diff options
author | chaos-lord <dd4791.mariokarter@hotmail.co.uk> | 2017-07-24 17:57:39 +0100 |
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committer | chaos-lord <dd4791.mariokarter@hotmail.co.uk> | 2017-07-24 17:57:39 +0100 |
commit | be7e286f757f2f7197ef2becc699c4769646c2d3 (patch) | |
tree | 70dc863e27dafedfe1c7de5ea9b1f54d2e743ee4 | |
parent | a6465434c3e2e944aa8835245a6a8adeac2b9f6a (diff) | |
parent | 5d4c2f0304cf5a0784ac691f2355708414243471 (diff) |
Merge remote-tracking branch 'origin/master' into chaos_requests-tppfork
# Conflicts:
# engine/pinball_game/catchem_mode.asm
# engine/pinball_game/catchem_mode/catchem_mode_red_field.asm
# wram.asm
-rw-r--r-- | constants/special_collision_constants.asm | 2 | ||||
-rw-r--r-- | engine/pinball_game/catchem_mode.asm | 6 | ||||
-rw-r--r-- | engine/pinball_game/catchem_mode/catchem_mode_blue_field.asm | 2 | ||||
-rw-r--r-- | engine/pinball_game/catchem_mode/catchem_mode_red_field.asm | 4 | ||||
-rwxr-xr-x | engine/pinball_game/evolution_mode.asm | 2 | ||||
-rw-r--r-- | engine/pinball_game/evolution_mode/evolution_mode_red_field.asm | 2 | ||||
-rw-r--r-- | engine/pinball_game/load_stage_data/load_blue_field.asm | 2 | ||||
-rw-r--r-- | engine/pinball_game/load_stage_data/load_red_field.asm | 2 | ||||
-rwxr-xr-x | engine/pinball_game/map_move.asm | 2 | ||||
-rw-r--r-- | wram.asm | 13 |
10 files changed, 23 insertions, 14 deletions
diff --git a/constants/special_collision_constants.asm b/constants/special_collision_constants.asm index 556f6a2..328fadd 100644 --- a/constants/special_collision_constants.asm +++ b/constants/special_collision_constants.asm @@ -1,7 +1,7 @@ SPECIAL_COLLISION_NOTHING EQU 0 SPECIAL_COLLISION_LEFT_TRIGGER EQU 1 SPECIAL_COLLISION_RIGHT_TRIGGER EQU 2 -SPECIAL_COLLISION_STARYU_ALLY_TRIGGER EQU 3 +SPECIAL_COLLISION_STARYU_ALLEY_TRIGGER EQU 3 SPECIAL_COLLISION_VOLTORB EQU 4 SPECIAL_COLLISION_SHELLDER EQU 4 SPECIAL_COLLISION_BELLSPROUT EQU 5 diff --git a/engine/pinball_game/catchem_mode.asm b/engine/pinball_game/catchem_mode.asm index 29eb5a0..8a9e427 100644 --- a/engine/pinball_game/catchem_mode.asm +++ b/engine/pinball_game/catchem_mode.asm @@ -64,7 +64,7 @@ StartCatchEmMode: ; 0x1003f ld [CurrentCatchMonIdleFrame2Duration], a
ld a, [hli]
ld [CurrentCatchMonHitFrameDuration], a ;load the 3 bytes into ????
- ld hl, wd586
+ ld hl, wBillboardTilesIlluminationStates
ld a, [NumberOfCatchModeTilesFlipped]
ld c, a
and a
@@ -210,7 +210,7 @@ Func_10184: ; 0x10184 called by what looks like the "hit voltorb and shellder" h ld a, [hli]
ld [$ff91], a
ld de, wc000
- ld hl, wd586 ;what tiles are flipped?
+ ld hl, wBillboardTilesIlluminationStates
ld c, $0
.Loop24Times
ld a, [hli]
@@ -892,7 +892,7 @@ Func_10648: ; 0x10648 jr nz, .asm_10677
ld a, $14
ld [wd54e], a
- ld hl, wd586
+ ld hl, wBillboardTilesIlluminationStates
ld b, $18
.asm_1065e
ld a, [wd54f]
diff --git a/engine/pinball_game/catchem_mode/catchem_mode_blue_field.asm b/engine/pinball_game/catchem_mode/catchem_mode_blue_field.asm index 8f454ae..8fc2a56 100644 --- a/engine/pinball_game/catchem_mode/catchem_mode_blue_field.asm +++ b/engine/pinball_game/catchem_mode/catchem_mode_blue_field.asm @@ -237,7 +237,7 @@ Func_204f1: ; 0x204f1 sla a
ld c, a
ld b, $0
- ld hl, wd586
+ ld hl, wBillboardTilesIlluminationStates
add hl, bc
ld d, $4
.asm_20503
diff --git a/engine/pinball_game/catchem_mode/catchem_mode_red_field.asm b/engine/pinball_game/catchem_mode/catchem_mode_red_field.asm index 5be7e20..35b1ab4 100644 --- a/engine/pinball_game/catchem_mode/catchem_mode_red_field.asm +++ b/engine/pinball_game/catchem_mode/catchem_mode_red_field.asm @@ -235,8 +235,8 @@ HandleCatchModeVoltorbHit: ; 0x20230 resolve hitting a voltorb in catch mode? sla a
ld c, a
ld b, $0
- ld hl, wd586
- add hl, bc ;else go FlippedCount*2 down ???
+ ld hl, wBillboardTilesIlluminationStates
+ add hl, bc
ld d, $4
.LoopFlippedStatusInsertion
ld a, $1
diff --git a/engine/pinball_game/evolution_mode.asm b/engine/pinball_game/evolution_mode.asm index cf09641..b6e5bcc 100755 --- a/engine/pinball_game/evolution_mode.asm +++ b/engine/pinball_game/evolution_mode.asm @@ -377,7 +377,7 @@ SelectPokemonToEvolve: ; 0x10cb7 ret
InitEvolutionModeForMon: ; 0x10d1d
- ld hl, wd586
+ ld hl, wBillboardTilesIlluminationStates
ld b, $18
.asm_10d22
ld a, $1
diff --git a/engine/pinball_game/evolution_mode/evolution_mode_red_field.asm b/engine/pinball_game/evolution_mode/evolution_mode_red_field.asm index a38ece6..fab2fa7 100644 --- a/engine/pinball_game/evolution_mode/evolution_mode_red_field.asm +++ b/engine/pinball_game/evolution_mode/evolution_mode_red_field.asm @@ -2,7 +2,7 @@ HandleRedEvoModeCollision: ; 0x20581 ld a, [wSpecialModeCollisionID]
cp SPECIAL_COLLISION_VOLTORB
jp z, Func_2080f ;voltorb
- cp SPECIAL_COLLISION_STARYU_ALLY_TRIGGER
+ cp SPECIAL_COLLISION_STARYU_ALLEY_TRIGGER
jp z, Func_20839
cp SPECIAL_COLLISION_BELLSPROUT
jp z, Func_2085a ;bellsprout
diff --git a/engine/pinball_game/load_stage_data/load_blue_field.asm b/engine/pinball_game/load_stage_data/load_blue_field.asm index c305346..9bbdb78 100644 --- a/engine/pinball_game/load_stage_data/load_blue_field.asm +++ b/engine/pinball_game/load_stage_data/load_blue_field.asm @@ -299,7 +299,7 @@ Func_1c3c3: ; 0x1c3c3 ret
Func_1c3ca: ; 0x1c3ca
- ld hl, wd586
+ ld hl, wBillboardTilesIlluminationStates
ld b, $18
.asm_1c3cf
ld a, [hli]
diff --git a/engine/pinball_game/load_stage_data/load_red_field.asm b/engine/pinball_game/load_stage_data/load_red_field.asm index 046b2e6..e146a91 100644 --- a/engine/pinball_game/load_stage_data/load_red_field.asm +++ b/engine/pinball_game/load_stage_data/load_red_field.asm @@ -248,7 +248,7 @@ Func_14209: ; 0x14209 ret
Func_14210: ; 0x14210
- ld hl, wd586
+ ld hl, wBillboardTilesIlluminationStates
ld b, $18
.asm_14215
ld a, [hli]
diff --git a/engine/pinball_game/map_move.asm b/engine/pinball_game/map_move.asm index 85494ff..27fcf1f 100755 --- a/engine/pinball_game/map_move.asm +++ b/engine/pinball_game/map_move.asm @@ -431,7 +431,7 @@ HandleRedMapModeCollision: ; 0x314ae jr z, .asm_314d0
cp SPECIAL_COLLISION_LEFT_TRIGGER
jp z, OpenRedMapMoveSlotFromLeft
- cp SPECIAL_COLLISION_STARYU_ALLY_TRIGGER
+ cp SPECIAL_COLLISION_STARYU_ALLEY_TRIGGER
jp z, OpenRedMapMoveSlotFromLeft
cp SPECIAL_COLLISION_RIGHT_TRIGGER
jp z, OpenRedMapMoveSlotFromRight
@@ -700,8 +700,17 @@ wTimerDigits:: ; 0xd582 ; fourth byte = unused, but still written to ds $4 -wd586:: ; 0xd586 something to do with catch mode billboard flipping. array of flags that set wether each tile is gray? - ds $30 +wBillboardTilesIlluminationStates:: ; 0xd586 +; This array holds the illuminated state for each of the 24 tiles in a pokemon's billboard picture. +; During Catch'Em mode, the billboard picture starts with all tiles being "dark", and they light up +; as the Shellder or Voltorb are hit. +; +; If the tile is lit up, the value is $01, and $00 when dark. +; +; Each entry in this array is 2 bytes. +; Byte 1 = Current illumination state +; Bytes 2 = Previous illumination state. This is used to avoid re-loading the same graphics. + ds $18 * 2 NumberOfCatchModeTilesFlipped:: ; 0xd5b6 a 24 wide block starts here and is filled before catch mode. first step of catch mode only passes if it is 24. top byte records the number of tiles flipped ds $5 |