diff options
author | Marcus Huderle <huderlem@gmail.com> | 2017-06-19 14:13:15 -0700 |
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committer | Marcus Huderle <huderlem@gmail.com> | 2017-06-19 14:13:15 -0700 |
commit | dab06603a1c4e647eac9c75a62782e4b9a4dc170 (patch) | |
tree | a99ebab3d4b7c36a22bfca29eb2182ab89e2cb9e /main.asm | |
parent | f4920d6387bc331c88de6a5be3acfbfa25f6afeb (diff) |
Move copyright and erase-all-data screens into their own files
Diffstat (limited to 'main.asm')
-rwxr-xr-x | main.asm | 224 |
1 files changed, 2 insertions, 222 deletions
@@ -10,228 +10,8 @@ INCLUDE "data/oam_frames.asm" SECTION "bank2", ROMX, BANK[$2] INCLUDE "engine/select_gameboy_target_menu.asm" - -HandleEraseAllDataMenu: ; 0x815d - ld a, [wScreenState] - rst JumpTable ; calls JumpToFuncInTable -EraseAllDataMenuFunctions: ; 0x8161 - dw CheckForResetButtonCombo - dw HandleEraseAllDataInput - dw ExitEraseAllDataMenu - -CheckForResetButtonCombo: ; 0x8167 - ld a, [hJoypadState] - cp (D_UP | D_RIGHT | START | SELECT) - jr z, .heldCorrectButtons - ld hl, wCurrentScreen - inc [hl] - ret - -.heldCorrectButtons - ld a, $41 - ld [hLCDC], a - ld a, $e4 - ld [wBGP], a - xor a - ld [wOBP0], a - ld [wOBP1], a - ld [hSCX], a - ld [hSCY], a - ld a, [hGameBoyColorFlag] - ld hl, EraseAllDataGfxPointers - call LoadVideoData - call ClearOAMBuffer - call Func_b66 - call Func_588 - call SGBNormal - call Func_bbe - ld hl, wScreenState - inc [hl] - ret - -EraseAllDataGfxPointers: ; 0x81a2 - dw EraseAllDataGfx_GameBoy - dw EraseAllDataGfx_GameBoyColor - -EraseAllDataGfx_GameBoy: ; 0x81a6 - VIDEO_DATA_TILES EraseAllDataGfx, vTilesBG, $300 - VIDEO_DATA_TILEMAP EraseAllDataTilemap, vBGMap, $400 - db $FF, $FF ; terminators - -EraseAllDataGfx_GameBoyColor: ; 0x81b6 - VIDEO_DATA_TILES EraseAllDataGfx, vTilesBG, $300 - VIDEO_DATA_TILEMAP EraseAllDataTilemap, vBGMap, $400 - VIDEO_DATA_BGATTR EraseAllDataBGAttributes, vBGMap, $400 - VIDEO_DATA_PALETTES HighScoresRedStagePalettes, $80 - db $FF, $FF ; terminators - -HandleEraseAllDataInput: ; 0x81d4 - ld a, [hNewlyPressedButtons] - bit BIT_A_BUTTON, a - jr z, .checkForBButton - ld hl, $a000 - xor a - ld b, a -.eraseSavedDataLoop - ld [hli], a - ld [hli], a - ld [hli], a - ld [hli], a - ld [hli], a - ld [hli], a - ld [hli], a - ld [hli], a - ld [hli], a - ld [hli], a - ld [hli], a - ld [hli], a - ld [hli], a - ld [hli], a - ld [hli], a - ld [hli], a - ld [hli], a - ld [hli], a - ld [hli], a - ld [hli], a - ld [hli], a - ld [hli], a - ld [hli], a - ld [hli], a - ld [hli], a - ld [hli], a - ld [hli], a - ld [hli], a - ld [hli], a - ld [hli], a - ld [hli], a - ld [hli], a - dec b - jr nz, .eraseSavedDataLoop - ld hl, wScreenState - inc [hl] - ret - -.checkForBButton - bit BIT_B_BUTTON, a - ret z - ld hl, wScreenState - inc [hl] - ret - -ExitEraseAllDataMenu: ; 0x820f - call Func_cb5 - call Func_576 - ld hl, wCurrentScreen - inc [hl] - xor a - ld [wScreenState], a - ret - -HandleCopyrightScreen: ; 0x821e - ld a, [wScreenState] - rst JumpTable ; calls JumpToFuncInTable -CopyrightScreenFunctions: ; 0x8222 - dw FadeInCopyrightScreen - dw DisplayCopyrightScreen - dw FadeOutCopyrightScreenAndLoadData - -FadeInCopyrightScreen: ; 0x8228 - ld a, $41 - ld [hLCDC], a - ld a, $e4 - ld [wBGP], a - xor a - ld [wOBP0], a - ld [wOBP1], a - ld [hSCX], a - ld [hSCY], a - ld a, [hGameBoyColorFlag] - ld hl, CopyrightTextGfxPointers - call LoadVideoData - call ClearOAMBuffer - call Func_b66 - call Func_588 - call SGBNormal - ld bc, $0050 - call AdvanceFrames - call Func_bbe - ld hl, wScreenState - inc [hl] - ret - -CopyrightTextGfxPointers: ; 0x825e - dw CopyrightTextGfx_GameBoy - dw CopyrightTextGfx_GameBoyColor - -CopyrightTextGfx_GameBoy: ; 0x8262 - VIDEO_DATA_TILES CopyrightTextGfx, vTilesSH, $400 - VIDEO_DATA_TILEMAP CopyrightScreenTilemap, vBGMap, $400 - db $FF, $FF ; terminators - -CopyrightTextGfx_GameBoyColor: ; 0x8272 - VIDEO_DATA_TILES CopyrightTextGfx, vTilesSH, $400 - VIDEO_DATA_TILEMAP CopyrightScreenTilemap, vBGMap, $400 - VIDEO_DATA_BGATTR CopyrightScreenBGAttributes, vBGMap, $400 - VIDEO_DATA_PALETTES CopyrightScreenPalettes, $80 - db $FF, $FF ; terminators - -DisplayCopyrightScreen: ; 0x8290 - ld b, $5a ; number of frames to show the copyright screen -.delayLoop - push bc - rst AdvanceFrame ; wait for next frame - pop bc - ld a, b - cp $2d ; player can press A button to skip copyright screen once counter is below $2d - jr nc, .decrementCounter - ld a, [hNewlyPressedButtons] - bit BIT_A_BUTTON, a - jr nz, .done -.decrementCounter - dec b - jr nz, .delayLoop -.done - ld hl, wScreenState - inc [hl] - ret - -FadeOutCopyrightScreenAndLoadData: ; 0x82a8 - call Func_cb5 - call Func_576 - ld hl, sHighScores - ld de, wRedHighScore1Points - ld bc, $0082 - call LoadSavedData - jr c, .loadedHighScores - callba CopyInitialHighScores -.loadedHighScores - ld hl, sPokedexFlags - ld de, wPokedexFlags - ld bc, $0098 - call LoadSavedData - jr c, .asm_82de - callba ClearPokedexData -.asm_82de - ld hl, sKeyConfigs - ld de, wKeyConfigs - ld bc, $000e - call LoadSavedData - jr c, .asm_82f6 - callba SaveDefaultKeyConfigs -.asm_82f6 - ld hl, sSaveGame - ld de, wPartyMons - ld bc, $04c3 ; This is saved game data from when the player saves in the middle of a game. - call LoadSavedData - jr c, .asm_8308 - xor a - ld [wd7c2], a ; if this is non-zero, the main menu will prompt for "continue or new game?". -.asm_8308 - ld hl, wCurrentScreen - inc [hl] - xor a - ld [wScreenState], a - ret +INCLUDE "engine/erase_all_data_menu.asm" +INCLUDE "engine/copyright_screen.asm" InitializeStage: ; 0x8311 ld hl, wc000 |