diff options
author | PikalaxALT <pikalaxalt@gmail.com> | 2017-07-09 13:17:20 -0400 |
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committer | PikalaxALT <pikalaxalt@gmail.com> | 2017-07-09 13:17:52 -0400 |
commit | 467d4f0026f7c6b8b0cbadd458b5c29c14a6a661 (patch) | |
tree | 6881bc0baae9393f8777f60210092d5b912dd06f /wram.asm | |
parent | c0382daeb5959a0be56fbf46de19873fc3a0bb39 (diff) | |
parent | f1612ae5bfcf3e8e7c250b214883f9ae1abe7fbd (diff) |
Merge branch 'master' of github.com:pret/pokepinball
Diffstat (limited to 'wram.asm')
-rw-r--r-- | wram.asm | 34 |
1 files changed, 19 insertions, 15 deletions
@@ -197,7 +197,7 @@ wd49f:: ; 0xd49f wBallSaverIconOn:: ; 0xd4a1 ds $1 -wd4a2:: ; 0xd4a2 +wBallSaverFlashRate:: ; 0xd4a2 ds $1 wBallSaverTimerFrames:: ; 0xd4a3 @@ -469,16 +469,18 @@ wWhichCAVELight:: ; 0xd50d wWhichCAVELightId:: ; 0xd50e ds $1 -wd50f:: ; 0xd50f - ds $3 - -wd512:: ; 0xd512 - ds $1 +wCAVELightStates:: ; 0xd50f +; Marks each of the 4 CAVE lights as On (1) or Off (0). +; When all four are On, it will do a blinking animation, and then open the Slot bonus. + ds $4 -wd513:: ; 0xd513 +wCAVELightsBlinking:: ; 0xd513 +; Set to 1 when the 4 CAVE lights are blinking for a couple seconds after successfully +; lighting up all 4. Set to 0, otherwise. ds $1 -wd514:: ; 0xd514 +wCAVELightsBlinkingFramesRemaining:: ; 0xd514 +; Holds the number of frames remaining in the 4 CAVE lights' blinking animation. ds $1 wWhichPikachu:: ; 0xd515 @@ -773,16 +775,18 @@ wWhichPinballUpgradeTrigger:: ; 0xd5f7 wWhichPinballUpgradeTriggerId:: ; 0xd5f8 ds $1 -wd5f9:: ; 0xd5f9 - ds $2 - -wd5fb:: ; 0xd5fb - ds $1 +wBallUpgradeTriggerStates:: ; 0xd5f9 +; Marks each of the 3 ball upgrade triggers as On (1) or Off (0). +; When all three are On, it upgrades the pinball field multiplier. (e.g. Pokeball -> Great Ball) + ds $3 -wd5fc:: ; 0xd5fc +wBallUpgradeTriggersBlinking:: ; 0xd5fc +; Set to 1 when the 3 ball upgrade triggers are blinking for a couple seconds after successfully +; lighting up all 3. Set to 0, otherwise. ds $1 -wd5fd:: ; 0xd5fd +wBallUpgradeTriggersBlinkingFramesRemaining:: ; 0xd5fd +; Holds the number of frames remaining in the ball upgrade blinking animation. ds $1 wDittoSlotCollision:: ; 0xd5fe |