diff options
author | chaos-lord <dd4791.mariokarter@hotmail.co.uk> | 2017-07-11 18:46:53 +0100 |
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committer | chaos-lord <dd4791.mariokarter@hotmail.co.uk> | 2017-07-11 18:46:53 +0100 |
commit | cfb351f0729f832aa0cc90594d0e3cdececbe082 (patch) | |
tree | 1cdd3c69e72a9322801a671438b0dc3ef4147d39 /wram.asm | |
parent | 8ab77c0d8e08664717914a390010e202877c3147 (diff) |
more travel changes
Diffstat (limited to 'wram.asm')
-rw-r--r-- | wram.asm | 8 |
1 files changed, 4 insertions, 4 deletions
@@ -385,7 +385,7 @@ wPreviousTriggeredGameObject:: ; 0xd4ec ; an object two frames in a row. It has to "un-collide" before it can collide again. ds $1 -wWhichDiglett:: ; 0xd4ed +wWhichDiglett:: ; 0xd4ed 0 = none, left = 1 right = 2 wWhichPsyduckPoliwag:: ds $1 wWhichDiglettId:: ; 0xd4ee @@ -395,7 +395,7 @@ wWhichPsyduckPoliwagId:: wLeftDiglettAnimationController:: ; 0xd4ef $50 = in and pained look. 0 = normal state ds $1 -wLeftMapMoveCounter:: ; 0xd4f0 +wLeftMapMoveCounter:: ; 0xd4f0 WARNING, diglet identifying code relies on this being 2 bytes before right map move counter ds $1 wRightDiglettAnimationController:: ; 0xd4f1 $50 = in and pained look. 0 = normal state @@ -530,7 +530,7 @@ wCollidedAlleyTriggers:: ; 0xd521 ds $6 ; free space -wIndicatorStates:: ; 0xd52f +wIndicatorStates:: ; 0xd52f 0 = evo arrows, 1 = catch arrows, 2 = left small alley, 3 = bellsprout, 4 = slot. bit 7 controls if enabled and flashing, bit 1 and 2 control is solid (set = solid) ds $13 wLeftAlleyTrigger:: ; 0xd542 @@ -566,7 +566,7 @@ wInSpecialMode:: ; 0xd54b ; Set to 1 if currently in special game mode. See wSpecialMode. ds $1 -wd54c:: ; 0xd54c 10000 sets it to c. red evo mode checks it for it's contents +wd54c:: ; 0xd54c 10000 sets it to a input. 7 and 8 from the digletts ds $1 wd54d:: ; 0xd54d |