diff options
author | Marcus Huderle <huderlem@gmail.com> | 2015-11-01 14:44:38 -0800 |
---|---|---|
committer | Marcus Huderle <huderlem@gmail.com> | 2015-11-01 14:44:38 -0800 |
commit | 9ea59ed05c15310ac3bb46642877f194752483e3 (patch) | |
tree | 164860d8e9139077bb08ba693a4eceb1e8c98289 /main.asm | |
parent | d3ec2335611c5730516ec5df8d71f276361c5c34 (diff) |
Seel Bonus gameboy color gfx.
Diffstat (limited to 'main.asm')
-rwxr-xr-x | main.asm | 158 |
1 files changed, 107 insertions, 51 deletions
@@ -18306,59 +18306,24 @@ StageSeelBonusGfx_GameBoy: ; 0xec60 VIDEO_DATA_TILES SeelBonusSeel1Gfx, vTiles0 + $1a0, $260 VIDEO_DATA_TILES PinballPokeballGfx, vTiles0 + $400, $320 VIDEO_DATA_TILES SeelBonusSeel2Gfx, vTiles0 + $7a0, $60 - VIDEO_DATA_TILES SeelBonusBaseGameBoyColorGfx, vTiles1, $d00 ; $d00 is actually $100 too many bytes. Should only be $c00. This accidentally loads palette data after the tile graphics. + VIDEO_DATA_TILES SeelBonusBaseGameBoyGfx, vTiles1, $d00 ; $d00 is actually $100 too many bytes. Should only be $c00. This accidentally loads palette data after the tile graphics. VIDEO_DATA_TILES SeelBonusSeel3Gfx, vTiles1 + $100, $1a0 VIDEO_DATA_TILES SeelBonusSeel4Gfx, vTiles1 + $2a0, $4a0 VIDEO_DATA_TILEMAP SeelBonusTilemap_GameBoy, vBGMap0, $400 db $FF, $FF ; terminators StageSeelBonusGfx_GameBoyColor: ; 0xec9a - VIDEO_DATA_TILES Alphabet2Gfx, vTiles0, $1a0 - - dw $71A0 - db $26 - dw $81A0 - dw $0980 - - VIDEO_DATA_TILES PinballPokeballGfx, vTiles0 + $400, $320 - - dw $7400 - db $26 - dw $87A0 - dw $0180 - - dw $7000 - db $25 - dw $8800 - dw $2C00 - - dw $7000 - db $26 - dw $8900 - dw $0680 - - dw $7460 - db $26 - dw $8AA0 - dw $1280 - - VIDEO_DATA_TILES_BANK2 TimerDigitsGfx, vTiles0 + $600, $160 - - dw $5800 - db $35 - dw $9800 - dw $1000 - - dw $5C00 - db $35 - dw $9800 - dw $1002 - - dw $4880 - db $37 - dw $0000 - dw $0101 - + VIDEO_DATA_TILES Alphabet2Gfx, vTiles0, $1a0 + VIDEO_DATA_TILES SeelBonusSeel1Gfx, vTiles0 + $1a0, $260 + VIDEO_DATA_TILES PinballPokeballGfx, vTiles0 + $400, $320 + VIDEO_DATA_TILES SeelBonusSeel2Gfx, vTiles0 + $7a0, $60 + VIDEO_DATA_TILES SeelBonusBaseGameBoyColorGfx, vTiles1, $b00 ; Should actually be $a00 bytes, not $b00 + VIDEO_DATA_TILES SeelBonusSeel3Gfx, vTiles1 + $100, $1a0 + VIDEO_DATA_TILES SeelBonusSeel4Gfx, vTiles1 + $2a0, $4a0 + VIDEO_DATA_TILES_BANK2 TimerDigitsGfx, vTiles0 + $600, $160 + VIDEO_DATA_TILEMAP SeelBonusTilemap_GameBoyColor, vBGMap0, $400 + VIDEO_DATA_TILEMAP_BANK2 SeelBonusTilemap2_GameBoyColor, vBGMap0, $400 + VIDEO_DATA_PALETTES SeelBonusPalettes, $80 db $FF, $FF ; terminators Func_ece9: ; 0xece9 @@ -52603,7 +52568,7 @@ RhydonPic: ; 0x92d00 RhydonSilhouettePic: ; 0x92e80 INCBIN "gfx/billboard/mon_silhouettes/rhydon.2bpp" -SeelBonusBaseGameBoyColorGfx: ; 0x93000 +SeelBonusBaseGameBoyGfx: ; 0x93000 INCBIN "gfx/stage/seel_bonus/seel_bonus_base_gameboy.2bpp" CinnabarIslandBillboardBGPaletteMap: ; 0x93c00 @@ -52688,7 +52653,8 @@ DrowzeePic: ; 0x96d00 DrowzeeSilhouettePic: ; 0x96e80 INCBIN "gfx/billboard/mon_silhouettes/drowzee.2bpp" -INCBIN "baserom.gbc",$97000,$97a00 - $97000 +SeelBonusBaseGameBoyColorGfx: ; 0x97000 + INCBIN "gfx/stage/seel_bonus/seel_bonus_base_gameboycolor.2bpp" StageRedFieldTopGfx3: ; 0x97a00 INCBIN "gfx/stage/red_top/red_top_3.2bpp" @@ -53833,7 +53799,12 @@ INCBIN "baserom.gbc",$d4c00,$d5000 - $d4c00 SeelBonusTilemap_GameBoy: ; 0xd5000 INCBIN "gfx/tilemaps/stage_seel_bonus_gameboy.map" -INCBIN "baserom.gbc",$d5400,$d6000 - $d5400 +INCBIN "baserom.gbc",$d5400,$d5800 - $d5400 + +SeelBonusTilemap_GameBoyColor: ; 0xd5800 + INCBIN "gfx/tilemaps/stage_seel_bonus_gameboycolor.map" +SeelBonusTilemap2_GameBoyColor: ; 0xd5c00 + INCBIN "gfx/tilemaps/stage_seel_bonus_gameboycolor_2.map" Alphabet1Gfx: ; 0xd6000 INCBIN "gfx/stage/alphabet_1.2bpp" @@ -56574,7 +56545,92 @@ MewBillboardBGPalette2: ; 0xdc768 RGB 0, 10, 31 RGB 0, 0, 0 -INCBIN "baserom.gbc",$dc770,$dc980 - $dc770 +INCBIN "baserom.gbc",$dc770,$dc880 - $dc770 + +SeelBonusPalettes: ; 0xdc880 +SeelBonusBGPalette0: ; 0xdc880 + RGB 31, 31, 31 + RGB 13, 20, 31 + RGB 31, 4, 4 + RGB 0, 0, 0 +SeelBonusBGPalette1: ; 0xdc888 + RGB 31, 31, 31 + RGB 30, 24, 4 + RGB 27, 7, 0 + RGB 0, 0, 0 +SeelBonusBGPalette2: ; 0xdc890 + RGB 31, 31, 31 + RGB 31, 0, 0 + RGB 16, 0, 0 + RGB 0, 0, 0 +SeelBonusBGPalette3: ; 0xdc898 + RGB 31, 31, 31 + RGB 20, 20, 20 + RGB 8, 8, 8 + RGB 0, 0, 0 +SeelBonusBGPalette4: ; 0xdc8a0 + RGB 31, 31, 31 + RGB 20, 20, 20 + RGB 8, 8, 8 + RGB 0, 0, 0 +SeelBonusBGPalette5: ; 0xdc8a8 + RGB 31, 31, 31 + RGB 20, 20, 20 + RGB 8, 8, 8 + RGB 0, 0, 0 +SeelBonusBGPalette6: ; 0xdc8b0 + RGB 31, 31, 31 + RGB 20, 20, 20 + RGB 8, 8, 8 + RGB 0, 0, 0 +SeelBonusBGPalette7: ; 0xdc8b8 + RGB 31, 31, 31 + RGB 20, 20, 20 + RGB 8, 8, 8 + RGB 0, 0, 0 + +SeelBonusOBJPalette0: ; 0xdc8c0 + RGB 20, 20, 20 + RGB 31, 31, 31 + RGB 31, 5, 4 + RGB 0, 0, 0 +SeelBonusOBJPalette1: ; 0xdc8c8 + RGB 31, 31, 31 + RGB 20, 20, 26 + RGB 31, 11, 10 + RGB 0, 0, 0 +SeelBonusOBJPalette2: ; 0xdc8d0 + RGB 20, 20, 20 + RGB 31, 31, 31 + RGB 21, 21, 27 + RGB 0, 0, 0 +SeelBonusOBJPalette3: ; 0xdc8d8 + RGB 31, 31, 31 + RGB 20, 20, 26 + RGB 11, 11, 20 + RGB 0, 0, 0 +SeelBonusOBJPalette4: ; 0xdc8e0 + RGB 20, 20, 20 + RGB 31, 31, 31 + RGB 8, 8, 8 + RGB 0, 0, 0 +SeelBonusOBJPalette5: ; 0xdc8e8 + RGB 31, 31, 31 + RGB 20, 20, 20 + RGB 8, 8, 8 + RGB 0, 0, 0 +SeelBonusOBJPalette6: ; 0xdc8f0 + RGB 20, 20, 20 + RGB 31, 31, 31 + RGB 8, 8, 8 + RGB 0, 0, 0 +SeelBonusOBJPalette7: ; 0xdc8f8 + RGB 31, 31, 31 + RGB 20, 20, 20 + RGB 8, 8, 8 + RGB 0, 0, 0 + +INCBIN "baserom.gbc",$dc900,$dc980 - $dc900 StageRedFieldTopPalettes: ; 0xdc980 StageRedFieldTopBGPalette0: ; 0xdc980 |