;handle flippers if the stage has any
callba nz, HandleFlippers
callba DrawSpritesForStage
- call Func_33e3
+ call UpdateBottomText
call CleanOAMBuffer
rst AdvanceFrame
- ld a, [wd5ca]
+ ld a, [wBottomTextEnabled]
and a
- jr nz, Func_3475 ;loops until wd5ca is zero
+ jr nz, Func_3475 ;loops until wBottomTextEnabled is zero
ret
FivePoints: ; 34a6
diff --git a/wram.asm b/wram.asm
index 64aa4f5..062907a 100644
--- a/wram.asm
+++ b/wram.asm
@@ -237,7 +237,8 @@ wCurrentStage:: ; 0xd4ac see constants/stage_constants.asm for list. bit 0 is 1
wd4ad:: ; 0xd4ad
ds $1
-wd4ae:: ; 0xd4ae
+wMoveToNextScreenState:: ; 0xd4ae
+; This is set when the the screen state should advance, in the pinball game's core logic state.
ds $1
wStageCollisionState:: ; 0xd4af
@@ -741,10 +742,15 @@ wWildMonCollision:: ; 0xd5c7
ds $1
-wd5ca:: ; 0xd5ca set to 1 by a commonly called text function that is called at the start of catch and raises the score bar. set off by text handler if no text is ready to run. Possibly toggles if text is running?
+wBottomTextEnabled:: ; 0xd5ca
+; 1 = text messages in the bottom black bar are enabled
+; 0 = disabled--the text won't appear even if LoadScrollingText is called
ds $1
-wd5cb:: ; 0xd5cb set to 0 if the above is 0 during Func_33e3
+wDisableDrawScoreboardInfo:: ; 0xd5cb
+; This is set when text messages are shown in the bottom black bar.
+; 1 = Skip drawing the scoreboard icons in the bottom black bar. (num pokemon caught, number of balls left, score)
+; 0 = Draw them.
ds $1
scrolling_text: MACRO
@@ -1660,10 +1666,12 @@ wd79c:: ; 0xd79c
wd79e:: ; 0xd79e
ds $1
-wd79f:: ; 0xd79f
+wLeftAndRightTiltPixelsOffset:: ; 0xd79f
+; Horizontal offset in pixels that the left and right tilt are currently moving the screen.
ds $1
-wd7a0:: ; 0xd7a0
+wUpperTiltPixelsOffset:: ; 0xd7a0
+; Vertical offset in pixels that the upper tilt is currently moving the screen.
ds $1
wLeftTiltCounter:: ; 0xd7a1
@@ -1693,13 +1701,19 @@ wRightTiltPushing:: ; 0xd7a8
wUpperTiltPushing:: ; 0xd7a9
ds $1
-wd7aa:: ; 0xd7aa
+wUnused_d7aa:: ; 0xd7aa
+; not actually used
ds $1
wSCX:: ; 0xd7ab
ds $1
-wd7ac:: ; 0xd7ac
+wDisableHorizontalScrollForBallStart:: ; 0xd7ac
+; Controls whether or not the screen will scroll to accomodate the pinball when its off-screen.
+; When the ball is launched on the Blue and Red Fields, the screen starts off scrolled to the right.
+; However, when the balls rolls in on Bonus Stages, the screen does NOT scroll.
+; 1 = Disable the scrolling
+; 0 = Enable the scrolling
ds $1
wd7ad:: ; 0xd7ad