diff options
author | chaos-lord <dd4791.mariokarter@hotmail.co.uk> | 2017-07-09 18:25:55 +0100 |
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committer | chaos-lord <dd4791.mariokarter@hotmail.co.uk> | 2017-07-09 18:25:55 +0100 |
commit | b335e79de42104b4e1998df42bf19af9f7ad11ed (patch) | |
tree | 9de98df1188d19ded55bed9f943d785bb1392409 /wram.asm | |
parent | 51b81e4d9734c9db8b673074e6ab26dd8280f61c (diff) | |
parent | 40b27505b32bac1d96e20a168ac96ab3384878b3 (diff) |
Merge branch 'master' into chaos_requests-tppfork
Diffstat (limited to 'wram.asm')
-rw-r--r-- | wram.asm | 34 |
1 files changed, 19 insertions, 15 deletions
@@ -197,7 +197,7 @@ wd49f:: ; 0xd49f wBallSaverIconOn:: ; 0xd4a1 ds $1 -wd4a2:: ; 0xd4a2 +wBallSaverFlashRate:: ; 0xd4a2 ds $1 wBallSaverTimerFrames:: ; 0xd4a3 @@ -469,16 +469,18 @@ wWhichCAVELight:: ; 0xd50d wWhichCAVELightId:: ; 0xd50e ds $1 -wd50f:: ; 0xd50f - ds $3 - -wd512:: ; 0xd512 - ds $1 +wCAVELightStates:: ; 0xd50f +; Marks each of the 4 CAVE lights as On (1) or Off (0). +; When all four are On, it will do a blinking animation, and then open the Slot bonus. + ds $4 -wd513:: ; 0xd513 +wCAVELightsBlinking:: ; 0xd513 +; Set to 1 when the 4 CAVE lights are blinking for a couple seconds after successfully +; lighting up all 4. Set to 0, otherwise. ds $1 -wd514:: ; 0xd514 +wCAVELightsBlinkingFramesRemaining:: ; 0xd514 +; Holds the number of frames remaining in the 4 CAVE lights' blinking animation. ds $1 wWhichPikachu:: ; 0xd515 @@ -782,16 +784,18 @@ wWhichPinballUpgradeTrigger:: ; 0xd5f7 wWhichPinballUpgradeTriggerId:: ; 0xd5f8 ds $1 -wd5f9:: ; 0xd5f9 - ds $2 - -wd5fb:: ; 0xd5fb - ds $1 +wBallUpgradeTriggerStates:: ; 0xd5f9 +; Marks each of the 3 ball upgrade triggers as On (1) or Off (0). +; When all three are On, it upgrades the pinball field multiplier. (e.g. Pokeball -> Great Ball) + ds $3 -wd5fc:: ; 0xd5fc +wBallUpgradeTriggersBlinking:: ; 0xd5fc +; Set to 1 when the 3 ball upgrade triggers are blinking for a couple seconds after successfully +; lighting up all 3. Set to 0, otherwise. ds $1 -wd5fd:: ; 0xd5fd +wBallUpgradeTriggersBlinkingFramesRemaining:: ; 0xd5fd +; Holds the number of frames remaining in the ball upgrade blinking animation. ds $1 wDittoSlotCollision:: ; 0xd5fe |